You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
neovide/snap/snapcraft.yaml

117 lines
3.4 KiB
YAML

Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name: neovide # you probably want to 'snapcraft register <name>'
base: core20 # the base snap is the execution environment for this snap
version: "0.9.0+git"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
summary: The snappiest vim editor you are likely to find.
description: |
This is a simple graphical user interface for Neovim. Where possible there are some graphical improvements,
but it should act functionally like the terminal UI.
grade: stable # must be 'stable' to release into candidate/stable channels
confinement: strict # use 'strict' once you have the right plugs and slots
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
build-packages:
- cmake
- freeglut3-dev
- libbz2-dev
- libexpat1-dev
- libgl-dev
- libssl-dev
- libxmu-dev
- pkg-config
parts:
nvim:
source: https://github.com/neovim/neovim.git
override-pull: |
snapcraftctl pull
branch="$(git tag -l --sort=refname | awk '/v[0-9\.]/{print $0}' | tail -1)"
git checkout tags/${branch} -b ${branch}
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
major="$(awk '/NVIM_VERSION_MAJOR/{gsub(")","",$2); print $2}' CMakeLists.txt)"
minor="$(awk '/NVIM_VERSION_MINOR/{gsub(")","",$2); print $2}' CMakeLists.txt)"
patch="$(awk '/NVIM_VERSION_PATCH/{gsub(")","",$2); print $2}' CMakeLists.txt)"
VERSION="v$major.$minor.$patch"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
snapcraftctl set-version "${VERSION}"
plugin: make
override-build: |
echo "Building on $SNAP_ARCH"
set -x
case "$SNAP_ARCH" in
"arm64" | "ppc64el" | "s390x")
make -j"${SNAPCRAFT_PARALLEL_BUILD_COUNT}" \
CMAKE_BUILD_TYPE=RelWithDebInfo \
CMAKE_INSTALL_PREFIX=/usr \
CMAKE_FLAGS=-DPREFER_LUA=ON \
DEPS_CMAKE_FLAGS="-DUSE_BUNDLED_LUA=ON -DUSE_BUNDLED_LUAJIT=OFF"
;;
*)
make -j"${SNAPCRAFT_PARALLEL_BUILD_COUNT}" \
CMAKE_BUILD_TYPE=RelWithDebInfo \
CMAKE_INSTALL_PREFIX=/usr
;;
esac
make DESTDIR="$SNAPCRAFT_PART_INSTALL" install
# Fix Desktop file
sed -i 's|^Exec=nvim|Exec=/snap/bin/nvim.nvim|' \
${SNAPCRAFT_PART_INSTALL}/usr/share/applications/nvim.desktop
sed -i 's|^TryExec=nvim|TryExec=/snap/bin/nvim.nvim|' \
${SNAPCRAFT_PART_INSTALL}/usr/share/applications/nvim.desktop
sed -i 's|^Icon=.*|Icon=${SNAP}/usr/share/icons/hicolor/128x128/apps/nvim.png|' \
${SNAPCRAFT_PART_INSTALL}/usr/share/applications/nvim.desktop
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
build-packages:
- ninja-build
- libtool
- libtool-bin
- autoconf
- automake
- cmake
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
- gawk
- g++
- git
- gettext
- pkg-config
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
- unzip
- wget
prime:
- -usr/share/man
desktop-glib-only:
plugin: make
source: https://github.com/ubuntu/snapcraft-desktop-helpers.git
source-subdir: glib-only
neovide:
plugin: rust
source: .
build-packages:
- fontconfig
- libfontconfig1-dev
- libfreetype6-dev
- libxcb-composite0-dev
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
stage-packages:
- libxkbcommon0
- libxkbcommon-x11-0
- libegl1-mesa
- libgl1-mesa-glx
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
- fontconfig
- fonts-noto
- libfontconfig1
- libibus-1.0-5
- libpng16-16
- libx11-6
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
- libx11-xcb1
- libxcursor1
- libxi6
- libxrandr2
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
- locales-all
- xdg-user-dirs
apps:
neovide:
command: bin/neovide
plugs:
- desktop
- desktop-legacy
- wayland
- unity7
- opengl
- x11
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
command-chain:
- bin/desktop-launch