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@ -16,7 +16,7 @@ class Embeds(commands.Cog):
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self.bot = bot
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# ~kiss command which allows users to kiss a person in the server
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@command(aliases=["Kiss", "kiss"])
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@command(name="kiss", aliases=["Kiss"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def kissing(self, ctx, target: Member):
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@ -62,10 +62,10 @@ class Embeds(commands.Cog):
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print(e)
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# ~kill command which allows users to kill a person in the server
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@command(aliases=["Kill", "k"])
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@command(name="kill", aliases=["Kill"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def kill(self, ctx, target: Member):
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async def killing(self, ctx, target: Member):
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# Surround with try/except to catch any exceptions that may occur
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try:
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@ -108,10 +108,10 @@ class Embeds(commands.Cog):
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print(e)
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# ~cuddle command which allows users to cuddle a person in the server
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@command(aliases=["Cuddle"])
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@command(name="cuddle", aliases=["Cuddle"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def cuddle(self, ctx, target: Member):
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async def cuddling(self, ctx, target: Member):
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# Surround with try/except to catch any exceptions that may occur
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try:
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@ -154,10 +154,10 @@ class Embeds(commands.Cog):
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print(e)
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# ~slap command which allows users to cuddle a person in the server
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@command(aliases=["Slap"])
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@command(name="slap", aliases=["Slap"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def slap(self, ctx, target: Member):
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async def slapping(self, ctx, target: Member):
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# Surround with try/except to catch any exceptions that may occur
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try:
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@ -200,10 +200,10 @@ class Embeds(commands.Cog):
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print(e)
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# ~slap command which allows users to cuddle a person in the server
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@command(aliases=["Pat"])
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@command(name="pat", aliases=["Pat"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def pat(self, ctx, target: Member):
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async def patting(self, ctx, target: Member):
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# Surround with try/except to catch any exceptions that may occur
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try:
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@ -246,10 +246,10 @@ class Embeds(commands.Cog):
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print(e)
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# ~lemon command which allows users to hand people lemons to members in the user
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@command(aliases=["lem", "Lemon", "Lem"])
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@command(name="lemon", aliases=["Lemon"])
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# Added a cooldown, only 1 instance of the command can be sent every second per user
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@cooldown(1, 1, BucketType.user)
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async def lemon(self, ctx, target: Member):
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async def give_lemon(self, ctx, target: Member):
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lemon_array = ["https://media.discordapp.net/attachments/669812887564320769/720093589056520202/lemon.gif",
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"https://media.discordapp.net/attachments/669812887564320769/720093575492272208/lemon2.gif",
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