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18 lines
335 B
Rust

3 years ago
use rand::seq::SliceRandom;
use sorting;
use rand::thread_rng;
#[test]
fn bubble_sort_ascending() {
// Arrange
let mut vec: Vec<usize> = (0..20).rev().collect();
vec.shuffle(&mut thread_rng());
// Act
sorting::bubble_sort::sort(&mut vec);
// Assert
for i in 0..20 {
assert_eq!(vec[i], i);
}
}