39 Commits (2f81044d78b71754d58157f7aa4ede764df8ec5f)

Author SHA1 Message Date
smolck bc1009babc
make dead keys work w/out breaking ctrl mappings (#767) 3 years ago
Keith Simmons fd27e059f0 fix another issue 3 years ago
Keith Simmons 792a6b80b0 yet more macos fixes 3 years ago
Keith Simmons b015c77657 more macos fiddling 3 years ago
Keith Simmons 43fdcb7bb2 fix for option key on macos 3 years ago
Keith Simmons fec2711b90 don't send input if window was just focused 3 years ago
Keith Simmons f0a46dbff9
Keyboard deadkey handling (#752)
* first stab at better dead key handling

* don't send S-
3 years ago
Keith Simmons 7a1fa123b8 swap to new icon 3 years ago
Keith Simmons 4159c47ff4 clippy fixes 3 years ago
Keith Simmons 407a7e24a9 formatting fixes 3 years ago
Keith Simmons f5b65a6770 fix mouse drag crash 3 years ago
Keith Simmons fbd8e959b2 more mouse position fixes 3 years ago
Keith Simmons 3449cfda7a port forward scrolling fix 3 years ago
Keith Simmons 59fa3ed2a9 rewrite the mouse handling to handle upstream bugs somewhat better. Still haven't found the crash yet 3 years ago
Keith Simmons 76237c6d47
integrate new keyboard api (#736)
* use new keyboard api using my fork of in progress winit keyboard pr branches

* attempt fix for modifiers stuck bug
3 years ago
Keith Simmons 8168023152 add scroll deadzone setting 4 years ago
Keith Simmons f517cf0a68 handle horizontal scrolling on mac 4 years ago
Keith Simmons c7694569bd
Opengl (#655)
* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* Version check (#631)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* add lock file back

* pull in animation length change from main and adjust default cursor settings

* Snap for Ubuntu (#576)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* snap builds correctly

* add snapcraft workflow

* clean up workflow

* clean up workflow

* clean up workflow

* check workflow works

* build snap

* use lxd

* add snap push

* add step id

* use official snapcraft actions

* add snap badge

* move snap badge

* swap from rustybuzz to swash. WAY faster performance

* format files

* fix command line jump filtering

* attempt fix of github action

* add comma

* add caching to the build dependencies

* fix foating window position

* Fix 577 (#668)

* fix formatting and clippy errors

* upstream formatting fix

* Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681)

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Fixed regular scroll

* Update mod.rs

* Update mod.rs

* Reverted previous change, dividing first instead

* Update mod.rs

* Update mod.rs

* I completely forgot about how unsigned integers in rust work

* Remove the casting to integer

* Forgot function signature requires integer

* divide before cast

* remove semicolon

* Changed function signature to use float instead of integer, using float for PixelDelta

* Forgot parenthesis

* Change 0 to math float

* Do the same for the function itself

* Scrolling still too fast

* Still way to fast

* Still too fast

* Still too fast

* somehow still too fast

* Still too fast

* Update mod.rs

* testing

* still fast

* doesn't fit in f32 anymore

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Testing

* Testing something new

* Update mod.rs

* Update mod.rs

* Deleted unnecessary code

* Implement CLI parsing with clap (#680)

* implemented command line parsing with clap

* removed println!

* fixed file opening

* added files parameter to avoid -- [FILES]

* use new cmdlinesettings in various places

* lets stick to the old cli-api

* moved to builder syntax to allow for hypens in args

* Fixed merge conflict that was overlooked before

* Basic Environment variables

* Added alias for MultiGrid environment var

* Fix for #566 (#687)

* add logging to async channels

* use better logging in channels

* made float change backwards compatible

* fix clippy work

* ignore new clippy lint

* fix mac clippy lint

* adjust actions

* use nightly format

* install utilities in mac and linux builds

* Fix some shift+key mappings (#695)

* fix publish test results step

* Basic Frameless window support (#694)

* Frameless window (not resizeable)

* Update

* Delete neovide.ico

idk how did this get here

* add readme tweak to make sure people know what neovim is

* add scoop instructions for windows

* implement manual font fallback with swash

* M1 Runner (#711)

* add self-hosted m1

* remove vulkan

* cahnge toolchain

* fmt

* clippy

* remove llvm

* upload m1

* checkout upstream build.yaml

* remove llvm step

* remove git caching for self hosted

* Add environment variables for window options (#708)

