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local M = {}
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local is_prepared
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local function set_prepared(val)
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is_prepared = val
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end
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local function get_prepared()
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return is_prepared
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end
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function M.get()
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if not get_prepared() then
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set_prepared(vim.api.nvim_create_autocmd("ColorScheme", {
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callback = function()
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if pcall(require, "lightspeed") then
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require("lightspeed").init_highlight()
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end
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end,
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}))
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set_prepared(true)
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end
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return {
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LightspeedLabel = { bg = cp.surface1, fg = cp.text },
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LightspeedOverlapped = { bg = cp.surface1, fg = cp.text },
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LightspeedLabelDistant = { bg = cp.mauve, fg = cp.text },
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LightspeedLabelDistantOverlapped = { bg = cp.mauve, fg = cp.text },
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LightspeedShortcut = { bg = cp.base, fg = cp.peach, style = { "italic" } },
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LightspeedShortcutOverlapped = { bg = cp.base, fg = cp.peach, style = { "bold" } },
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LightspeedMaskedChar = { bg = cp.base, fg = cp.red, style = { "undercurl" } },
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LightspeedGreyWash = { bg = cp.base, fg = cp.overlay0 },
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LightspeedUnlabeledMatch = { bg = cp.base, fg = cp.red, style = { "underline" } },
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LightspeedOneCharMatch = { bg = cp.base, fg = cp.red, style = { "underline" } },
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LightspeedUniqueChar = { bg = cp.base, fg = cp.green, style = { "strikethrough" } },
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LightspeedPendingOpArea = { bg = cp.base, fg = cp.green, style = { "strikethrough" } },
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LightspeedPendingChangeOpArea = { bg = cp.base, fg = cp.green, style = { "strikethrough" } },
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LightspeedCursor = { fg = cp.base, bg = cp.text },
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}
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end
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return M
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