Move node into its own file

pull/3/head
sgoudham 3 years ago
parent 1f78b48662
commit 036f978878
Signed by: hammy
GPG Key ID: 44E818FD5457EEA4

@ -83,10 +83,11 @@
//! assert_ne!(recursive_bst, RecursiveBST::new()); //! assert_ne!(recursive_bst, RecursiveBST::new());
//! ``` //! ```
use std::cmp::{max, Ordering};
use std::collections::VecDeque;
use std::fmt::{Debug, Display, Formatter}; use std::fmt::{Debug, Display, Formatter};
use std::vec::IntoIter; use std::vec::IntoIter;
use crate::node::{HeapNode, Node};
mod node;
/// A trait containing all the common operations of Binary Search Trees. /// A trait containing all the common operations of Binary Search Trees.
/// ///
@ -355,8 +356,6 @@ pub trait BinarySearchTree<T: Ord> {
fn into_level_order_iter(self) -> IntoIter<T>; fn into_level_order_iter(self) -> IntoIter<T>;
} }
type HeapNode<T> = Option<Box<Node<T>>>;
/// A Recursive Binary Search Tree implementation, defined as `RecursiveBST<T>` where T _must_ /// A Recursive Binary Search Tree implementation, defined as `RecursiveBST<T>` where T _must_
/// implement trait [Ord]. /// implement trait [Ord].
/// ///
@ -385,13 +384,6 @@ pub struct IterativeBST<T: Ord> {
size: usize, size: usize,
} }
#[derive(Debug)]
struct Node<T: Ord> {
value: T,
left: HeapNode<T>,
right: HeapNode<T>,
}
impl<T: Ord> IterativeBST<T> { impl<T: Ord> IterativeBST<T> {
/// Creates an empty `IterativeBST<T>` /// Creates an empty `IterativeBST<T>`
/// ///
@ -2112,561 +2104,3 @@ impl<T: Ord> BinarySearchTree<T> for RecursiveBST<T> {
elements.into_iter() elements.into_iter()
} }
} }
impl<T: Ord> Node<T> {
fn new(value: T) -> Node<T> {
Node {
value,
left: None,
right: None,
}
}
fn iterative_insert(mut root: &mut HeapNode<T>, value: T) -> Result<(), ()> {
while let Some(ref mut node) = root {
match value.cmp(&node.value) {
Ordering::Equal => return Err(()),
Ordering::Less => root = &mut node.left,
Ordering::Greater => root = &mut node.right,
}
}
*root = Some(Box::new(Node::new(value)));
Ok(())
}
fn recursive_insert(&mut self, value: T) -> Result<(), ()> {
match value.cmp(&self.value) {
Ordering::Equal => Err(()),
Ordering::Less => match self.left {
None => {
self.left = Some(Box::from(Node::new(value)));
Ok(())
}
Some(ref mut node) => node.recursive_insert(value),
},
Ordering::Greater => match self.right {
None => {
self.right = Some(Box::from(Node::new(value)));
Ok(())
}
Some(ref mut node) => node.recursive_insert(value),
},
}
}
fn iterative_contains(mut root: &HeapNode<T>, value: &T) -> bool {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return true,
Ordering::Less => root = &current.left,
Ordering::Greater => root = &current.right,
}
}
false
}
fn recursive_contains(&self, value: &T) -> bool {
match value.cmp(&self.value) {
Ordering::Equal => true,
Ordering::Less => match self.left {
None => false,
Some(ref node) => node.recursive_contains(value),
},
Ordering::Greater => match self.right {
None => false,
Some(ref node) => node.recursive_contains(value),
},
}
}
fn iterative_retrieve<'a>(mut root: &'a HeapNode<T>, value: &T) -> Option<&'a T> {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return Some(&current.value),
Ordering::Less => root = &current.left,
Ordering::Greater => root = &current.right,
}
}
None
}
fn recursive_retrieve(&self, value: &T) -> Option<&T> {
match value.cmp(&self.value) {
Ordering::Equal => Some(&self.value),
Ordering::Less => match self.left {
None => None,
Some(ref node) => node.recursive_retrieve(value),
},
Ordering::Greater => match self.right {
None => None,
Some(ref node) => node.recursive_retrieve(value),
},
}
}
fn iterative_retrieve_as_mut<'a>(
mut root: &'a mut HeapNode<T>,
value: &T,
) -> Option<&'a mut T> {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return Some(&mut current.value),
Ordering::Less => root = &mut current.left,
Ordering::Greater => root = &mut current.right,
}
}
None
}
