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81 lines
2.7 KiB
Python
81 lines
2.7 KiB
Python
# -*- coding: utf-8 -*-
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"""
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The MIT License (MIT)
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Copyright (c) 2015-2016 Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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class Game:
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"""Represents a Discord game.
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Supported Operations:
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+-----------+------------------------------------+
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| Operation | Description |
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+===========+====================================+
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| x == y | Checks if two games are equal. |
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+-----------+------------------------------------+
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| x != y | Checks if two games are not equal. |
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+-----------+------------------------------------+
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| hash(x) | Return the games's hash. |
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+-----------+------------------------------------+
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| str(x) | Returns the games's name. |
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+-----------+------------------------------------+
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Attributes
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-----------
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name: str
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The game's name.
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url: str
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The game's URL. Usually used for twitch streaming.
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type: int
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The type of game being played. 1 indicates "Streaming".
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"""
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__slots__ = ['name', 'type', 'url']
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def __init__(self, **kwargs):
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self.name = kwargs.get('name')
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self.url = kwargs.get('url')
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self.type = kwargs.get('type', 0)
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def __str__(self):
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return self.name
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def _iterator(self):
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for attr in self.__slots__:
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value = getattr(self, attr, None)
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if value is not None:
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yield (attr, value)
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def __iter__(self):
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return self._iterator()
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def __eq__(self, other):
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return isinstance(other, Game) and other.name == self.name
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def __ne__(self, other):
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return not self.__eq__(other)
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def __hash__(self):
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return hash(self.name)
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