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neovide/Cargo.lock

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66 KiB
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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
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[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "f26201604c87b1e01bd3d98f8d5d9a8fcbb815e8cedb41ffccbeb4bf593a35fe"
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[[package]]
name = "aho-corasick"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.7.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.0.1"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "fcc3dd5e9e9c0b295d6e1e4d811fb6f157d5ffd784b8d202fc62eac8035a770b"
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[[package]]
name = "derive-new"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.5.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "3418329ca0ad70234b9735dc4ceed10af4df60eff9c8e7b06cb5e520d92c3535"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
4 years ago
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dependencies = [
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[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.3.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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4 years ago
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4 years ago
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4 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"autocfg 1.0.1",
"futures 0.1.31",
"futures-channel",
"futures-core",
"futures-io",
"futures-macro",
"futures-sink",
"futures-task",
"memchr",
"pin-project-lite",
"pin-utils",
"proc-macro-hack",
"proc-macro-nested",
"slab",
"tokio-io",
]
[[package]]
name = "getrandom"
version = "0.1.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8fc3cb4d91f53b50155bdcfd23f6a4c39ae1969c2ae85982b135750cccaf5fce"
dependencies = [
"cfg-if 1.0.0",
"libc",
"wasi 0.9.0+wasi-snapshot-preview1",
]
[[package]]
name = "getrandom"
version = "0.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7fcd999463524c52659517fe2cea98493cfe485d10565e7b0fb07dbba7ad2753"
dependencies = [
"cfg-if 1.0.0",
"libc",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasi 0.10.2+wasi-snapshot-preview1",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "gl"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "a94edab108827d67608095e269cf862e60d920f144a5026d3dbcfd8b877fb404"
dependencies = [
"gl_generator",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "gl_generator"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "1a95dfc23a2b4a9a2f5ab41d194f8bfda3cabec42af4e39f08c339eb2a0c124d"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"khronos_api",
"log",
"xml-rs",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glob"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "9b919933a397b79c37e33b77bb2aa3dc8eb6e165ad809e58ff75bc7db2e34574"
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin"
version = "0.26.0"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"android_glue",
"cgl",
"cocoa",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"core-foundation 0.9.1",
"glutin_egl_sys",
"glutin_emscripten_sys",
"glutin_gles2_sys",
"glutin_glx_sys",
"glutin_wgl_sys",
"lazy_static",
"libloading 0.7.0",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"log",
"objc",
"osmesa-sys",
"parking_lot 0.11.2",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-egl",
"winapi",
"winit 0.24.0 (git+https://github.com/Kethku/winit?branch=new-keyboard-all)",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin_egl_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"gl_generator",
"winapi",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin_emscripten_sys"
version = "0.1.1"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "glutin_gles2_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
"objc",
]
[[package]]
name = "glutin_glx_sys"
version = "0.1.7"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
"x11-dl",
]
[[package]]
name = "glutin_wgl_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#cf509674b403e0f90f2db41a084e303cbd90fbf5"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
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[[package]]
name = "heck"
version = "0.3.3"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6d621efb26863f0e9924c6ac577e8275e5e6b77455db64ffa6c65c904e9e132c"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"unicode-segmentation",
]
[[package]]
name = "hermit-abi"
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[[package]]
name = "humantime"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "9a3a5bfb195931eeb336b2a7b4d761daec841b97f947d34394601737a7bba5e4"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "libloading"
version = "0.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "6f84d96438c15fcd6c3f244c8fce01d1e2b9c6b5623e9c711dc9286d8fc92d6a"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
"winapi",
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[[package]]
name = "log"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.4.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "51b9bbe6c47d51fc3e1a9b945965946b4c44142ab8792c50835a980d362c2710"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.4.4"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "a92518e98c078586bc6c934028adcca4c92a53d6a958196de835170a01d84e4b"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.3.7"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "b9f1c5b025cda876f66ef43a113f91ebc9f4ccef34843000e0adf6ebbab84e21"
