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@ -24,7 +24,7 @@ from discord import Member, Embed, DMChannel, NotFound, User
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from discord.ext.commands import command, guild_only, has_guild_permissions, bot_has_guild_permissions, Greedy, \
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from discord.ext.commands import command, guild_only, has_guild_permissions, bot_has_guild_permissions, Greedy, \
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cooldown, BucketType, Cog
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cooldown, BucketType, Cog
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from cogs.libs.functions import string_list, get_region, get_content_filter, get_notifs, detect_perms, perms
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from cogs.libs.functions import string_list, get_region, get_content_filter, get_notifs
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# TODO: CREATE A BITARRAY SO THAT THE MODLOG EVENTS ARE TOGGLEABLE
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# TODO: CREATE A BITARRAY SO THAT THE MODLOG EVENTS ARE TOGGLEABLE
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# TODO: MAKE SURE THAT THE BITARRAY IS ONLY IMPLEMENTED AFTER ALL EVENTS ARE CODED
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# TODO: MAKE SURE THAT THE BITARRAY IS ONLY IMPLEMENTED AFTER ALL EVENTS ARE CODED
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@ -1135,7 +1135,7 @@ class Moderation(Cog):
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# Replace all "_" with " " in each item and join them together
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# Replace all "_" with " " in each item and join them together
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_perms = ", ".join(map(lambda x: x[0].replace("_", " "), filtered))
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_perms = ", ".join(map(lambda x: x[0].replace("_", " "), filtered))
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# Capitalise every word in the array and filter out the permissions that are defined within the frozenset
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# Capitalise every word in the array and filter out the permissions that are defined within the frozenset
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permission = string.capwords("".join(detect_perms(_perms, perms)))
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permission = string.capwords(_perms)
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# Using emotes to represent bools
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# Using emotes to represent bools
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mentionable = self.bot.tick if role.mentionable else self.bot.cross
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mentionable = self.bot.tick if role.mentionable else self.bot.cross
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@ -1321,15 +1321,6 @@ def setup(bot):
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"""
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"""
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@Cog.listener()
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async def on_voice_state_update(self, member, before, after):
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Logging voice channel updates
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if modlogs := self.bot.get_modlog_for_guild(member.guild.id):
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modlogs_channel = self.bot.get_channel(modlogs)
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if before.channel != after.channel:
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embed = Embed()
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@Cog.listener()
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@Cog.listener()
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async def on_guild_integrations_update(self, guild):
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async def on_guild_integrations_update(self, guild):
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