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@ -378,40 +378,34 @@ class Interactive(commands.Cog):
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async def marry(self, ctx, member: Member):
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async def marry(self, ctx, member: Member):
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"""Allows the bot to wed two young lovers together"""
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"""Allows the bot to wed two young lovers together"""
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# Get the guild Enso
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# Getting the guild of the user
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guild = self.bot.get_guild(enso_guild_ID)
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guild = ctx.author.guild
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# Using connection to the database
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# Make sure the guild is Enso
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if guild.id != enso_guild_ID:
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return
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# Use database connection
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with db.connection() as conn:
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with db.connection() as conn:
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select_query = """SELECT * FROM marriages"""
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cursor = conn.cursor()
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cursor.execute(select_query)
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# Get the author's row from the Members Table
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result = cursor.fetchall()
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select_query = """SELECT * FROM members WHERE discordID = (?)"""
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val = ctx.author.id,
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cursor = conn.cursor()
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for row in result:
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# Execute the SQL Query
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if str(ctx.author.id) != row[1] or str(member.id) == row[2]:
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cursor.execute(select_query, val)
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member = guild.get_member(int(row[2]))
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result = cursor.fetchone()
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author = guild.get_member(int(row[1]))
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await ctx.send(f"Sorry! {member.mention} is already married to {author.mention}!")
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if str(ctx.author.id) == row[1]:
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# Make sure that the user cannot marry themselves
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member = guild.get_member(int(row[2]))
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if member.id == ctx.author.id:
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await ctx.send(f"Sorry! You're currently married to {member.mention}")
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await ctx.send("Senpaii! ˭̡̞(◞⁎˃ᆺ˂)◞*✰ You can't possibly marry yourself!")
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return
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return
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elif str(ctx.author.id) == row[2]:
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# Make sure that the person is not already married to someone else within the server
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member = guild.get_member(int(row[1]))
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elif result[2] is not None:
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await ctx.send(f"Sorry! You're currently married to {member.mention}")
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member = guild.get_member(int(result[2]))
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return
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await ctx.send(f"((╬◣﹏◢)) You're already married to {member.mention}!")
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elif str(member.id) == row[1]:
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return
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member = guild.get_member(int(row[2]))
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await ctx.send(f"Sorry! You're currently married to {ctx.author.mention}")
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return
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elif str(member.id) == row[2]:
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member = guild.get_member(int(row[1]))
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await ctx.send(f"Sorry! You're currently married to {ctx.author.mention}")
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return
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conn.commit()
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# Send a message to the channel mentioning the author and the person they want to wed.
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# Send a message to the channel mentioning the author and the person they want to wed.
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await ctx.send(f"{ctx.author.mention} **Proposes To** {member.mention} **Do you accept??** "
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await ctx.send(f"{ctx.author.mention} **Proposes To** {member.mention} **Do you accept??** "
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@ -422,6 +416,97 @@ class Interactive(commands.Cog):
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def check(m):
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def check(m):
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return m.author == member and m.channel == ctx.channel
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return m.author == member and m.channel == ctx.channel
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# Surround with try/except to catch any exceptions that may occur
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try:
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# Wait for the message from the mentioned user
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msg = await self.bot.wait_for('message', check=check, timeout=30)
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# if the person says yes
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if msg.content.lower() in ['y', 'yes', 'yea']:
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# Using connection to the database
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with db.connection() as conn:
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message_time = msg.created_at.strftime("%a, %b %d, %Y")
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# Update the existing records in the database with the user that they are marrying along with the time of the accepted proposal
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update_query = """UPDATE members SET married = (?), marriedDate = (?) WHERE discordID = (?)"""
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proposer = member.id, message_time, ctx.author.id,
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proposee = ctx.author.id, message_time, member.id,
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cursor = conn.cursor()
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# Execute the SQL Query's
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cursor.execute(update_query, proposer)
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cursor.execute(update_query, proposee)
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conn.commit()
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print(cursor.rowcount, "Records Updated in Members!")
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# Congratulate them!
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await ctx.send(
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f"Congratulations! 。゚( ゚^∀^゚)゚。 {ctx.author.mention} and {member.mention} are now married to each other!")
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# if the person says no
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elif msg.content.lower() in ['n', 'no', 'nah']:
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# Try to console the person and wish them the best in their life
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await ctx.send(f"{ctx.author.mention} It's okay King. Pick up your crown and move on (◕‿◕✿)")
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else:
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# Abort the process as the message sent did not make sense
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await ctx.send("Senpaiiii! (。╯︵╰。) Speak English Please")
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except asyncio.TimeoutError as ex:
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print(ex)
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# Send out an error message if the user waited too long
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await ctx.send("(。T ω T。) They waited too long")
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@command(name="divorce", aliases=["Divorce"])
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@cooldown(1, 1, BucketType.user)
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async def divorce(self, ctx, member: Member):
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"""Allows the bot to divorce users"""
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# Getting the guild of the user
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guild = ctx.author.guild
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# Make sure the guild is Enso
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if guild.id != enso_guild_ID:
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return
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# Use database connection
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with db.connection() as conn:
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# Get the author's row from the Members Table
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select_query = """SELECT * FROM members WHERE discordID = (?)"""
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val = ctx.author.id,
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cursor = conn.cursor()
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# Execute the SQL Query
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cursor.execute(select_query, val)
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result = cursor.fetchone()
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# Make sure that the user cannot divorce themselves
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if member.id == ctx.author.id:
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await ctx.send("Senpaii! ˭̡̞(◞⁎˃ᆺ˂)◞*✰ You can't possibly divorce yourself!")