fn recursive_retrieve_as_mut(&mut self, value: &T) -> Option<&mut T> {
match value.cmp(&self.value) {
Ordering::Equal => Some(&mut self.value),
Ordering::Less => match self.left {
None => None,
Some(ref mut node) => node.recursive_retrieve_as_mut(value),
},
Ordering::Greater => match self.right {
None => None,
Some(ref mut node) => node.recursive_retrieve_as_mut(value),
},
}
}
fn iterative_height(root: &HeapNode<T>) -> isize {
let mut height = -1;
let mut queue = VecDeque::new();
queue.push_front(root);
while !queue.is_empty() {
let mut size = queue.len();
while size > 0 {
let current = queue.pop_front().as_ref().unwrap().as_ref().unwrap();
if current.left.is_some() {
queue.push_back(&current.left);
}
if current.right.is_some() {
queue.push_back(&current.right);
}
size -= 1;
}
height += 1;
}
height
}
fn recursive_height(root: &HeapNode<T>) -> isize {
match root {
None => -1,
Some(node) => {
1 + max(
Node::recursive_height(&node.left),
Node::recursive_height(&node.right),
)
}
}
}
fn iterative_remove(mut root: &mut HeapNode<T>, value: &T) -> Result<(), ()> {
while let Some(ref mut current) = root {
match value.cmp(&current.value) {
Ordering::Less => root = &mut root.as_mut().unwrap().left,
Ordering::Greater => root = &mut root.as_mut().unwrap().right,
Ordering::Equal => {
match (current.left.as_mut(), current.right.as_mut()) {
(None, None) => *root = None,
(Some(_), None) => *root = current.left.take(),
(None, Some(_)) => *root = current.right.take(),
(Some(_), Some(_)) => {
root.as_mut().unwrap().value =
Node::iterative_remove_min(&mut current.right).unwrap()
}
}
return Ok(());
}
}
}
Err(())
}
fn recursive_remove(root: &mut HeapNode<T>, value: &T) -> Result<(), ()> {
if let Some(ref mut node) = root {
return match value.cmp(&node.value) {
Ordering::Less => Node::recursive_remove(&mut node.left, value),
Ordering::Greater => Node::recursive_remove(&mut node.right, value),
Ordering::Equal => {
match (&node.left, &node.right) {
(None, None) => *root = None,
(Some(_), None) => *root = node.left.take(),
(None, Some(_)) => *root = node.right.take(),
(Some(_), Some(_)) => {
node.value = Node::recursive_remove_min(&mut node.right).unwrap()
}
}
Ok(())
}
};
}
Err(())
}
fn iterative_min(mut root: &HeapNode<T>) -> Option<&T> {
while let Some(current) = root {
if current.left.is_none() {
return Some(&current.value);
}
root = &current.left;
}
None
}
fn recursive_min(&self) -> Option<&T> {
match &self.left {
None => Some(&self.value),
Some(node) => node.recursive_min(),
}
}
fn iterative_max(mut root: &HeapNode<T>) -> Option<&T> {
while let Some(current) = root {
if current.right.is_none() {
return Some(&current.value);
}
root = &current.right;
}
None
}
fn recursive_max(&self) -> Option<&T> {
match &self.right {
None => Some(&self.value),
Some(node) => node.recursive_max(),
}
}
fn iterative_remove_min(mut root: &mut HeapNode<T>) -> Option<T> {
if root.is_some() {
while root.as_ref().unwrap().left.is_some() {
root = &mut root.as_mut().unwrap().left
}
let node = root.take().unwrap();
*root = node.right;
return Some(node.value);
}
None
}
fn recursive_remove_min(root: &mut HeapNode<T>) -> Option<T> {
if root.as_ref().unwrap().left.is_some() {
Node::recursive_remove_min(&mut root.as_mut().unwrap().left)
} else {
let node = root.take().unwrap();
*root = node.right;
Some(node.value)
}
}
fn iterative_remove_max(mut root: &mut HeapNode<T>) -> Option<T> {
if root.is_some() {
while root.as_ref().unwrap().right.is_some() {
root = &mut root.as_mut().unwrap().right
}
let node = root.take().unwrap();
*root = node.left;
return Some(node.value);
}
None
}
fn recursive_remove_max(root: &mut HeapNode<T>) -> Option<T> {
if root.as_ref().unwrap().right.is_some() {
Node::recursive_remove_max(&mut root.as_mut().unwrap().right)
} else {
let node = root.take().unwrap();
*root = node.left;
Some(node.value)
}
}
