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@ -44,7 +44,7 @@ pub fn initialize_settings() {
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"floating_window_opacity",
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RendererSettings::floating_opacity
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);
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register_nvim_setting!("floating_window_blur", RendererSettings::floating_opacity);
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register_nvim_setting!("floating_window_blur", RendererSettings::floating_blur);
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}
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// ----------------------------------------------------------------------------
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@ -52,7 +52,6 @@ pub fn initialize_settings() {
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pub struct Renderer {
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rendered_windows: HashMap<u64, RenderedWindow>,
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cursor_renderer: CursorRenderer,
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settings: RendererSettings,
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pub paint: Paint,
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pub shaper: CachingShaper,
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@ -67,7 +66,6 @@ impl Renderer {
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pub fn new(batched_draw_command_receiver: Receiver<Vec<DrawCommand>>) -> Renderer {
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let rendered_windows = HashMap::new();
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let cursor_renderer = CursorRenderer::new();
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let settings = SETTINGS.get::<RendererSettings>();
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let mut paint = Paint::new(colors::WHITE, None);
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paint.set_anti_alias(false);
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@ -83,7 +81,6 @@ impl Renderer {
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Renderer {
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rendered_windows,
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cursor_renderer,
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settings,
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paint,
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shaper,
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@ -315,12 +312,12 @@ impl Renderer {
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.collect()
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};
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let settings = &self.settings;
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let settings = SETTINGS.get::<RendererSettings>();
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let font_width = self.font_width;
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let font_height = self.font_height;
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self.window_regions = windows
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.into_iter()
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.map(|window| window.draw(root_canvas, settings, font_width, font_height, dt))
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.map(|window| window.draw(root_canvas, &settings, font_width, font_height, dt))
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.collect();
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self.cursor_renderer.draw(
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