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# Ensō~Chan - A Multi Purpose Discord Bot That Has Everything Your Server Needs!
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# Copyright (C) 2020 Goudham Suresh
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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# Built by karan#7508
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# Edited by Hamothy#5619
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import threading
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class CachingCircularQueue:
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# When this lock is enabled, only the function it was called in can change
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# The state of this class
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threadLock = threading.Lock()
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def __init__(self, size):
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# The current queue
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self.values = []
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# The maximum size of the queue
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self.MAX_SIZE = size
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def increase_size(self, size):
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"""Increase the size of the queue"""
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def push(self, value):
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# thread safe
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with self.threadLock:
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# If the current size is less than the max size:
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if len(self.values) < self.MAX_SIZE:
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# Add the value to the end of the queue
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self.values.append(value)
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# Return None as the default return value of Push
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return None
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else:
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# If the queue is full, add the value to the end of the list
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self.values.append(value)
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# Then remove and return the item at the start of the list
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# Therefore we don't need to touch the size
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return self.values.pop(0)
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def pop(self):
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# thread safe
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with self.threadLock:
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# should never try to pop an empty queue, you fucked up
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assert len(self.values) > 0
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# decrement the size
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# return the first value of the array
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return self.values.pop(0)
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def remove(self, value):
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# To my knowledge, this method can be called when deleting a single member and many members???
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# So this should only be called to remove a single member at a time
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with self.threadLock:
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# Remove the value inside the array (value will be a tuple that is passed in)
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# PRECONDITION, VALUE EXISTS IN CACHE, SO SHOULD EXIST IN LIST
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if value in self.values:
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self.values.remove(value)
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# As you said, to ensure concurrency, set the current size back to the length of the array
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class MyCoolCache:
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threadLock = threading.Lock()
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def __init__(self, size):
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self.MAX_SIZE = size
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self.queue = CachingCircularQueue(size)
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self.cache = {}
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def decrease_size(self, size):
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"""Decrease the size of the array"""
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def change_array_size(self, input_size):
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with self.threadLock:
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try:
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# Increase the size of the array and the cache to the new size
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if input_size > self.MAX_SIZE:
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self.queue.MAX_SIZE = input_size
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self.MAX_SIZE = input_size
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else:
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# Split Array into 2 and iterate through the queue and delete things
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for value in self.queue.values[input_size:]:
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self.cache.pop(value)
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# Make sure only the records up until the size specified are stored
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self.queue.values = self.queue.values[:input_size]
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# Set max size of queue and cache to be the length of the new queue
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self.queue.MAX_SIZE = len(self.queue.values)
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self.MAX_SIZE = len(self.queue.values)
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except Exception as e:
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print(e)
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def store_cache(self, key, dict_item):
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with self.threadLock:
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has_key = True
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# Assume the key exists in the cache
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if key in self.cache:
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# If the key is None, aka removed
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if self.cache[key] is None:
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has_key = False
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else:
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# Or doesn't exist
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has_key = False
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# Then we don't have the key.
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# In this case, we have to check if adding a key will exceed max size
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if not has_key:
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key_to_delete = self.queue.push(key)
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# If the key is not None, that means the queue was full. We must delete an item.
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if key_to_delete is not None:
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self.cache[key_to_delete] = None
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self.cache[key] = dict_item
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def remove_many(self, in_guild_id):
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# This method is to be used for when the bot has left a guild
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with self.threadLock:
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# Array to store keys to be removed
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keys_to_remove = []
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# For every member within the cache
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for (member_id, guild_id) in self.cache:
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# if the guild_id passed in is equal to the guild_id within the cache
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if in_guild_id == guild_id:
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# When removing a value from the cache due to a guild leave, permanently remove all values
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# Yes it is expensive, however as this can run concurrently and we won't need the data available
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# For this guild, it doesn't matter how long it takes, and will save in memory in the long term
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# Store key within array
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keys_to_remove.append((member_id, guild_id))
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self.queue.remove((member_id, guild_id))
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# Iterate through the array and then pop the keys from cache
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for key in keys_to_remove:
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self.cache.pop(key)
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