fn iterative_pre_order_vec(node: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack = vec![node.as_ref()];
while let Some(current) = stack.pop().unwrap_or(None) {
elements.push(&current.value);
if current.right.is_some() {
stack.push(current.right.as_ref());
}
if current.left.is_some() {
stack.push(current.left.as_ref());
}
}
elements
}
fn recursive_pre_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
elements.push(&node.value);
Node::recursive_pre_order_vec(&node.left, elements);
Node::recursive_pre_order_vec(&node.right, elements);
}
}
fn iterative_in_order_vec(mut root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack = Vec::new();
while !stack.is_empty() || root.is_some() {
if root.is_some() {
stack.push(root);
root = &root.as_ref().unwrap().left;
} else {
let node = stack.pop().unwrap();
elements.push(&node.as_ref().unwrap().value);
root = &node.as_ref().unwrap().right;
}
}
elements
}
fn recursive_in_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
Node::recursive_in_order_vec(&node.left, elements);
elements.push(&node.value);
Node::recursive_in_order_vec(&node.right, elements);
}
}
fn iterative_post_order_vec(root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack_one = vec![root];
let mut stack_two = vec![];
while let Some(node) = stack_one.pop().unwrap_or(&None) {
if node.left.is_some() {
stack_one.push(&node.left);
}
if node.right.is_some() {
stack_one.push(&node.right);
}
stack_two.push(node);
}
while let Some(node) = stack_two.pop() {
elements.push(&node.value);
}
elements
}
fn recursive_post_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
Node::recursive_post_order_vec(&node.left, elements);
Node::recursive_post_order_vec(&node.right, elements);
elements.push(&node.value);
}
}
fn iterative_level_order_vec(root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut deque = VecDeque::new();
deque.push_front(root.as_ref());
while let Some(current) = deque.pop_front().unwrap_or(None) {
elements.push(&current.value);
if current.left.is_some() {
deque.push_back(current.left.as_ref());
}
if current.right.is_some() {
deque.push_back(current.right.as_ref());
}
}
elements
}
fn recursive_level_order_vec<'a>(root: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
let height = Node::recursive_height(root);
for i in 1..=height + 1 {
Node::recursive_current_level(root, elements, i);
}
}
fn recursive_current_level<'a>(root: &'a HeapNode<T>, elements: &mut Vec<&'a T>, level: isize) {
if root.is_some() {
match level.cmp(&1) {
Ordering::Less => {}
Ordering::Equal => elements.push(&root.as_ref().unwrap().value),
Ordering::Greater => {
Node::recursive_current_level(
&root.as_ref().unwrap().left,
elements,
level - 1,
);
Node::recursive_current_level(
&root.as_ref().unwrap().right,
elements,
level - 1,
);
}
}
}
}
fn iterative_consume_pre_order_vec(node: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack = vec![node];
while let Some(current) = stack.pop().unwrap_or(None) {
elements.push(current.value);
if current.right.is_some() {
stack.push(current.right);
}
if current.left.is_some() {
stack.push(current.left);
}
}
elements
}
fn recursive_consume_pre_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
elements.push(node.value);
Node::recursive_consume_pre_order_vec(node.left, elements);
Node::recursive_consume_pre_order_vec(node.right, elements);
}
}
fn iterative_consume_in_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack = vec![root];
while !stack.is_empty() {
if let Some(mut current) = stack.pop().unwrap() {
if current.left.is_some() {
let left_node = current.left.take();
stack.push(Some(current));
stack.push(left_node);
} else {
let right_node = current.right.take();
elements.push(current.value);
stack.push(right_node);
}
}
}
elements
}
fn recursive_consume_in_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
Node::recursive_consume_in_order_vec(node.left, elements);
elements.push(node.value);
