|
|
@ -91,13 +91,11 @@ impl Editor {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn add_character(command: &mut Option<DrawCommand>, character: &char, dirty: bool, row_index: u64, col_index: u64, style: Style) {
|
|
|
|
fn add_character(command: &mut Option<DrawCommand>, character: &char, row_index: u64, col_index: u64, style: Style) {
|
|
|
|
match command {
|
|
|
|
match command {
|
|
|
|
Some(command) => command.text.push(character.clone()),
|
|
|
|
Some(command) => command.text.push(character.clone()),
|
|
|
|
None => {
|
|
|
|
None => {
|
|
|
|
if dirty {
|
|
|
|
command.replace(DrawCommand::new(character.to_string(), (col_index, row_index), style));
|
|
|
|
command.replace(DrawCommand::new(character.to_string(), (col_index, row_index), style));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -108,7 +106,7 @@ impl Editor {
|
|
|
|
add_command(&mut draw_commands, command);
|
|
|
|
add_command(&mut draw_commands, command);
|
|
|
|
command = None;
|
|
|
|
command = None;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
add_character(&mut command, &character, self.dirty[row_index][col_index], row_index as u64, col_index as u64, new_style.clone());
|
|
|
|
add_character(&mut command, &character, row_index as u64, col_index as u64, new_style.clone());
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
add_command(&mut draw_commands, command);
|
|
|
|
add_command(&mut draw_commands, command);
|
|
|
|
command = None;
|
|
|
|
command = None;
|
|
|
@ -118,6 +116,18 @@ impl Editor {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
let should_clear = self.should_clear;
|
|
|
|
let should_clear = self.should_clear;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let draw_commands = draw_commands.into_iter().filter(|command| {
|
|
|
|
|
|
|
|
let (x, y) = command.grid_position;
|
|
|
|
|
|
|
|
let dirty_row = &self.dirty[y as usize];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for char_index in 0..command.text.chars().count() {
|
|
|
|
|
|
|
|
if dirty_row[x as usize + char_index] {
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
}).collect::<Vec<DrawCommand>>();
|
|
|
|
|
|
|
|
|
|
|
|
let (width, height) = self.size;
|
|
|
|
let (width, height) = self.size;
|
|
|
|
self.dirty = vec![vec![false; width as usize]; height as usize];
|
|
|
|
self.dirty = vec![vec![false; width as usize]; height as usize];
|
|
|
|
self.should_clear = false;
|
|
|
|
self.should_clear = false;
|
|
|
|