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return
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# Make sure that the person trying to divorce is actually married to the user
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elif result[2] is None:
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await ctx.send(f"((╬◣﹏◢)) You must be married in order to divorce someone! Baka!")
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return
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# Make sure the person is married to the person that they're trying to divorce
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elif result[2] != str(member.id):
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member = guild.get_member(int(result[2]))
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await ctx.send(f"(ノ ゜口゜)ノ You can only divorce the person that you're married!"
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f"\n That person is {member.mention}")
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return
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# Send a message to the channel mentioning the author and the person they want to wed.
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await ctx.send(
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f"{ctx.author.mention} **Wishes to Divorce** {member.mention} **Are you willing to break this sacred bond??**"
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f"\nRespond with [**Y**es/**N**o]")
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# A check that makes sure that the reply is not from the author
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# and that the reply is in the same channel as the proposal
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def check(m):
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return m.author == member and m.channel == ctx.channel
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# Surround with try/except to catch any exceptions that may occur
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# Surround with try/except to catch any exceptions that may occur
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try:
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try:
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# Wait for the message from the mentioned user
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# Wait for the message from the mentioned user
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@ -432,33 +517,71 @@ class Interactive(commands.Cog):
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# Using connection to the database
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# Using connection to the database
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with db.connection() as conn:
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with db.connection() as conn:
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# Define the Insert Into Statement inserting into the database
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# Update the existing records in the database with the user that they are marrying along with the time of the accepted proposal
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insert_query = """INSERT INTO marriages (proposerID, proposeeID) VALUES (?, ?)"""
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update_query = """UPDATE members SET married = null, marriedDate = null WHERE discordID = (?)"""
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val = ctx.author.id, member.id
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divorcer = ctx.author.id,
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divorcee = member.id,
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cursor = conn.cursor()
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cursor = conn.cursor()
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# Execute the SQL Query
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# Execute the SQL Query's
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cursor.execute(insert_query, val)
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cursor.execute(update_query, divorcer)
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cursor.execute(update_query, divorcee)
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conn.commit()
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conn.commit()
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print(cursor.rowcount, "Record inserted successfully into Marriage Logs")
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print(cursor.rowcount, "Records Updated in Members!")
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# Congratulate them!
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# Congratulate them!
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await ctx.send(
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await ctx.send(
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f"Congratulations! ヽ(・∀・)ノ {ctx.author.mention} and {member.mention} are now married to each other!")
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f" ૮( ´⁰▱๋⁰ )ა {ctx.author.mention} and {member.mention} are now divorced. I hope you two can find happiness in life with other people")
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# if the person says no
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# if the person says no
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elif msg.content.lower() in ['n', 'no', 'nah']:
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elif msg.content.lower() in ['n', 'no', 'nah']:
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# Try to console the person and wish them the best in their life
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# Try to console the person and wish them the best in their life
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await ctx.send(f"Unlucky (T▽T), maybe another time! {ctx.author.mention}")
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await ctx.send(f"Sorry but you're gonna need {ctx.author.mention}'s consent to move forward with this!")
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else:
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else:
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# Abort the process as the message sent did not make sense
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# Abort the process as the message sent did not make sense
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await ctx.send("Senpaiiii! Speak English Please ⋋_⋌")
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await ctx.send("Senpaiiii! (。╯︵╰。) Speak English Please")
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except asyncio.TimeoutError as ex:
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except asyncio.TimeoutError as ex:
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print(ex)
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print(ex)
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# Send out an error message if the user waited too long
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# Send out an error message if the user waited too long
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await ctx.send("Awww they waited too long (✖╭╮✖)")
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await ctx.send("(。T ω T。) They waited too long")
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def setup(bot):
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def setup(bot):
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bot.add_cog(Interactive(bot))
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bot.add_cog(Interactive(bot))
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"""
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if str(ctx.author.id) == row[1] and str(member.id) == row[2]:
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member = guild.get_member(int(row[2]))
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await ctx.send(f"You and {member.mention} are married!")
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return
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elif str(ctx.author.id) != row[1] and str(member.id) == row[2]:
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member = guild.get_member(int(row[2]))
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author = guild.get_member(int(row[1]))
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await ctx.send(f"Sorry! {member.mention} is already married to {author.mention}!")
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elif str(ctx.author.id) != row[1] and str(member.id) == row[1]:
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member = guild.get_member(int(row[2]))
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author = guild.get_member(int(row[1]))
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await ctx.send(f"Sorry! {author.mention} is already married to {member.mention}!")
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return
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elif str(ctx.author.id) == row[1]:
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member = guild.get_member(int(row[2]))
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await ctx.send(f"Sorry! You're currently married to {member.mention}")
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return
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elif str(ctx.author.id) == row[2]:
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member = guild.get_member(int(row[1]))
|
|
|
|
|
|
|
|
await ctx.send(f"Sorry! You're currently married to {member.mention}")
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
elif str(member.id) == row[1]:
|
|
|
|
|
|
|
|
member = guild.get_member(int(row[2]))
|
|
|
|
|
|
|
|
await ctx.send(f"Sorry! You're currently married to {ctx.author.mention}")
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
elif str(member.id) == row[2]:
|
|
|
|
|
|
|
|
member = guild.get_member(int(row[1]))
|
|
|
|
|
|
|
|
await ctx.send(f"Sorry! You're currently married to {ctx.author.mention}")
|
|
|
|
|
|
|
|
return
|
|
|
|
|
|
|
|
"""
|
|
|
|