Node::recursive_consume_in_order_vec(node.right, elements);
}
}
fn iterative_consume_post_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack_one = vec![root];
let mut stack_two = vec![];
while let Some(mut node) = stack_one.pop().unwrap_or(None) {
if let Some(left_node) = node.left.take() {
stack_one.push(Some(left_node));
}
if let Some(right_node) = node.right.take() {
stack_one.push(Some(right_node));
}
stack_two.push(node);
}
while let Some(node) = stack_two.pop() {
elements.push(node.value);
}
elements
}
fn recursive_consume_post_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
Node::recursive_consume_post_order_vec(node.left, elements);
Node::recursive_consume_post_order_vec(node.right, elements);
elements.push(node.value);
}
}
fn iterative_consume_level_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut deque = VecDeque::new();
deque.push_front(root);
while let Some(current) = deque.pop_front().unwrap_or(None) {
elements.push(current.value);
if current.left.is_some() {
deque.push_back(current.left);
}
if current.right.is_some() {
deque.push_back(current.right);
}
}
elements
}
fn recursive_consume_level_order_vec(root: HeapNode<T>, elements: &mut Vec<T>) {
let height = Node::recursive_height(&root);
for i in 0..height + 1 {
// SAFETY: this is sound because dealloc_boxes ensures that the elements don't
// get dropped again
unsafe { Node::write_level_into_vec(&root, elements, i) };
}
Node::dealloc_boxes(root);
}
/// # Safety
///
/// The caller must ensure that the values contained in the heap are not dropped again.
///
/// Otherwise this could lead to a double free.
unsafe fn write_level_into_vec(root: &HeapNode<T>, elements: &mut Vec<T>, level: isize) {
if let Some(node) = root {
if level == 0 {
// "move" the value without actually moving
let element = std::ptr::read(&node.value);
elements.push(element);
} else {
Node::write_level_into_vec(&node.left, elements, level - 1);
Node::write_level_into_vec(&node.right, elements, level - 1);
}
}
}
fn dealloc_boxes(root: HeapNode<T>) {
if let Some(node) = root {
// move out of the box by de-referencing to drop it and destructure the `Node`
let Node { value, left, right } = *node;
// ensure that the value is not dropped again by forgetting it
std::mem::forget(value);
Node::dealloc_boxes(left);
Node::dealloc_boxes(right);
}
}
}

@ -0,0 +1,569 @@
use std::cmp::{max, Ordering};
use std::collections::VecDeque;
pub(crate) type HeapNode<T> = Option<Box<Node<T>>>;
#[derive(Debug)]
pub(crate) struct Node<T: Ord> {
value: T,
left: HeapNode<T>,
right: HeapNode<T>,
}
impl<T: Ord> Node<T> {
pub(crate) fn new(value: T) -> Node<T> {
Node {
value,
left: None,
right: None,
}
}
pub(crate) fn iterative_insert(mut root: &mut HeapNode<T>, value: T) -> Result<(), ()> {
while let Some(ref mut node) = root {
match value.cmp(&node.value) {
Ordering::Equal => return Err(()),
Ordering::Less => root = &mut node.left,
Ordering::Greater => root = &mut node.right,
}
}
*root = Some(Box::new(Node::new(value)));
Ok(())
}
pub(crate) fn recursive_insert(&mut self, value: T) -> Result<(), ()> {
match value.cmp(&self.value) {
Ordering::Equal => Err(()),
Ordering::Less => match self.left {
None => {
self.left = Some(Box::from(Node::new(value)));
Ok(())
}
Some(ref mut node) => node.recursive_insert(value),
},
Ordering::Greater => match self.right {
None => {
self.right = Some(Box::from(Node::new(value)));
Ok(())
}
Some(ref mut node) => node.recursive_insert(value),
},
}
}
pub(crate) fn iterative_contains(mut root: &HeapNode<T>, value: &T) -> bool {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return true,
Ordering::Less => root = &current.left,
Ordering::Greater => root = &current.right,
}
}
false
}
pub(crate) fn recursive_contains(&self, value: &T) -> bool {
match value.cmp(&self.value) {
Ordering::Equal => true,
Ordering::Less => match self.left {
None => false,
Some(ref node) => node.recursive_contains(value),
