diff --git a/src/window/keyboard_manager.rs b/src/window/keyboard_manager.rs index 6e19038..b5a2676 100644 --- a/src/window/keyboard_manager.rs +++ b/src/window/keyboard_manager.rs @@ -8,9 +8,9 @@ use crate::event_aggregator::EVENT_AGGREGATOR; use crate::settings::SETTINGS; use crate::window::KeyboardSettings; -enum KeyOrIme { - Key(KeyEvent), - Ime(String), +enum InputEvent { + KeyEvent(KeyEvent), + ImeInput(String), } pub struct KeyboardManager { shift: bool, @@ -18,7 +18,7 @@ pub struct KeyboardManager { alt: bool, logo: bool, ignore_input_this_frame: bool, - queued_key_or_ime_events: Vec, + queued_input_events: Vec, } impl KeyboardManager { @@ -29,7 +29,7 @@ impl KeyboardManager { alt: false, logo: false, ignore_input_this_frame: false, - queued_key_or_ime_events: Vec::new(), + queued_input_events: Vec::new(), } } @@ -52,15 +52,15 @@ impl KeyboardManager { } => { // Store the event so that we can ignore it properly if the window was just // focused. - self.queued_key_or_ime_events - .push(KeyOrIme::Key(key_event.clone())); + self.queued_input_events + .push(InputEvent::KeyEvent(key_event.clone())); } Event::WindowEvent { event: WindowEvent::ReceivedImeText(string), .. } => { - self.queued_key_or_ime_events - .push(KeyOrIme::Ime(string.to_string())); + self.queued_input_events + .push(InputEvent::ImeInput(string.to_string())); } Event::WindowEvent { event: WindowEvent::ModifiersChanged(modifiers), @@ -79,9 +79,9 @@ impl KeyboardManager { if !self.should_ignore_input(&settings) { // If we have a keyboard event this frame - for key_or_ime_event in self.queued_key_or_ime_events.iter() { + for key_or_ime_event in self.queued_input_events.iter() { match key_or_ime_event { - KeyOrIme::Key(key_event) => { + InputEvent::KeyEvent(key_event) => { // And a key was pressed if key_event.state == ElementState::Pressed { if let Some(keybinding) = self.maybe_get_keybinding(key_event) { @@ -90,7 +90,7 @@ impl KeyboardManager { } } } - KeyOrIme::Ime(raw_input) => { + InputEvent::ImeInput(raw_input) => { EVENT_AGGREGATOR .send(UiCommand::Serial(SerialCommand::Keyboard(raw_input.to_string()))); } @@ -101,7 +101,7 @@ impl KeyboardManager { // Regardless of whether this was a valid keyboard input or not, rest ignoring and // whatever event was queued. self.ignore_input_this_frame = false; - self.queued_key_or_ime_events.clear(); + self.queued_input_events.clear(); } _ => {} }