use system emoji font first if possible

macos-click-through
keith 5 years ago
parent ec260da475
commit b7368ac110

@ -14,6 +14,15 @@ const EMOJI_FONT: &'static str = "NotoColorEmoji.ttf";
const WIDE_FONT: &'static str = "NotoSansMonoCJKjp-Regular.otf";
const WIDE_BOLD_FONT: &'static str = "NotoSansMonoCJKjp-Bold.otf";
#[cfg(target_os = "windows")]
const SYSTEM_EMOJI_FONT: &str = "Segoe UI Emoji";
#[cfg(target_os = "macos")]
const SYSTEM_EMOJI_FONT: &str = "Apple COlor Emoji";
#[cfg(target_os = "linux")]
const SYSTEM_EMOJI_FONT: &str = "Noto Color Emoji";
#[derive(RustEmbed)]
#[folder = "assets/fonts/"]
struct Asset;
@ -70,6 +79,11 @@ fn build_collection_by_font_name(font_name: Option<&str>, bold: bool, italic: bo
let monospace_font = Font::from_bytes(monospace_data.to_vec().into(), 0).expect("Failed to parse monospace font data");
collection.add_family(FontFamily::new_from_font(monospace_font));
if let Ok(emoji) = source.select_family_by_name(SYSTEM_EMOJI_FONT) {
let font = emoji.fonts()[0].load().unwrap();
collection.add_family(FontFamily::new_from_font(font));
}
let emoji_data = Asset::get(EMOJI_FONT).expect("Failed to read emoji font data");
let emoji_font = Font::from_bytes(emoji_data.to_vec().into(), 0).expect("Failed to parse emoji font data");
collection.add_family(FontFamily::new_from_font(emoji_font));

Loading…
Cancel
Save