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4 years ago
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4 years ago
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4 years ago
dependencies = [
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4 years ago
"downcast",
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4 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk-sys",
"num_enum",
"thiserror",
]
[[package]]
name = "ndk-glue"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c5caf0c24d51ac1c905c27d4eda4fa0635bbe0de596b8f79235e0b17a4d29385"
dependencies = [
"lazy_static",
"libc",
"log",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk",
"ndk-macro",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk-sys",
4 years ago
]
[[package]]
name = "ndk-macro"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "05d1c6307dc424d0f65b9b06e94f88248e6305726b14729fd67a5e47b2dc481d"
dependencies = [
"darling",
"proc-macro-crate 0.1.5",
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "ndk-sys"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c44922cb3dbb1c70b5e5f443d63b64363a898564d739ba5198e3a9138442868d"
[[package]]
name = "neovide"
version = "0.8.0"
dependencies = [
"async-trait",
"cfg-if 0.1.10",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"clap",
"derive-new",
"dirs 2.0.2",
"euclid",
"flexi_logger",
"futures 0.3.17",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"gl",
"glutin",
"image",
"lazy_static",
"log",
"lru",
4 years ago
"mockall",
"neovide-derive",
"nvim-rs",
"parking_lot 0.10.2",
"pin-project",
"rand",
"rmpv",
"serde",
"serde_json",
"skia-safe",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"swash",
"tokio",
"tokio-util",
"unicode-segmentation",
"which",
"winapi",
"winit 0.24.0 (git+https://github.com/neovide/winit?branch=new-keyboard-all)",
"winres",
"xdg",
]
[[package]]
name = "neovide-derive"
version = "0.1.0"
dependencies = [
"quote",
"syn",
]
[[package]]
name = "nix"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "83450fe6a6142ddd95fb064b746083fc4ef1705fe81f64a64e1d4b39f54a1055"
dependencies = [
"bitflags",
"cc",
"cfg-if 0.1.10",
"libc",
]
[[package]]
name = "nix"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.20.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "fa9b4819da1bc61c0ea48b63b7bc8604064dd43013e7cc325df098d49cd7c18a"
dependencies = [
"bitflags",
"cc",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"redox_syscall 0.1.57",
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.4.28"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.4.28"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "3be26700300be6d9d23264c73211d8190e755b6b5ca7a1b28230025511b52a5e"
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4 years ago
[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.0.8"
4 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "f49cfaf7fdaa3bfacc6fa3e7054e65148878354a5cfddcf661df4c851f8021df"
4 years ago
dependencies = [
"difference",
"float-cmp",
"normalize-line-endings",
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"regex",
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[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.0.2"
4 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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4 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8383f39639269cde97d255a32bdb68c047337295414940c68bdd30c2e13203ff"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"bitflags",
]
[[package]]
name = "redox_users"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "528532f3d801c87aec9def2add9ca802fe569e44a544afe633765267840abe64"
dependencies = [
"getrandom 0.2.3",
"redox_syscall 0.2.10",
]
[[package]]
name = "regex"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.5.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "d07a8629359eb56f1e2fb1652bb04212c072a87ba68546a04065d525673ac461"
dependencies = [
"aho-corasick",
"memchr",
"regex-syntax",
]
[[package]]
name = "regex-syntax"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.6.25"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "f497285884f3fcff424ffc933e56d7cbca511def0c9831a7f9b5f6153e3cc89b"
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "ring"
version = "0.16.20"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "3053cf52e236a3ed746dfc745aa9cacf1b791d846bdaf412f60a8d7d6e17c8fc"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cc",
"libc",
"once_cell",
"spin",
"untrusted",
"web-sys",
"winapi",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rmp"
version = "0.8.10"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "4f55e5fa1446c4d5dd1f5daeed2a4fe193071771a2636274d0d7a3b082aa7ad6"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"byteorder",
"num-traits",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rmpv"
version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "de8813b3a2f95c5138fe5925bfb8784175d88d6bff059ba8ce090aa891319754"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"num-traits",
"rmp",
]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rustls"
version = "0.19.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "35edb675feee39aec9c99fa5ff985081995a06d594114ae14cbe797ad7b7a6d7"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"base64",