},
Ordering::Greater => match self.right {
None => false,
Some(ref node) => node.recursive_contains(value),
},
}
}
pub(crate) fn iterative_retrieve<'a>(mut root: &'a HeapNode<T>, value: &T) -> Option<&'a T> {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return Some(&current.value),
Ordering::Less => root = &current.left,
Ordering::Greater => root = &current.right,
}
}
None
}
pub(crate) fn recursive_retrieve(&self, value: &T) -> Option<&T> {
match value.cmp(&self.value) {
Ordering::Equal => Some(&self.value),
Ordering::Less => match self.left {
None => None,
Some(ref node) => node.recursive_retrieve(value),
},
Ordering::Greater => match self.right {
None => None,
Some(ref node) => node.recursive_retrieve(value),
},
}
}
pub(crate) fn iterative_retrieve_as_mut<'a>(
mut root: &'a mut HeapNode<T>,
value: &T,
) -> Option<&'a mut T> {
while let Some(current) = root {
match value.cmp(&current.value) {
Ordering::Equal => return Some(&mut current.value),
Ordering::Less => root = &mut current.left,
Ordering::Greater => root = &mut current.right,
}
}
None
}
pub(crate) fn recursive_retrieve_as_mut(&mut self, value: &T) -> Option<&mut T> {
match value.cmp(&self.value) {
Ordering::Equal => Some(&mut self.value),
Ordering::Less => match self.left {
None => None,
Some(ref mut node) => node.recursive_retrieve_as_mut(value),
},
Ordering::Greater => match self.right {
None => None,
Some(ref mut node) => node.recursive_retrieve_as_mut(value),
},
}
}
pub(crate) fn iterative_height(root: &HeapNode<T>) -> isize {
let mut height = -1;
let mut queue = VecDeque::new();
queue.push_front(root);
while !queue.is_empty() {
let mut size = queue.len();
while size > 0 {
let current = queue.pop_front().as_ref().unwrap().as_ref().unwrap();
if current.left.is_some() {
queue.push_back(&current.left);
}
if current.right.is_some() {
queue.push_back(&current.right);
}
size -= 1;
}
height += 1;
}
height
}
pub(crate) fn recursive_height(root: &HeapNode<T>) -> isize {
match root {
None => -1,
Some(node) => {
1 + max(
Node::recursive_height(&node.left),
Node::recursive_height(&node.right),
)
}
}
}
pub(crate) fn iterative_remove(mut root: &mut HeapNode<T>, value: &T) -> Result<(), ()> {
while let Some(ref mut current) = root {
match value.cmp(&current.value) {
Ordering::Less => root = &mut root.as_mut().unwrap().left,
Ordering::Greater => root = &mut root.as_mut().unwrap().right,
Ordering::Equal => {
match (current.left.as_mut(), current.right.as_mut()) {
(None, None) => *root = None,
(Some(_), None) => *root = current.left.take(),
(None, Some(_)) => *root = current.right.take(),
(Some(_), Some(_)) => {
root.as_mut().unwrap().value =
Node::iterative_remove_min(&mut current.right).unwrap()
}
}
return Ok(());
}
}
}
Err(())
}
pub(crate) fn recursive_remove(root: &mut HeapNode<T>, value: &T) -> Result<(), ()> {
if let Some(ref mut node) = root {
return match value.cmp(&node.value) {
Ordering::Less => Node::recursive_remove(&mut node.left, value),
Ordering::Greater => Node::recursive_remove(&mut node.right, value),
Ordering::Equal => {
match (&node.left, &node.right) {
(None, None) => *root = None,
(Some(_), None) => *root = node.left.take(),
(None, Some(_)) => *root = node.right.take(),
(Some(_), Some(_)) => {
node.value = Node::recursive_remove_min(&mut node.right).unwrap()
}
}
Ok(())
}
};
}
Err(())
}
pub(crate) fn iterative_min(mut root: &HeapNode<T>) -> Option<&T> {
while let Some(current) = root {
if current.left.is_none() {
return Some(&current.value);
}
root = &current.left;
}
None
}
pub(crate) fn recursive_min(&self) -> Option<&T> {
match &self.left {
None => Some(&self.value),
Some(node) => node.recursive_min(),
}
}
pub(crate) fn iterative_max(mut root: &HeapNode<T>) -> Option<&T> {
while let Some(current) = root {
if current.right.is_none() {
return Some(&current.value);
}
root = &current.right;
}
None
}
pub(crate) fn recursive_max(&self) -> Option<&T> {
