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neovide/Cargo.lock

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73 KiB
Plaintext

# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "1.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "f26201604c87b1e01bd3d98f8d5d9a8fcbb815e8cedb41ffccbeb4bf593a35fe"
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[[package]]
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2 years ago
version = "0.7.6"
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2 years ago
checksum = "fcb51a0695d8f838b1ee009b3fbf66bda078cd64590202a864a8f3e8c4315c47"
dependencies = [
2 years ago
"getrandom 0.2.6",
"once_cell",
"version_check",
]
[[package]]
name = "aho-corasick"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.7.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "1e37cfd5e7657ada45f742d6e99ca5788580b5c529dc78faf11ece6dc702656f"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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checksum = "00b0228411908ca8685dba7fc2cdd70ec9990a6e753e89b6ac91a84c40fbaf4b"
4 years ago
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "form_urlencoded"
version = "1.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "5fc25a87fa4fd2094bffb06925852034d90a17f0d1e05197d4956d3555752191"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"matches",
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[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "fragile"
2 years ago
version = "1.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "e9d758e60b45e8d749c89c1b389ad8aee550f86aa12e2b9298b546dda7a82ab1"
[[package]]
name = "futures"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.1.31"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "a94edab108827d67608095e269cf862e60d920f144a5026d3dbcfd8b877fb404"
dependencies = [
"gl_generator",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "gl_generator"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "1a95dfc23a2b4a9a2f5ab41d194f8bfda3cabec42af4e39f08c339eb2a0c124d"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"khronos_api",
"log",
"xml-rs",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glob"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "9b919933a397b79c37e33b77bb2aa3dc8eb6e165ad809e58ff75bc7db2e34574"
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin"
version = "0.26.0"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"android_glue",
"cgl",
"cocoa",
2 years ago
"core-foundation 0.9.3",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"glutin_egl_sys",
"glutin_emscripten_sys",
"glutin_gles2_sys",
"glutin_glx_sys",
"glutin_wgl_sys",
"lazy_static",
2 years ago
"libloading 0.7.3",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"log",
"objc",
"osmesa-sys",
"parking_lot 0.11.2",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-egl",
"winapi",
"winit",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin_egl_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"gl_generator",
"winapi",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "glutin_emscripten_sys"
version = "0.1.1"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "glutin_gles2_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
"objc",
]
[[package]]
name = "glutin_glx_sys"
version = "0.1.7"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
"x11-dl",
]
[[package]]
name = "glutin_wgl_sys"
version = "0.1.5"
source = "git+https://github.com/neovide/glutin?branch=new-keyboard-all#7c313d91584492961b9efab0d611e35b977c0fea"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"gl_generator",
]
[[package]]
name = "hashbrown"
2 years ago
version = "0.11.2"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "ab5ef0d4909ef3724cc8cce6ccc8572c5c817592e9285f5464f8e86f8bd3726e"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"ahash",
]
[[package]]
name = "heck"
2 years ago
version = "0.4.0"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "2540771e65fc8cb83cd6e8a237f70c319bd5c29f78ed1084ba5d50eeac86f7f9"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
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"libc",
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[[package]]
name = "humantime"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "9a3a5bfb195931eeb336b2a7b4d761daec841b97f947d34394601737a7bba5e4"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
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2 years ago
version = "0.4.7"
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2 years ago
checksum = "327fa5b6a6940e4699ec49a9beae1ea4845c6bab9314e4f84ac68742139d8c53"
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2 years ago
"autocfg",
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
]
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2 years ago
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2 years ago
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[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "matches"
version = "0.1.9"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a3e378b66a060d48947b590737b30a1be76706c8dd7b8ba0f2fe3989c68a853f"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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4 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk",
"ndk-macro",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ndk-sys",
4 years ago
]
[[package]]
name = "ndk-macro"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "05d1c6307dc424d0f65b9b06e94f88248e6305726b14729fd67a5e47b2dc481d"
dependencies = [
"darling",
"proc-macro-crate 0.1.5",