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "sct"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "shared_library"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "5a9e7e0f2bfae24d8a5b5a66c5b257a83c7412304311512a0c054cd5e619da11"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"lazy_static",
"libc",
]
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name = "signal-hook-registry"
version = "1.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
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dependencies = [
"libc",
]
[[package]]
name = "skia-bindings"
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source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3902fb99982774025e9270b0c9109e89b05a8f26bd77adc53a2beae9f470a5e2"
dependencies = [
"bindgen",
"cc",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"clang-sys",
"flate2",
"heck",
"regex",
"serde_json",
"tar",
"toml",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ureq",
]
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"lazy_static",
"skia-bindings",
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[[package]]
name = "smithay-client-toolkit"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.12.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "4750c76fd5d3ac95fa3ed80fe667d6a3d8590a960e5b575b98eea93339a80b80"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"andrew",
"bitflags",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"calloop",
"dlib 0.4.2",
"lazy_static",
"log",
"memmap2 0.1.0",
"nix 0.18.0",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-cursor",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-protocols",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "spin"
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source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "6e63cff320ae2c57904679ba7cb63280a3dc4613885beafb148ee7bf9aa9042d"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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3 years ago
version = "0.1.4"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "a507c383b2d33b5fc35d1861e77e6b383d158b2da5e14fe51b83dfedf6fd578c"
dependencies = [
"form_urlencoded",
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[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.9.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "5fecdca9a5291cc2b8dcf7dc02453fee791a280f3743cb0905f8822ae463b3fe"
[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "2.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "808cf2735cd4b6866113f648b791c6adc5714537bc222d9347bb203386ffda56"
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[[package]]
name = "wasi"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.10.2+wasi-snapshot-preview1"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "fd6fbd9a79829dd1ad0cc20627bf1ed606756a7f77edff7b66b7064f9cb327c6"
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen"
version = "0.2.76"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ce9b1b516211d33767048e5d47fa2a381ed8b76fc48d2ce4aa39877f9f183e0"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
"wasm-bindgen-macro",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen-backend"
version = "0.2.76"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfe8dc78e2326ba5f845f4b5bf548401604fa20b1dd1d365fb73b6c1d6364041"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"bumpalo",
"lazy_static",
"log",
"proc-macro2",
"quote",
"syn",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-shared",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen-macro"
version = "0.2.76"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "44468aa53335841d9d6b6c023eaab07c0cd4bddbcfdee3e2bb1e8d2cb8069fef"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"quote",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-macro-support",
]
[[package]]
name = "wasm-bindgen-macro-support"
version = "0.2.76"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0195807922713af1e67dc66132c7328206ed9766af3858164fb583eedc25fbad"
dependencies = [
"proc-macro2",
"quote",
"syn",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-backend",
"wasm-bindgen-shared",
]
[[package]]
name = "wasm-bindgen-shared"
version = "0.2.76"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "acdb075a845574a1fa5f09fd77e43f7747599301ea3417a9fbffdeedfc1f4a29"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "wayland-client"
version = "0.28.6"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e3ab332350e502f159382201394a78e3cc12d0f04db863429260164ea40e0355"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"bitflags",
"downcast-rs",
"libc",
"nix 0.20.0",
"scoped-tls",
"wayland-commons",
"wayland-scanner",
"wayland-sys",
]
[[package]]
name = "wayland-commons"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a21817947c7011bbd0a27e11b17b337bfd022e8544b071a2641232047966fbda"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"nix 0.20.0",
"once_cell",
"smallvec",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-sys",
]
[[package]]
name = "wayland-cursor"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "be610084edd1586d45e7bdd275fe345c7c1873598caa464c4fb835dee70fa65a"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"nix 0.20.0",
"wayland-client",
"xcursor",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wayland-egl"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "99ba1ab1e18756b23982d36f08856d521d7df45015f404a2d7c4f0b2d2f66956"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-sys",