match &self.right {
None => Some(&self.value),
Some(node) => node.recursive_max(),
}
}
pub(crate) fn iterative_remove_min(mut root: &mut HeapNode<T>) -> Option<T> {
if root.is_some() {
while root.as_ref().unwrap().left.is_some() {
root = &mut root.as_mut().unwrap().left
}
let node = root.take().unwrap();
*root = node.right;
return Some(node.value);
}
None
}
pub(crate) fn recursive_remove_min(root: &mut HeapNode<T>) -> Option<T> {
if root.as_ref().unwrap().left.is_some() {
Node::recursive_remove_min(&mut root.as_mut().unwrap().left)
} else {
let node = root.take().unwrap();
*root = node.right;
Some(node.value)
}
}
pub(crate) fn iterative_remove_max(mut root: &mut HeapNode<T>) -> Option<T> {
if root.is_some() {
while root.as_ref().unwrap().right.is_some() {
root = &mut root.as_mut().unwrap().right
}
let node = root.take().unwrap();
*root = node.left;
return Some(node.value);
}
None
}
pub(crate) fn recursive_remove_max(root: &mut HeapNode<T>) -> Option<T> {
if root.as_ref().unwrap().right.is_some() {
Node::recursive_remove_max(&mut root.as_mut().unwrap().right)
} else {
let node = root.take().unwrap();
*root = node.left;
Some(node.value)
}
}
pub(crate) fn iterative_pre_order_vec(node: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack = vec![node.as_ref()];
while let Some(current) = stack.pop().unwrap_or(None) {
elements.push(&current.value);
if current.right.is_some() {
stack.push(current.right.as_ref());
}
if current.left.is_some() {
stack.push(current.left.as_ref());
}
}
elements
}
pub(crate) fn recursive_pre_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
elements.push(&node.value);
Node::recursive_pre_order_vec(&node.left, elements);
Node::recursive_pre_order_vec(&node.right, elements);
}
}
pub(crate) fn iterative_in_order_vec(mut root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack = Vec::new();
while !stack.is_empty() || root.is_some() {
if root.is_some() {
stack.push(root);
root = &root.as_ref().unwrap().left;
} else {
let node = stack.pop().unwrap();
elements.push(&node.as_ref().unwrap().value);
root = &node.as_ref().unwrap().right;
}
}
elements
}
pub(crate) fn recursive_in_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
Node::recursive_in_order_vec(&node.left, elements);
elements.push(&node.value);
Node::recursive_in_order_vec(&node.right, elements);
}
}
pub(crate) fn iterative_post_order_vec(root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut stack_one = vec![root];
let mut stack_two = vec![];
while let Some(node) = stack_one.pop().unwrap_or(&None) {
if node.left.is_some() {
stack_one.push(&node.left);
}
if node.right.is_some() {
stack_one.push(&node.right);
}
stack_two.push(node);
}
while let Some(node) = stack_two.pop() {
elements.push(&node.value);
}
elements
}
pub(crate) fn recursive_post_order_vec<'a>(node: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
if let Some(ref node) = node {
Node::recursive_post_order_vec(&node.left, elements);
Node::recursive_post_order_vec(&node.right, elements);
elements.push(&node.value);
}
}
pub(crate) fn iterative_level_order_vec(root: &HeapNode<T>) -> Vec<&T> {
let mut elements = Vec::new();
let mut deque = VecDeque::new();
deque.push_front(root.as_ref());
while let Some(current) = deque.pop_front().unwrap_or(None) {
elements.push(&current.value);
if current.left.is_some() {
deque.push_back(current.left.as_ref());
}
if current.right.is_some() {
deque.push_back(current.right.as_ref());
}
}
elements
}
pub(crate) fn recursive_level_order_vec<'a>(root: &'a HeapNode<T>, elements: &mut Vec<&'a T>) {
let height = Node::recursive_height(root);
for i in 1..=height + 1 {
Node::recursive_current_level(root, elements, i);
}
}
fn recursive_current_level<'a>(root: &'a HeapNode<T>, elements: &mut Vec<&'a T>, level: isize) {
if root.is_some() {
match level.cmp(&1) {
Ordering::Less => {}
Ordering::Equal => elements.push(&root.as_ref().unwrap().value),
