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neovide/.github/workflows/build.yml

236 lines
5.6 KiB
YAML

name: Build-and-Test
on: [push]
jobs:
build-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Install Nightly Toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: nightly
components: rustfmt
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
override: true
- name: Install Utilities
run: |
cargo install cargo2junit
- uses: Swatinem/rust-cache@v1
- name: Check Formatting
run: |
cargo fmt --all -- --check
- name: Install Neovim
run: |
choco install -y neovim
- name: Test
env:
NEOVIM_BIN: "C:/tools/neovim/Neovim/bin/nvim.exe"
RUST_BACKTRACE: full
run: |
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
cargo test -- -- -Z unstable-options --format json | cargo2junit > results.xml
- name: Publish Test Results
uses: EnricoMi/publish-unit-test-result-action/composite@v1
if: always()
with:
files: results.xml
- name: Build Release
run: |
cargo build --release
- name: Archive Windows artifact
run: |
powershell rm ./target/release/neovide.zip
powershell Compress-Archive ./target/release/neovide.exe ./target/release/neovide.zip
- uses: actions/upload-artifact@v1
with:
name: neovide-windows.zip
path: ./target/release/neovide.zip
build-mac:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Install Nightly Toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: nightly
components: rustfmt
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
override: true
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Install Utilities
run: |
cargo install cargo2junit
- uses: Swatinem/rust-cache@v1
- name: Check Formatting
run: |
cargo fmt --all -- --check
- name: Uninstall Conflicting LLVM
run: |
brew uninstall llvm
- name: Install Neovim
run: |
brew install neovim
- name: Test
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
env:
RUST_BACKTRACE: full
run: |
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
cargo test -- -- -Z unstable-options --format json | cargo2junit > results.xml
- name: Publish Test Results
uses: EnricoMi/publish-unit-test-result-action/composite@v1
if: always()
with:
files: results.xml
- name: Build Release
run: |
cargo build --release
cargo install cargo-bundle
cargo bundle --release
- name: Create .dmg file
run: |
hdiutil create Neovide-uncompressed.dmg -volname "Neovide" -srcfolder target/release/bundle/osx
hdiutil convert Neovide-uncompressed.dmg -format UDZO -o Neovide.dmg
- uses: actions/upload-artifact@v1
with:
name: Neovide.dmg
path: ./Neovide.dmg
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Install Nightly Toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: nightly
components: rustfmt
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
override: true
- name: Install Utilities
run: |
cargo install cargo2junit
- uses: Swatinem/rust-cache@v1
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Install Dependencies
run: |
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
sudo apt-get install -y curl gnupg ca-certificates git gcc-multilib g++-multilib cmake libssl-dev pkg-config libfreetype6-dev libasound2-dev libexpat1-dev libxcb-composite0-dev libbz2-dev freeglut3-dev libxi-dev
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Check Formatting
run: |
cargo fmt --all -- --check
- name: Install Neovim
run: |
sudo apt-get install -y neovim
- name: Test
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
env:
RUST_BACKTRACE: full
run: |
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
cargo test -- -- -Z unstable-options --format json | cargo2junit > results.xml
- name: Publish Test Results
uses: EnricoMi/publish-unit-test-result-action@v1
if: always()
with:
files: results.xml
- name: Build Release
run: |
cargo build --release
- name: Archive Linux artifact
run: |
tar czvf ./target/release/neovide.tar.gz ./target/release/neovide
- uses: actions/upload-artifact@v1
with:
name: neovide-linux.tar.gz
path: ./target/release/neovide.tar.gz
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
build-m1:
runs-on: self-hosted
steps:
- uses: actions/checkout@v2
- name: Install Nightly Toolchain
uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: nightly
components: rustfmt
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
override: true
- name: Install Utilities
run: |
cargo install cargo2junit
- name: Check Formatting
run: |
cargo fmt --all -- --check
- name: Install Neovim
run: |
arch -arm64 brew install neovim
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
- name: Test
env:
RUST_BACKTRACE: full
run: |
cargo test -- -- -Z unstable-options --format json | cargo2junit > results.xml
- name: Publish Test Results
uses: EnricoMi/publish-unit-test-result-action/composite@v1
if: always()
continue-on-error: true
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
with:
files: results.xml
- name: Build Release
run: |
cargo build --release
cargo install cargo-bundle
cargo bundle --release
- name: Create .dmg file
run: |
hdiutil create Neovide-uncompressed.dmg -volname "Neovide" -srcfolder target/release/bundle/osx
hdiutil convert Neovide-uncompressed.dmg -format UDZO -o Neovide.dmg
- uses: actions/upload-artifact@v1
with:
name: Neovide-m1.dmg
path: ./Neovide.dmg