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "ndk-sys"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e1bcdd74c20ad5d95aacd60ef9ba40fdf77f767051040541df557b7a9b2a2121"
[[package]]
name = "neovide"
2 years ago
version = "0.9.0"
dependencies = [
"arboard",
"async-trait",
2 years ago
"cfg-if 1.0.0",
2 years ago
"clap 3.1.18",
"derive-new",
2 years ago
"dirs",
"euclid",
"flexi_logger",
2 years ago
"futures 0.3.21",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"gl",
"glutin",
2 years ago
"image 0.24.2",
"lazy_static",
"log",
"lru",
4 years ago
"mockall",
"neovide-derive",
"nvim-rs",
2 years ago
"parking_lot 0.12.1",
"pin-project",
2 years ago
"rand 0.8.5",
"rmpv",
"serde",
"serde_json",
"skia-safe",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"swash",
"tokio",
2 years ago
"tokio-util 0.7.3",
"unicode-segmentation",
"which",
"winapi",
"winit",
"winres",
"xdg",
]
[[package]]
name = "neovide-derive"
version = "0.1.0"
dependencies = [
"quote",
"syn",
]
[[package]]
name = "nix"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "83450fe6a6142ddd95fb064b746083fc4ef1705fe81f64a64e1d4b39f54a1055"
dependencies = [
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]
[[package]]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.20.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "fa9b4819da1bc61c0ea48b63b7bc8604064dd43013e7cc325df098d49cd7c18a"
dependencies = [
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
"libc",
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2 years ago
version = "7.1.1"
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2 years ago
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4 years ago
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "3053cf52e236a3ed746dfc745aa9cacf1b791d846bdaf412f60a8d7d6e17c8fc"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cc",
"libc",
"once_cell",
"spin",
"untrusted",
"web-sys",
"winapi",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rmp"
2 years ago
version = "0.8.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "44519172358fd6d58656c86ab8e7fbc9e1490c3e8f14d35ed78ca0dd07403c9f"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"byteorder",
"num-traits",
2 years ago
"paste",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rmpv"
version = "1.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "de8813b3a2f95c5138fe5925bfb8784175d88d6bff059ba8ce090aa891319754"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"num-traits",
"rmp",
]
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "rustls"
2 years ago
version = "0.20.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "5aab8ee6c7097ed6057f43c187a62418d0c05a4bd5f18b3571db50ee0f9ce033"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"log",
"ring",
"sct",
"webpki",
]
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"owned_ttf_parser",
]
2 years ago
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2 years ago
version = "1.0.10"
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2 years ago
checksum = "f3f6f92acf49d1b98f7a81226834412ada05458b7364277387724a237f062695"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "sct"
version = "0.7.0"
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dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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2 years ago
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2 years ago
"lazy_static",
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ureq",
]
[[package]]
name = "skia-safe"
2 years ago
version = "0.49.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "db428433afc015aab5b1e292844bbd2d3afeb41b44b90c9ef5a2c50209b0cebf"
dependencies = [
"bitflags",
"lazy_static",
"skia-bindings",
]
[[package]]
name = "slab"
2 years ago
version = "0.4.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "eb703cfe953bccee95685111adeedb76fabe4e97549a58d16f03ea7b9367bb32"
[[package]]
name = "smallvec"
2 years ago
version = "1.8.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "f2dd574626839106c320a323308629dcb1acfc96e32a8cba364ddc61ac23ee83"
[[package]]
name = "smithay-client-toolkit"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.12.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "4750c76fd5d3ac95fa3ed80fe667d6a3d8590a960e5b575b98eea93339a80b80"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"andrew",
"bitflags",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"calloop",
"dlib 0.4.2",
"lazy_static",
"log",
"memmap2 0.1.0",
"nix 0.18.0",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-cursor",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-protocols",
]
2 years ago
[[package]]
name = "socket2"
version = "0.4.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "66d72b759436ae32898a2af0a14218dbf55efde3feeb170eb623637db85ee1e0"
dependencies = [
"libc",
"winapi",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "spin"
version = "0.5.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "6e63cff320ae2c57904679ba7cb63280a3dc4613885beafb148ee7bf9aa9042d"
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[[package]]
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[[package]]
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2 years ago
[[package]]
name = "strsim"
version = "0.10.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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2 years ago
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2 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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2 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"base64",
"chunked_transfer",
"flate2",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"log",
