mirror of https://github.com/sgoudham/neovide.git
skulpin working! really fast
parent
9fe0adcb38
commit
568ca834a2
@ -1,122 +1,205 @@
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::any::Any;
|
||||
use druid_shell::{Application, WinHandler, WindowHandle, WinCtx, KeyEvent, WindowBuilder, RunLoop, HotKey, KeyCode};
|
||||
use druid_shell::piet::{
|
||||
Piet, PietFont, Color, FontBuilder, RenderContext, Text, TextLayoutBuilder
|
||||
};
|
||||
use druid_shell::kurbo::Rect;
|
||||
use neovim_lib::NeovimApi;
|
||||
|
||||
use crate::editor::{DrawCommand, Editor, Colors};
|
||||
use skulpin::{CoordinateSystem, CoordinateSystemHelper, RendererBuilder};
|
||||
use skulpin::skia_safe::{Canvas, Color4f, Font, FontStyle, Point, Paint, Rect, Typeface};
|
||||
use skulpin::skia_safe::paint::Style;
|
||||
use skulpin::skia_safe::matrix::ScaleToFit;
|
||||
use skulpin::winit::dpi::LogicalSize;
|
||||
use skulpin::winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
|
||||
use skulpin::winit::event_loop::{ControlFlow, EventLoop};
|
||||
use skulpin::winit::window::WindowBuilder;
|
||||
|
||||
#[derive(new)]
|
||||
struct WindowState {
|
||||
editor: Arc<Mutex<Editor>>,
|
||||
use neovim_lib::NeovimApi;
|
||||
|
||||
#[new(default)]
|
||||
pub size: (f64, f64),
|
||||
#[new(default)]
|
||||
pub handle: WindowHandle,
|
||||
#[new(default)]
|
||||
pub font: Option<PietFont>
|
||||
}
|
||||
use crate::editor::{DrawCommand, Editor, Colors};
|
||||
|
||||
const FONT_NAME: &str = "Delugia Nerd Font";
|
||||
const FONT_SIZE: f64 = 14.0;
|
||||
const FONT_WIDTH: f64 = 8.2;
|
||||
const FONT_HEIGHT: f64 = 16.4;
|
||||
const FONT_SIZE: f32 = 14.0;
|
||||
const FONT_WIDTH: f32 = 8.2;
|
||||
const FONT_HEIGHT: f32 = 16.4;
|
||||
|
||||
fn process_draw_commands(draw_commands: &Vec<DrawCommand>, default_colors: &Colors, piet: &mut Piet, font: &PietFont) {
|
||||
for command in draw_commands {
|
||||
let x = command.col_start as f64 * FONT_WIDTH;
|
||||
let y = command.row as f64 * FONT_HEIGHT + FONT_HEIGHT;
|
||||
let top = y - FONT_HEIGHT * 0.8;
|
||||
let top_left = (x, top);
|
||||
let width = command.text.chars().count() as f64 * FONT_WIDTH;
|
||||
let height = FONT_HEIGHT;
|
||||
let bottom_right = (x + width, top + height);
|
||||
let region = Rect::from_points(top_left, bottom_right);
|
||||
piet.fill(region, &command.style.colors.background.clone().or(default_colors.background.clone()).unwrap());
|
||||
// fn process_draw_commands(draw_commands: &Vec<DrawCommand>, default_colors: &Colors, piet: &mut Piet, font: &PietFont) {
|
||||
// }
|
||||
|
||||
let piet_text = piet.text();
|
||||
let text_layout = piet_text.new_text_layout(&font, &command.text).build().unwrap();
|
||||
piet.draw_text(&text_layout, (x, y), &command.style.colors.foreground.clone().or(default_colors.foreground.clone()).unwrap());
|
||||
}
|
||||
}
|
||||
fn draw(
|
||||
editor: &Arc<Mutex<Editor>>,
|
||||
canvas: &mut Canvas,
|
||||
_coordinate_system_helper: &CoordinateSystemHelper
|
||||
) {
|
||||
|
||||
impl WinHandler for WindowState {
|