]
[[package]]
name = "wayland-protocols"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "286620ea4d803bacf61fa087a4242ee316693099ee5a140796aaba02b29f861f"
dependencies = [
"bitflags",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-commons",
"wayland-scanner",
]
[[package]]
name = "wayland-scanner"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ce923eb2deb61de332d1f356ec7b6bf37094dc5573952e1c8936db03b54c03f1"
dependencies = [
"proc-macro2",
"quote",
"xml-rs",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wayland-sys"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d841fca9aed7febf9bed2e9796c49bf58d4152ceda8ac949ebe00868d8f0feb8"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"dlib 0.5.0",
"lazy_static",
"pkg-config",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "web-sys"
version = "0.3.53"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "224b2f6b67919060055ef1a67807367c2066ed520c3862cc013d26cf893a783c"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"js-sys",
"wasm-bindgen",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "webpki"
version = "0.21.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "b8e38c0608262c46d4a56202ebabdeb094cef7e560ca7a226c6bf055188aa4ea"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ring",
"untrusted",
]
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[[package]]
name = "which"
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dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"either",
"lazy_static",
"libc",
]
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name = "winapi"
version = "0.3.9"
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]
[[package]]
name = "winapi-i686-pc-windows-gnu"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
[[package]]
name = "winapi-util"
version = "0.1.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "70ec6ce85bb158151cae5e5c87f95a8e97d2c0c4b001223f33a334e3ce5de178"
dependencies = [
"winapi",
]
[[package]]
name = "winapi-x86_64-pc-windows-gnu"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
[[package]]
name = "winit"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.24.0"
source = "git+https://github.com/Kethku/winit?branch=new-keyboard-all#3b5462ec315aae8d95b9440ff6c52a5412c2cca4"
dependencies = [
"bitflags",
"cocoa",
"core-foundation 0.9.1",
"core-graphics 0.22.2",
"core-video-sys",
"dispatch",
"instant",
"lazy_static",
"libc",
"log",
"memmap2 0.2.3",
"mio",
"mio-misc",
"nameof",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk",
"ndk-glue",
"ndk-sys",
"objc",
"parking_lot 0.11.2",
"percent-encoding",
"raw-window-handle",
"scopeguard",
"serde",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"smithay-client-toolkit",
"unicode-segmentation",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"winapi",
"x11-dl",
"xkbcommon-dl",
]
[[package]]
name = "winit"
version = "0.24.0"
source = "git+https://github.com/neovide/winit?branch=new-keyboard-all#3b5462ec315aae8d95b9440ff6c52a5412c2cca4"
dependencies = [
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"cocoa",
"core-foundation 0.9.1",
"core-graphics 0.22.2",
"core-video-sys",
"dispatch",
"instant",
"lazy_static",
"libc",
"log",
"memmap2 0.2.3",
"mio",
"mio-misc",
"nameof",
"ndk",
"ndk-glue",
"ndk-sys",
"objc",
"parking_lot 0.11.2",
"percent-encoding",
"raw-window-handle",
"scopeguard",
"smithay-client-toolkit",
"unicode-segmentation",
"wayland-client",
"winapi",
"x11-dl",
"xkbcommon-dl",
]
[[package]]
name = "winres"
version = "0.1.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ff4fb510bbfe5b8992ff15f77a2e6fe6cf062878f0eda00c0f44963a807ca5dc"
dependencies = [
"toml",
]
[[package]]
name = "x11-dl"
version = "2.18.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2bf981e3a5b3301209754218f962052d4d9ee97e478f4d26d4a6eced34c1fef8"
dependencies = [
"lazy_static",
"libc",
"maybe-uninit",
"pkg-config",
]
[[package]]
name = "xattr"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "244c3741f4240ef46274860397c7c74e50eb23624996930e484c16679633a54c"
dependencies = [
"libc",
]
[[package]]
name = "xcursor"
version = "0.3.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "463705a63313cd4301184381c5e8042f0a7e9b4bb63653f216311d4ae74690b7"
dependencies = [
"nom",
]
[[package]]
name = "xdg"
version = "2.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3a23fe958c70412687039c86f578938b4a0bb50ec788e96bce4d6ab00ddd5803"
dependencies = [
"dirs 3.0.2",
]
[[package]]
name = "xkbcommon-dl"
version = "0.1.0"
source = "git+https://github.com/maroider/xkbcommon-dl?rev=900832888ad6f11011d1369befb344a9aa8a9610#900832888ad6f11011d1369befb344a9aa8a9610"
dependencies = [
"bitflags",
"dlib 0.5.0",
"lazy_static",
"log",
"x11-dl",
]
[[package]]
name = "xml-rs"
version = "0.8.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d2d7d3948613f75c98fd9328cfdcc45acc4d360655289d0a7d4ec931392200a3"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "yazi"
3 years ago
version = "0.1.4"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
3 years ago
checksum = "c03b3e19c937b5b9bd8e52b1c88f30cce5c0d33d676cf174866175bb794ff658"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "zeno"
3 years ago
version = "0.2.2"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
3 years ago
checksum = "c110ba09c9b3a43edd4803d570df0da2414fed6e822e22b976a4e3ef50860701"