Snapcraft Stable (#722)

* Add option to install neovide from snap

* add snapcraft to release

* add snapcraft to release

* move badge

Co-authored-by: Brymer Meneses <68867487+brymer-meneses@users.noreply.github.com>
macos-click-through
j4qfrost 4 years ago committed by GitHub
parent 599dc5887d
commit 2160520720
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GPG Key ID: 4AEE18F83AFDEB23

@ -198,6 +198,15 @@ REGEX=$(printf 's/{url}/&\#branch=%s/g' '<YOUR-BRANCH-HERE>')
sed "$REGEX" PKGBUILD
makepkg -si
```
#### With Snap
Neovide is also available in the Snap Store. You can install it
using the command below.
```
snap install neovide
```
[![Get it from the Snap Store](https://snapcraft.io/static/images/badges/en/snap-store-white.svg)](https://snapcraft.io/neovide)
#### From source
1. Install necessary dependencies (adjust for your preferred package manager)
@ -235,6 +244,3 @@ makepkg -si
### Linux-specific
- If you recieve errors complaining about DRI3 settings, please reference issue [#44](https://github.com/Kethku/neovide/issues/44#issuecomment-578618052).
[![Get it from the Snap Store](https://snapcraft.io/static/images/badges/en/snap-store-white.svg)](https://snapcraft.io/neovide)

@ -1,12 +1,12 @@
name: neovide # you probably want to 'snapcraft register <name>'
base: core18 # the base snap is the execution environment for this snap
version: "0.7.1+git"
version: "0.7.0+git"
summary: The snappiest vim editor you are likely to find.
description: |
This is a simple graphical user interface for Neovim. Where possible there are some graphical improvements,
but it should act functionally like the terminal UI.
grade: devel # must be 'stable' to release into candidate/stable channels
grade: stable # must be 'stable' to release into candidate/stable channels
confinement: strict # use 'strict' once you have the right plugs and slots
build-packages:
- cmake

@ -127,7 +127,7 @@ mod tests {
}
#[test]
fn new_constructsGrid() {
fn new_constructs_grid() {
let context = Context::new();
// RUN FUNCTION
@ -141,7 +141,7 @@ mod tests {
}
#[test]
fn getCell_returnsExpectedCell() {
fn get_cell_returns_expected_cell() {
let context = Context::new();
let mut character_grid = CharacterGrid::new(context.size);
@ -162,7 +162,7 @@ mod tests {
}
#[test]
fn getCellMut_modifiersGridProperly() {
fn get_cell_mut_modifiers_grid_properly() {
let context = Context::new();
let mut character_grid = CharacterGrid::new(context.size);
@ -189,7 +189,7 @@ mod tests {
}
#[test]
fn setAllCharacters_setsAllCellsToGivenCharacter() {
fn set_all_characters_sets_all_cells_to_given_character() {
let context = Context::new();
let grid_cell = (
"foo".to_string(),
@ -206,7 +206,7 @@ mod tests {
}
#[test]
fn clear_emptiesBuffer() {
fn clear_empties_buffer() {
let context = Context::new();
let mut character_grid = CharacterGrid::new(context.size);
@ -228,7 +228,7 @@ mod tests {
}
#[test]
fn resize_clearsAndResizesGrid() {
fn resize_clears_and_resizes_grid() {
let context = Context::new();
let mut character_grid = CharacterGrid::new(context.size);
let (width, height) = (

@ -368,7 +368,7 @@ mod tests {
}
#[test]
fn windowSeparator_modifiesGridAndSendsDrawCommand() {
fn window_separator_modifies_grid_and_sends_draw_command() {
let (batched_receiver, batched_sender) = build_test_channels();
let mut window = Window::new(1, 114, 64, None, 0.0, 0.0, batched_sender.clone());
batched_sender

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