||||
fn connect(&mut self, handle: &WindowHandle) {
|
||||
self.handle = handle.clone();
|
||||
}
|
||||
let typeface = Typeface::new(FONT_NAME, FontStyle::default()).expect("Could not load font file.");
|
||||
let font = Font::from_typeface(typeface, FONT_SIZE);
|
||||
let paint = Paint::new(Color4f::new(0.0, 1.0, 1.0, 1.0), None);
|
||||
|
||||
fn paint(&mut self, piet: &mut Piet, _ctx: &mut dyn WinCtx) -> bool {
|
||||
let text = piet.text();
|
||||
if self.font.is_none() {
|
||||
self.font = Some(text.new_font_by_name(FONT_NAME, FONT_SIZE).build().unwrap());
|
||||
}
|
||||
let font = self.font.as_ref().unwrap();
|
||||
// let shaper = Shaper::new(None);
|
||||
// if let Some((blob, _)) = shaper.shape_text_blob("This is a test ~==", font, false, 10000.0, Point::default()) {
|
||||
// canvas.draw_text_blob(&blob, (50, 50), &paint);
|
||||
// }
|
||||
|
||||
let (draw_commands, default_colors, cursor_pos) = {
|
||||
let editor = self.editor.lock().unwrap();
|
||||
let editor = editor.lock().unwrap();
|
||||
(editor.build_draw_commands().clone(), editor.default_colors.clone(), editor.cursor_pos.clone())
|
||||
};
|
||||
|
||||
piet.clear(default_colors.background.clone().unwrap());
|
||||
process_draw_commands(&draw_commands, &default_colors, piet, font);
|
||||
canvas.clear(default_colors.background.clone().unwrap().to_color());
|
||||
|
||||
canvas.draw_str("This is a test!", (50, 50), &font, &paint);
|
||||
|
||||
for command in draw_commands {
|
||||
let x = command.col_start as f32 * FONT_WIDTH;
|
||||
let y = command.row as f32 * FONT_HEIGHT + FONT_HEIGHT;
|
||||
let top = y - FONT_HEIGHT * 0.8;
|
||||
let width = command.text.chars().count() as f32 * FONT_WIDTH;
|
||||
let height = FONT_HEIGHT;
|
||||
let region = Rect::new(x, top, x + width, top + height);
|
||||
let background_paint = Paint::new(command.style.colors.background.unwrap_or(default_colors.background.clone().unwrap()), None);
|
||||
canvas.draw_rect(region, &background_paint);
|
||||
|
||||
let foreground_paint = Paint::new(command.style.colors.foreground.unwrap_or(default_colors.foreground.clone().unwrap()), None);
|
||||
canvas.draw_str(&command.text, (x, y), &font, &foreground_paint);
|
||||
}
|
||||
|
||||
let (cursor_grid_x, cursor_grid_y) = cursor_pos;
|
||||
let cursor_x = cursor_grid_x as f64 * FONT_WIDTH;
|
||||
let cursor_x = cursor_grid_x as f32 * FONT_WIDTH;
|
||||
let cursor_width = FONT_WIDTH / 8.0;
|
||||
let cursor_y = cursor_grid_y as f64 * FONT_HEIGHT + FONT_HEIGHT * 0.2;
|
||||
let cursor_y = cursor_grid_y as f32 * FONT_HEIGHT + FONT_HEIGHT * 0.2;
|
||||
let cursor_height = FONT_HEIGHT;
|
||||
let cursor = Rect::from_points((cursor_x, cursor_y), (cursor_x + cursor_width, cursor_y + cursor_height));
|
||||
piet.fill(cursor, &Color::rgb8(0xff, 0xff, 0xff));
|
||||
true
|
||||
let cursor = Rect::new(cursor_x, cursor_y, cursor_x + cursor_width, cursor_y + cursor_height);
|
||||
let cursor_paint = Paint::new(default_colors.foreground.unwrap(), None);
|
||||
canvas.draw_rect(cursor, &cursor_paint);
|
||||
}
|
||||
|
