import asyncio
import datetime
import discord
from decouple import config
from discord . ext import commands
# Getting the Bot token from Environment Variables
import settings
API_TOKEN = config ( ' DISCORD_TOKEN ' )
# Bot Initiation
client = commands . Bot ( # Create a new bot
command_prefix = " ~ " , # Set the prefix
description = ' Ensō~Chan! ' , # Set a description for the bot
owner_id = 154840866496839680 ) # Your unique User ID
# Removes the default help command
client . remove_command ( ' help ' )
# Calls the cogs from the settings.py file and loads them
if __name__ == ' __main__ ' :
for ext in settings . extensions :
client . load_extension ( ext )
# Bot Status on Discord
@client.event
async def on_ready ( ) :
# Tells me that the bot is ready and logged in
print ( ' Bot is ready. ' )
# Sets the bots status on discord for everyone to view
await client . change_presence ( activity = discord . Game ( name = " With Izzy 😏😏 " ) )
# Bot ~Ping command in milliseconds
@client.command ( aliases = [ " Ping " ] )
@commands.is_owner ( )
async def ping ( ctx ) :
# Send the latency of the bot (ms)
await ctx . send ( f ' Pong! { round ( client . latency * 1000 ) } ms ' )
# Bot event for new member joining, sending an embed introducing them to the server
@client.event
async def on_member_join ( member ) :
# Set the channel id to "newpeople"
new_people = client . get_channel ( 669771571337887765 )
# Set the channel id to "general"
general = client . get_channel ( 663651584399507481 )
# Surround with try/except to catch any exceptions that may occur
try :
# Set up embed for the #newpeople channel
embed = discord . Embed ( title = " \n **Welcome To Ensō!** " ,
colour = discord . Colour ( 0x30e419 ) )
embed . timestamp = datetime . datetime . utcnow ( )
embed . set_thumbnail ( url = " https://media.discordapp.net/attachments/683490529862090814/715010931620446269 "
" /image1.jpg?width=658&height=658 " )
embed . set_image (
url = " https://cdn.discordapp.com/attachments/714671068941647933/717144047252275270/f4d7de6463d3ada02058a094fd6917ac.gif " )
embed . add_field (
name = " \u200b " ,
value = f " Hello { member . mention } ! We hope you enjoy your stay in this server! " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = f " Be sure to check out our <#669815048658747392> channel to read the rules and <#683490529862090814> channel to get caught up with any changes! " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = f " Last but not least, feel free to go into <#669775971297132556> to introduce yourself! " ,
inline = False )
# Send embed to #newpeople
await new_people . send ( embed = embed )
# Set izzyID equal to my id in discord
izzyID = ' <@&664585078487252993> '
# String for welcoming people in the #general channel
general_welcome = f " Welcome to the server! { member . mention } I hope you enjoy your stay here <a:huh:676195228872474643> <a:huh:676195228872474643> " \
f " \n Please go into <#722347423913213992> to choose some ping-able roles for events! " \
f " \n Please ping { izzyID } for any questions about the server and of course, the other staff members! "
# Send welcome message to #general
await general . send ( general_welcome )
except Exception as ex :
print ( ex )
# Allowing people to get ping-able self roles
@client.command ( name = " rolemenu " )
@commands.is_owner ( )
async def role_menu ( ctx ) :
# Surround with try/except to catch any exceptions that may occur
try :
# Get the channel id of #self-roles
channel = client . get_channel ( 722347423913213992 )
# Set up embed to let people know what ping-able roles can be chosen
embed = discord . Embed ( title = " **Role Menu: Ping-Able Roles** " , colour = discord . Colour . orange ( ) )
embed . timestamp = datetime . datetime . utcnow ( )
embed . set_thumbnail ( url = " https://media.discordapp.net/attachments/683490529862090814/715010931620446269 "
" /image1.jpg?width=658&height=658 " )
embed . set_author ( name = " Hamothy " , icon_url = " https://cdn.discordapp.com/attachments/689525645734182916 "
" /718510466640642099/Rias_Gremory.png " )
embed . set_footer ( text = f " { ctx . message . author } " ,
icon_url = " https://media.discordapp.net/attachments/689525645734182916/718510466640642099/Rias_Gremory.png " )
embed . add_field (
name = " \u200b " ,
value = " React to give yourself roles to be pinged for these events! " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = " <:MovieNight:722293598938333190> : `Movie Nights` " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = " <:Karaoke:722358251932483605> : `Karaoke Nights` " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = " <:EnsoBros:722360289345011743> : `Enso Bros Podcasts` " ,
inline = False )
embed . add_field (
name = " \u200b " ,
value = " <:GameNights:722502073769525268> : `Game Nights` " ,
inline = False )
# Send embed to #self-roles
await channel . send ( embed = embed )
except Exception as e :
print ( e )
# Bot event for enabling roles to be added to users when they react to the embedded message
@client.event
async def on_raw_reaction_add ( payload ) :
# Surround with try/except to catch any exceptions that may occur
try :
# If the message id equals the self roles message
if payload . message_id == 722514840559812649 :
# Print out the emoji name
print ( payload . emoji . name )
