Deck Class for storing Cards
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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public abstract class Deck {
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private List<Card> deck = new ArrayList<Card>();
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// Generate deck at the beginning of the game
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public Deck() {
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for (Suits suit : Suits.values()) {
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for (Faces face : Faces.values())
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deck.add(new Card(suit.getSuit(), face.getFace()));
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}
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}
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// Deal cards to players
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public List<Player> dealCards(int numOfPlayers) {
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int noOfCards = (deck.size() / numOfPlayers) + 1;
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List<Player> allPlayers = new ArrayList<Player>();
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for (int i = 0; i < numOfPlayers; i++) {
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Hand playerHand = new Hand();
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while (playerHand.getListOfCards().size() < noOfCards && deck.size() > 0) {
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Card indexCard = deck.get(0);
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playerHand.addCard(indexCard);
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dealACard(indexCard);
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}
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allPlayers.add(new Player("Player " + i, playerHand));
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}
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return allPlayers;
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}
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// Deal a card to the hand
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public void dealACard(Card card) {
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deck.remove(card);
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}
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// Shuffle the entire deck
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public void shuffle() {
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Collections.shuffle(deck);
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}
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public List<Card> getDeck() {
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return deck;
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}
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}
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