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neovide/src/renderer/utils.rs

100 lines
2.9 KiB
Rust

fn compute_text_region(grid_pos: (u64, u64), cell_width: u64, font_width: f32, font_height: f32) -> Rect {
let (grid_x, grid_y) = grid_pos;
let x = grid_x as f32 * font_width;
let y = grid_y as f32 * font_height;
let width = cell_width as f32 * font_width as f32;
let height = font_height as f32;
Rect::new(x, y, x + width, y + height)
}
fn draw_background(
canvas: &mut Canvas,
grid_pos: (u64, u64),
cell_width: u64,
style: &Option<Arc<Style>>,
default_style: &Arc<Style>,
floating: bool,
settings: &RendererSettings
) {
self.paint.set_blend_mode(BlendMode::Src);
let region = self.compute_text_region(grid_pos, cell_width);
let style = style.as_ref().unwrap_or(default_style);
let mut color = style.background(&default_style.colors);
if floating {
color.a = color.a * settings.floating_opacity.min(1.0).max(0.0);
}
self.paint.set_color(color.to_color());
canvas.draw_rect(region, &self.paint);
}
fn draw_foreground(
canvas: &mut Canvas,
text: &str,
grid_pos: (u64, u64),
cell_width: u64,
style: &Option<Arc<Style>>,
default_style: &Arc<Style>,
) {
let (grid_x, grid_y) = grid_pos;
let x = grid_x as f32 * self.font_width;
let y = grid_y as f32 * self.font_height;
let width = cell_width as f32 * self.font_width;
let style = style.as_ref().unwrap_or(default_style);
canvas.save();
let region = self.compute_text_region(grid_pos, cell_width);
canvas.clip_rect(region, None, Some(false));
if style.underline || style.undercurl {
let line_position = self.shaper.underline_position();
let stroke_width = self.shaper.options.size / 10.0;
self.paint
.set_color(style.special(&default_style.colors).to_color());
self.paint.set_stroke_width(stroke_width);
if style.undercurl {
self.paint.set_path_effect(dash_path_effect::new(
&[stroke_width * 2.0, stroke_width * 2.0],
0.0,
));
} else {
self.paint.set_path_effect(None);
}
canvas.draw_line(
(x, y - line_position + self.font_height),
(x + width, y - line_position + self.font_height),
&self.paint,
);
}
self.paint
.set_color(style.foreground(&default_style.colors).to_color());
let text = text.trim_end();
if !text.is_empty() {
for blob in self
.shaper
.shape_cached(text, style.bold, style.italic)
.iter()
{
canvas.draw_text_blob(blob, (x, y), &self.paint);
}
}
if style.strikethrough {
let line_position = region.center_y();
self.paint
.set_color(style.special(&default_style.colors).to_color());
canvas.draw_line((x, line_position), (x + width, line_position), &self.paint);
}
canvas.restore();
}