Using .join operator instead of +=

Changing status
pull/8/head
sgoudham 4 years ago
parent 690a93808b
commit c5b631f8b6

@ -56,17 +56,16 @@ async def on_message(message):
# Store the variables # Store the variables
val = guild_id, msg_time, msg_author, msg_content val = guild_id, msg_time, msg_author, msg_content
attach = ""
# If an attachment (link) has been sent # If an attachment (link) has been sent
if message.attachments: if message.attachments:
# Loop through all attachments # Loop through all attachments
for attachment in message.attachments: for attachment in message.attachments:
# Get the message content and the link that was used # Get the message content and the link that was used
attach += f"Message: {message.content} Link: {attachment.url}" attach = "".join(f"Message: {message.content} Link: {attachment.url}")
# Define the new variables to send # Define the new variables to send
val = guild_id, msg_time, msg_author, attach val = guild_id, msg_time, msg_author, attach
else:
pass
# Define the Insert Into Statement inserting into the database # Define the Insert Into Statement inserting into the database
insert_query = """INSERT INTO messages (guildID, messageTime, discordID, messageContent) VALUES (?, ?, ?, ?)""" insert_query = """INSERT INTO messages (guildID, messageTime, discordID, messageContent) VALUES (?, ?, ?, ?)"""
@ -92,7 +91,7 @@ async def on_ready():
# Sets the bots status on discord for everyone to view # Sets the bots status on discord for everyone to view
await client.change_presence( await client.change_presence(
activity=discord.Game(name="with yo Feelings 😍 😳 🙈")) activity=discord.Game(name="with yo feelings 😍 😳 🙈"))
# await client.change_presence(activity=discord.Activity(type=discord.ActivityType.watching, name="Spider Man 3")) # await client.change_presence(activity=discord.Activity(type=discord.ActivityType.watching, name="Spider Man 3"))

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