# Find a role corresponding to the Emoji name.
guild_id = payload . guild_id
# Find the guild Enso and find the role of the emoji that has been reacted to
guild = discord . utils . find ( lambda g : g . id == guild_id , client . guilds )
role = discord . utils . find ( lambda r : r . name == payload . emoji . name , guild . roles )
# if the role does exist
if role is not None :
# Print to me that the role was found and display the id of the role
print ( role . name + " was found! " )
print ( role . id )
# Find the member who had reacted to the emoji
member = discord . utils . find ( lambda m : m . id == payload . user_id , guild . members )
# Add the role to the member
await member . add_roles ( role )
# Print to me that the role has been added
print ( " done " )
except Exception as e :
print ( e )
# Bot event for enabling roles to be removed from users when they unreact to the embedded messaged
@client.event
async def on_raw_reaction_remove ( payload ) :
# Surround with try/except to catch any exceptions that may occur
try :
# If the message id equals the self roles message
if payload . message_id == 722514840559812649 :
# Print out the emoji name
print ( payload . emoji . name )
# Get the server id
guild_id = payload . guild_id
# Find the guild Enso and find the role of the emoji that has been unreacted to
guild = discord . utils . find ( lambda g : g . id == guild_id , client . guilds )
role = discord . utils . find ( lambda r : r . name == payload . emoji . name , guild . roles )
# if the role does exist
if role is not None :
# Find the member that has the role which the emoji is connected to
member = discord . utils . find ( lambda m : m . id == payload . user_id , guild . members )
# Remove the role from the member
await member . remove_roles ( role )
except Exception as ex :
print ( ex )
# ~marry command allows the bot to wed two young lovers together
@client.command ( )
async def marry ( ctx , member : discord . Member ) :
# Send a message to the channel mentioning the author and the person they want to wed.
await ctx . send ( f " { ctx . author . mention } **Proposes To** { member . mention } **Do you accept??** "
f " \n Respond with [Yes/No] " )
# A check that makes sure that the reply is not from the author
# and that the reply is in the same channel as the proposal
def check ( m ) :
return m . author == member and m . channel == ctx . channel
# Surround with try/except to catch any exceptions that may occur
try :
# Wait for the message from the mentioned user
msg = await client . wait_for ( ' message ' , check = check , timeout = 10 )
# if the person says yes
if msg . content . lower ( ) in [ ' y ' , ' yes ' , ' yea ' ] :
# Congratulate them!
await ctx . send (
f " Congratulations! ヽ(・∀・)ノ { ctx . author . mention } and { member . mention } are now married to each other! " )
# if the person says no
elif msg . content . lower ( ) in [ ' n ' , ' no ' , ' nah ' ] :
# Try to console the person and wish them the best in their life
await ctx . send ( f " Unlucky (T▽T), maybe another time! { ctx . author . mention } " )
else :
# Abort the process as the message sent did not make sense
await ctx . send ( " Senpaiiii! Speak English Please ⋋_⋌ " )
except asyncio . TimeoutError as e :
print ( e )
# Send out an error message if the user waited too long
await ctx . send ( " Awww they waited too long (✖╭╮✖) " )
# Allows the bot to echo the dm's that it receives
@client.event
async def on_message ( message ) :
# Get the channel id of the channel it wants to push messages to
channel = client . get_channel ( 721449922838134876 )
# If the channel that the message is sent in is private
if message . guild is None :
# if the message author id is equal to mine
author = message . author . name
discrim = message . author . discriminator
content = message . content
time = str ( message . created_at )
with open ( ' logs/dm-logs.txt ' , " a " ) as file :
file . write ( " \n " )
file . write ( time + " : " + author + " # " + discrim + " : " + content )
if message . author . id == 154840866496839680 :
# Echo the message contents to the channel specified
await channel . send ( message . content )
else :
# Do nothing
return
await client . process_commands ( message )
# ~remindme command to allow the bot to dm you to remind you of something
@client.command ( aliases = [ " remindme " , " rm " ] )
async def remind_me ( ctx , time = None , * , text ) :
# Grab the author and store it in "author"
author = ctx . message . author
# If a value for time as been given
if time :
# Sleep the thread for the amount of time specified by the user
await asyncio . sleep ( float ( time ) )
# Send message to user's dms
await author . send ( text )