"once_cell",
"rustls",
"url",
"webpki",
"webpki-roots",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "url"
version = "2.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "a507c383b2d33b5fc35d1861e77e6b383d158b2da5e14fe51b83dfedf6fd578c"
dependencies = [
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"idna",
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]
[[package]]
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[[package]]
name = "walkdir"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "2.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "808cf2735cd4b6866113f648b791c6adc5714537bc222d9347bb203386ffda56"
dependencies = [
"same-file",
"winapi",
"winapi-util",
]
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source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cccddf32554fecc6acb585f82a32a72e28b48f8c4c1883ddfeeeaa96f7d8e519"
[[package]]
name = "wasi"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
version = "0.10.2+wasi-snapshot-preview1"
source = "registry+https://github.com/rust-lang/crates.io-index"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
checksum = "fd6fbd9a79829dd1ad0cc20627bf1ed606756a7f77edff7b66b7064f9cb327c6"
2 years ago
[[package]]
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version = "0.11.0+wasi-snapshot-preview1"
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[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen"
2 years ago
version = "0.2.80"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "27370197c907c55e3f1a9fbe26f44e937fe6451368324e009cba39e139dc08ad"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"cfg-if 1.0.0",
"wasm-bindgen-macro",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen-backend"
2 years ago
version = "0.2.80"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "53e04185bfa3a779273da532f5025e33398409573f348985af9a1cbf3774d3f4"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"bumpalo",
"lazy_static",
"log",
"proc-macro2",
"quote",
"syn",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-shared",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wasm-bindgen-macro"
2 years ago
version = "0.2.80"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "17cae7ff784d7e83a2fe7611cfe766ecf034111b49deb850a3dc7699c08251f5"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"quote",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-macro-support",
]
[[package]]
name = "wasm-bindgen-macro-support"
2 years ago
version = "0.2.80"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "99ec0dc7a4756fffc231aab1b9f2f578d23cd391390ab27f952ae0c9b3ece20b"
dependencies = [
"proc-macro2",
"quote",
"syn",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wasm-bindgen-backend",
"wasm-bindgen-shared",
]
[[package]]
name = "wasm-bindgen-shared"
2 years ago
version = "0.2.80"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "d554b7f530dee5964d9a9468d95c1f8b8acae4f282807e7d27d4b03099a46744"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "wayland-client"
version = "0.28.6"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e3ab332350e502f159382201394a78e3cc12d0f04db863429260164ea40e0355"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
dependencies = [
"bitflags",
"downcast-rs",
"libc",
"nix 0.20.0",
"scoped-tls",
"wayland-commons",
"wayland-scanner",
"wayland-sys",
]
[[package]]
name = "wayland-commons"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a21817947c7011bbd0a27e11b17b337bfd022e8544b071a2641232047966fbda"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"nix 0.20.0",
"once_cell",
"smallvec",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-sys",
]
[[package]]
name = "wayland-cursor"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "be610084edd1586d45e7bdd275fe345c7c1873598caa464c4fb835dee70fa65a"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"nix 0.20.0",
"wayland-client",
"xcursor",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wayland-egl"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "99ba1ab1e18756b23982d36f08856d521d7df45015f404a2d7c4f0b2d2f66956"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-sys",
]
[[package]]
name = "wayland-protocols"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "286620ea4d803bacf61fa087a4242ee316693099ee5a140796aaba02b29f861f"
dependencies = [
"bitflags",
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"wayland-client",
"wayland-commons",
"wayland-scanner",
]
[[package]]
name = "wayland-scanner"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ce923eb2deb61de332d1f356ec7b6bf37094dc5573952e1c8936db03b54c03f1"
dependencies = [
"proc-macro2",
"quote",
"xml-rs",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "wayland-sys"
version = "0.28.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d841fca9aed7febf9bed2e9796c49bf58d4152ceda8ac949ebe00868d8f0feb8"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"dlib 0.5.0",
"lazy_static",
"pkg-config",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "web-sys"
2 years ago
version = "0.3.57"
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "7b17e741662c70c8bd24ac5c5b18de314a2c26c32bf8346ee1e6f53de919c283"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"js-sys",
"wasm-bindgen",
]
[[package]]
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
name = "webpki"
version = "0.22.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f095d78192e208183081cc07bc5515ef55216397af48b873e5edcd72637fa1bd"
dependencies = [
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
"ring",
"untrusted",
]
[[package]]
name = "webpki-roots"
2 years ago