* Add Env for window options

* Remove PascalCase

* Font Fallback (#701)

* better font fallback

* actually fix font fallback

* swap to u64s for most font size solutions

* increase line height slightly and attempt stencil buffer fix

* fix divider issue

* clippy and formatting fixes

Co-authored-by: Keith Simmons <keithsim@microsoft.com>

* clippy fixes

* Fix default font (#719)

* size using Z

* default font ordering

* clippy fixes

* interactive wsl path

* fix formatting

Co-authored-by: Keith Simmons <keithsim@microsoft.com>
Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com>
Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com>
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
Co-authored-by: j4qfrost <j4qfrost@gmail.com>
Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com>
Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com>
Co-authored-by: Benson Li <bensonbinbinli@gmail.com>
Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
Benjamin Davies 764633d2ba
Fix warnings (#573)
* Fix warnings associated with neovide-derive

* Remove unused transparency member

Sdl2WindowWrapper had a property called transparency that was never
read and was causing a warning.

* Add Lint with Clippy to build workflow
4 years ago
Keith Simmons 6e2f9551eb remove vulkan call branch 4 years ago
Benjamin Davies 5d98148b03
Don't call `.vulkan()` when building the SDL window on macOS (#541)
This appears to fix some (not all) of the problems that are mentioned in #466
4 years ago
Chinmay Dalal d14802cb43
Fix clippy, fix font load test (#517)
* Fix warnings

* Fix clippy, ignore font_load test

* Changes requested in PR review

* Fix unused variable and function using #cfg
4 years ago
Keith Simmons 5c6d84a4f1 switch to prefering the discrete gpu 4 years ago
Keith Simmons 9f1be63ce6 format code 4 years ago
Jade 6d5d632c96
Add an icon to the SDL2 window (#462)
* Add an icon to the SDL2 window

* Use the native endian RGBA32 so we don't have wrong icons on BE
4 years ago
ref209 008528d272
Add vim setting for iso layout compatibility (#463) 4 years ago
Jade 68582e0551
Disable the default-on SDL hint to disable compositing on X11 (#464)
SDL tells the window manager to disable compositing for its windows by
default in order to somewhat improve rendering performance.  This is
unfortunate for a text editor one would be using concurrently with other
programs, because KDE misbehaves with its global taskbar if this is
done, and it also may freeze or otherwise break the display of running
Firefox windows. This misbehaviour affects all SDL windows including
e.g. games such as Factorio.

There is a global switch to ignore all applications making this request
in the KDE compositor settings called "Allow applications to block
compositing", as well as an option in the window rules dialog to do it
for individual windows by class, but we should try to do the right thing
by default. The user can decide to block compositing per-window with
these rules if they wish to preserve the previous behaviour.

Fixes #370.
4 years ago
Keith Simmons b0bf7c2e75 fix winit build 4 years ago
Keith Simmons 5b29700513
add maximized command line argument (#442) 4 years ago
Keith Simmons af93c54f3e
Settings derive macro (#439)
* Added procedural macro crate

* Initial derive macro implementation

* Compiles for cursor settings

* Derive macro working correctly

* Derive macro working for all settings structs

* Cleanup

* Moved the binary back to the project root

* remove unused utils file

Co-authored-by: Tim Harding <Tim@TimHarding.co>
4 years ago
Keith Simmons 33f6a4b914
Fix dpi scaling (#438)
* fixing dpi

* refactor rendered window for better dpi scaling

* prevent cursor from animating out of the window bounds

Co-authored-by: Gabby Grinslade <grinsladeg@gmail.com>
4 years ago
Gabby Grinslade 38c5538186 fix winit build 4 years ago
Tim Harding c63b054521
Keyboard refactor (#418)
* Moved refactoring to the new program structure

* Imported enum variants to qwerty layout files

* Changed keyboard impl from From to Into

* Simplified imports

* Implement From rather than Into
4 years ago
Keith Simmons b29dff8db7 winit working 4 years ago
Keith Simmons 451ff87272 in progress adding back winit 4 years ago
Keith Simmons a490e5992a fix tests and warnings 4 years ago
Keith Simmons f4eff0e5c4 swapped back to nvim-rs 4 years ago
Keith Simmons dc65548c01 fix window position flickering 4 years ago
keith 3d1f797688 minor refactoring 4 years ago