# else no time has been given
else :
# Instantly Send message to user's dms
await author . send ( text )
# Bot Event for handling missing argument error
@client.event
async def on_command_error ( ctx , args2 ) :
if isinstance ( args2 , commands . MissingRequiredArgument ) :
await on_command_missing_user ( ctx )
elif isinstance ( args2 , commands . CommandOnCooldown ) :
await on_command_cooldown ( ctx , args2 )
elif isinstance ( args2 , commands . CheckFailure ) :
await on_command_permission ( ctx )
# Async def for handling cooldown error/permission errors
async def on_command_cooldown ( ctx , error ) :
# Send an error message to the user telling them that the command is on cooldown
message = await ctx . send ( f ' That command is on cooldown. Try again in { error . retry_after : ,.2f } seconds. ' )
# Let the Auser read the message for 2.5 seconds
await asyncio . sleep ( 2.5 )
# Delete the message
await message . delete ( )
# Async def for handling permission errors
async def on_command_permission ( ctx ) :
# Send an error message to the user saying that they don't have permission to use this command
message = await ctx . send ( " Uh oh! You don ' t have permission to use this command! " )
# Let the user read the message for 1.5 seconds
await asyncio . sleep ( 1.5 )
# Delete the message
await message . delete ( )
async def on_command_missing_user ( ctx ) :
# Send an error message to the user saying that an argument is missing
message = await ctx . send ( " Uh oh! Couldn ' t find anyone to mention! Try again! " )
# Let the user read the message for 1.5 seconds
await asyncio . sleep ( 1.5 )
# Delete the message
await message . delete ( )
# Run the bot, allowing it to come online
try :
client . run ( API_TOKEN )
except discord . errors . LoginFailure as e :
print ( " Login unsuccessful. " )
'''
@client.command ( )
@commands.has_any_role ( ' Hamothy ' )
async def users ( ctx ) :
server_id = client . get_guild ( 663651584399507476 )
await ctx . send ( f """ Number of Members: { server_id . member_count } """ )
'''
"""
@client.event
async def on_message ( message , target : discord . Member , ) :
player1 = message . author . mention
player2 = target . mention
channel = message . channel
if message . content . startswith ( ' ~punch ' ) :
channel = message . channel
await channel . send ( f " **Deathmatch started! { player1 } vs { player2 } ** "
f " \n What do you want to do { message . author } ? "
f " \n 1) Punch "
f " \n 2) Kick " )
def check ( m ) :
return m . content == ' punch ' and m . channel == channel
msg = await client . wait_for ( ' f " ** {player1} punched {player2} for { punch(p2)} damage!** " ' , check = check )
await channel . send ( msg )
@client.event
async def on_message ( message ) :
if message . content . startswith ( ' ~hello ' ) :
channel = message . channel
await channel . send ( ' Say hello! ' )
def check ( m ) :
return m . content == ' hello ' and m . channel == channel
msg = await client . wait_for ( ' message ' , check = check )
await channel . send ( ' Hello { .author}! ' . format ( msg ) )
def check ( author ) :
def inner_check ( message ) :
return message . author == author and message . content == " Hello "
return inner_check
msg = await client . wait_for ( ' message ' , check = check ( ctx . author ) , timeout = 30 )
await ctx . send ( msg )
# def check(m):
# return m.content == 'punch' and m.channel == channel
# = await client.wait_for('message', check=check)
# await channel.send(f"**{player1} punched {player2} for {punch(p2)} damage!**")
except Exception as e :
print ( e )
@client.command ( aliases = [ " dm " ] )
async def deathmatch ( ctx , target : discord . Member ) :
player1 = ctx . author . mention
player2 = target . mention
channel = ctx . channel
p1 = 100
p2 = 100
await ctx . send ( f " **Deathmatch started! { player1 } vs { player2 } ** "
f " \n What do you want to do { ctx . author } ? "
f " \n 1) Punch "
f " \n 2) Kick " )
def check ( m ) :
return m . content == ' punch ' and m . channel == channel
msg = await client . wait_for ( ' message ' , check = check )
await channel . send ( msg )
def punch ( p2 , player1 , player2 ) :
damage = random . randint ( 1 , 100 )
p2 - = damage
return f " ** { player1 } punched { player2 } for { punch ( p2 ) } damage!** "
@client.command ( )
async def marry ( ctx , target : discord . Member ) :
def check ( message : discord . Message ) :
return message . channel == ctx . channel and message . author != ctx . me
await ctx . send ( ' foo ' )
foo = await client . wait_for ( ' message ' , check = check )
await ctx . send ( ' bar ' )
bar = await client . wait_for ( ' message ' , check = check )
"""