version = "0.22.3"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
2 years ago
checksum = "44d8de8415c823c8abd270ad483c6feeac771fad964890779f9a8cb24fbbc1bf"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
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Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
3 years ago
checksum = "c03b3e19c937b5b9bd8e52b1c88f30cce5c0d33d676cf174866175bb794ff658"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
[[package]]
name = "zeno"
3 years ago
version = "0.2.2"
Opengl (#655) * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * OpenGL Backend (#486) * opengl renderer sorta working * add x11 build argument * remove x11 * format * remove alternate windowing systems * remove non opengl windowing systems * fix thread spin * add graphics interface debugging expects * update interface build and add conditional compilation * install nightly in actions * add format component to nightly install * remove vulkan from action * working without shaping * Add rustybuzz * applied suggestions from calvinkosmatka * remove husky * update skia-safe * better subpixel font rendering * commit lock file * fix merge error * Bump skia-safe to 0.39.1 (#584) Compiling for apple silicon/m1 only works on 0.39.1 * remove sdl2 file and upgrade skia/swap to egl * Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615) Co-authored-by: Lord Valen <lord_valen@protonmail.com> * Version check (#631) * add more robust version check * clippy * fix some copy pasta * revert font changes * add lock file back * pull in animation length change from main and adjust default cursor settings * Snap for Ubuntu (#576) * add more robust version check * clippy * fix some copy pasta * revert font changes * snap builds correctly * add snapcraft workflow * clean up workflow * clean up workflow * clean up workflow * check workflow works * build snap * use lxd * add snap push * add step id * use official snapcraft actions * add snap badge * move snap badge * swap from rustybuzz to swash. WAY faster performance * format files * fix command line jump filtering * attempt fix of github action * add comma * add caching to the build dependencies * fix foating window position * Fix 577 (#668) * fix formatting and clippy errors * upstream formatting fix * Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681) * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Fixed regular scroll * Update mod.rs * Update mod.rs * Reverted previous change, dividing first instead * Update mod.rs * Update mod.rs * I completely forgot about how unsigned integers in rust work * Remove the casting to integer * Forgot function signature requires integer * divide before cast * remove semicolon * Changed function signature to use float instead of integer, using float for PixelDelta * Forgot parenthesis * Change 0 to math float * Do the same for the function itself * Scrolling still too fast * Still way to fast * Still too fast * Still too fast * somehow still too fast * Still too fast * Update mod.rs * testing * still fast * doesn't fit in f32 anymore * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * Testing * Testing something new * Update mod.rs * Update mod.rs * Deleted unnecessary code * Implement CLI parsing with clap (#680) * implemented command line parsing with clap * removed println! * fixed file opening * added files parameter to avoid -- [FILES] * use new cmdlinesettings in various places * lets stick to the old cli-api * moved to builder syntax to allow for hypens in args * Fixed merge conflict that was overlooked before * Basic Environment variables * Added alias for MultiGrid environment var * Fix for #566 (#687) * add logging to async channels * use better logging in channels * made float change backwards compatible * fix clippy work * ignore new clippy lint * fix mac clippy lint * adjust actions * use nightly format * install utilities in mac and linux builds * Fix some shift+key mappings (#695) * fix publish test results step * Basic Frameless window support (#694) * Frameless window (not resizeable) * Update * Delete neovide.ico idk how did this get here * add readme tweak to make sure people know what neovim is * add scoop instructions for windows * implement manual font fallback with swash * M1 Runner (#711) * add self-hosted m1 * remove vulkan * cahnge toolchain * fmt * clippy * remove llvm * upload m1 * checkout upstream build.yaml * remove llvm step * remove git caching for self hosted * Add environment variables for window options (#708) * Add Env for window options * Remove PascalCase * Font Fallback (#701) * better font fallback * actually fix font fallback * swap to u64s for most font size solutions * increase line height slightly and attempt stencil buffer fix * fix divider issue * clippy and formatting fixes Co-authored-by: Keith Simmons <keithsim@microsoft.com> * clippy fixes * Fix default font (#719) * size using Z * default font ordering * clippy fixes * interactive wsl path * fix formatting Co-authored-by: Keith Simmons <keithsim@microsoft.com> Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com> Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com> Co-authored-by: Lord Valen <lord_valen@protonmail.com> Co-authored-by: j4qfrost <j4qfrost@gmail.com> Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com> Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com> Co-authored-by: Benson Li <bensonbinbinli@gmail.com> Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago
source = "registry+https://github.com/rust-lang/crates.io-index"
3 years ago
checksum = "c110ba09c9b3a43edd4803d570df0da2414fed6e822e22b976a4e3ef50860701"