Ordering::Greater => {
Node::recursive_current_level(
&root.as_ref().unwrap().left,
elements,
level - 1,
);
Node::recursive_current_level(
&root.as_ref().unwrap().right,
elements,
level - 1,
);
}
}
}
}
pub(crate) fn iterative_consume_pre_order_vec(node: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack = vec![node];
while let Some(current) = stack.pop().unwrap_or(None) {
elements.push(current.value);
if current.right.is_some() {
stack.push(current.right);
}
if current.left.is_some() {
stack.push(current.left);
}
}
elements
}
pub(crate) fn recursive_consume_pre_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
elements.push(node.value);
Node::recursive_consume_pre_order_vec(node.left, elements);
Node::recursive_consume_pre_order_vec(node.right, elements);
}
}
pub(crate) fn iterative_consume_in_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack = vec![root];
while !stack.is_empty() {
if let Some(mut current) = stack.pop().unwrap() {
if current.left.is_some() {
let left_node = current.left.take();
stack.push(Some(current));
stack.push(left_node);
} else {
let right_node = current.right.take();
elements.push(current.value);
stack.push(right_node);
}
}
}
elements
}
pub(crate) fn recursive_consume_in_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
Node::recursive_consume_in_order_vec(node.left, elements);
elements.push(node.value);
Node::recursive_consume_in_order_vec(node.right, elements);
}
}
pub(crate) fn iterative_consume_post_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut stack_one = vec![root];
let mut stack_two = vec![];
while let Some(mut node) = stack_one.pop().unwrap_or(None) {
if let Some(left_node) = node.left.take() {
stack_one.push(Some(left_node));
}
if let Some(right_node) = node.right.take() {
stack_one.push(Some(right_node));
}
stack_two.push(node);
}
while let Some(node) = stack_two.pop() {
elements.push(node.value);
}
elements
}
pub(crate) fn recursive_consume_post_order_vec(node: HeapNode<T>, elements: &mut Vec<T>) {
if let Some(node) = node {
Node::recursive_consume_post_order_vec(node.left, elements);
Node::recursive_consume_post_order_vec(node.right, elements);
elements.push(node.value);
}
}
pub(crate) fn iterative_consume_level_order_vec(root: HeapNode<T>) -> Vec<T> {
let mut elements = Vec::new();
let mut deque = VecDeque::new();
deque.push_front(root);
while let Some(current) = deque.pop_front().unwrap_or(None) {
elements.push(current.value);
if current.left.is_some() {
deque.push_back(current.left);
}
if current.right.is_some() {
deque.push_back(current.right);
}
}
elements
}
pub(crate) fn recursive_consume_level_order_vec(root: HeapNode<T>, elements: &mut Vec<T>) {
let height = Node::recursive_height(&root);
for i in 0..height + 1 {
// SAFETY: this is sound because dealloc_boxes ensures that the elements don't
// get dropped again
unsafe { Node::write_level_into_vec(&root, elements, i) };
}
Node::dealloc_boxes(root);
}
/// # Safety
///
/// The caller must ensure that the values contained in the heap are not dropped again.
///
/// Otherwise this could lead to a double free.
unsafe fn write_level_into_vec(root: &HeapNode<T>, elements: &mut Vec<T>, level: isize) {
if let Some(node) = root {
if level == 0 {
// "move" the value without actually moving
let element = std::ptr::read(&node.value);
elements.push(element);
} else {
Node::write_level_into_vec(&node.left, elements, level - 1);
Node::write_level_into_vec(&node.right, elements, level - 1);
}
}
}
fn dealloc_boxes(root: HeapNode<T>) {
if let Some(node) = root {
// move out of the box by de-referencing to drop it and destructure the `Node`
let Node { value, left, right } = *node;
// ensure that the value is not dropped again by forgetting it
std::mem::forget(value);
Node::dealloc_boxes(left);
Node::dealloc_boxes(right);
}
}
}
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