||||
fn key_down(&mut self, key_event: KeyEvent, _ctx: &mut dyn WinCtx) -> bool {
|
||||
let mut editor = self.editor.lock().unwrap();
|
||||
match key_event {
|
||||
k_e if k_e.key_code.is_printable() => {
|
||||
let incoming_text = k_e.unmod_text().unwrap_or("");
|
||||
editor.nvim.input(incoming_text).expect("Input call failed...");
|
||||
pub fn ui_loop(editor: Arc<Mutex<Editor>>) {
|
||||
let event_loop = EventLoop::<()>::with_user_event();
|
||||
let logical_size = LogicalSize::new((100.0 * FONT_WIDTH) as f64, (50.0 * FONT_HEIGHT) as f64);
|
||||
let visible_range = Rect {
|
||||
left: 0.0,
|
||||
right: logical_size.width as f32,
|
||||
top: 0.0,
|
||||
bottom: logical_size.height as f32
|
||||
};
|
||||
let scale_to_fit = ScaleToFit::Center;
|
||||
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Neovide")
|
||||
.with_inner_size(logical_size)
|
||||
.build(&event_loop)
|
||||
.expect("Failed to create window");
|
||||
|
||||
let mut renderer = RendererBuilder::new()
|
||||
.use_vulkan_debug_layer(true)
|
||||
.coordinate_system(CoordinateSystem::Logical)
|
||||
.build(&window)
|
||||
.expect("Failed to create renderer");
|
||||
|
||||
// icu::init();
|
||||
|
||||
event_loop.run(move |event, _window_target, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::Resized(new_size),
|
||||
..
|
||||
} => {
|
||||
editor.lock().unwrap().resize(
|
||||
(new_size.width as f32 / FONT_WIDTH) as u16,
|
||||
(new_size.height as f32 / FONT_HEIGHT) as u16
|
||||
)
|
||||
},
|
||||
k_e if (HotKey::new(None, KeyCode::Escape)).matches(k_e) => {
|
||||
editor.nvim.input("<Esc>").expect("Input call failed...");
|
||||
|
||||
Event:: WindowEvent {
|
||||
event: WindowEvent::KeyboardInput {
|
||||
input: KeyboardInput {
|
||||
state: ElementState::Pressed,
|
||||
virtual_keycode: Some(keycode),
|
||||
..
|
||||
},
|
||||
k_e if (HotKey::new(None, KeyCode::Backspace)).matches(k_e) => {
|
||||
editor.nvim.input("<BS>").expect("Input call failed...");
|
||||
}
|
||||
_ => ()
|
||||
..
|
||||
},
|
||||
..
|
||||
} => {
|
||||
let possible_string = match keycode {
|
||||
VirtualKeyCode::A => Some("a"),
|
||||
VirtualKeyCode::B => Some("b"),
|
||||
VirtualKeyCode::C => Some("c"),
|
||||
VirtualKeyCode::D => Some("d"),
|
||||
VirtualKeyCode::E => Some("e"),
|
||||
VirtualKeyCode::F => Some("f"),
|
||||
VirtualKeyCode::G => Some("g"),
|
||||
VirtualKeyCode::H => Some("h"),
|
||||
VirtualKeyCode::I => Some("i"),
|
||||
VirtualKeyCode::J => Some("j"),
|
||||
VirtualKeyCode::K => Some("k"),
|
||||
VirtualKeyCode::L => Some("l"),
|
||||
VirtualKeyCode::M => Some("m"),
|
||||
VirtualKeyCode::N => Some("n"),
|
||||
VirtualKeyCode::O => Some("o"),
|
||||
VirtualKeyCode::P => Some("p"),
|
||||
VirtualKeyCode::Q => Some("q"),
|
||||
VirtualKeyCode::R => Some("r"),
|
||||
VirtualKeyCode::S => Some("s"),
|
||||
VirtualKeyCode::T => Some("t"),
|
||||
VirtualKeyCode::U => Some("u"),
|
||||
VirtualKeyCode::V => Some("v"),
|
||||
VirtualKeyCode::W => Some("w"),
|
||||
VirtualKeyCode::X => Some("x"),
|
||||
VirtualKeyCode::Y => Some("y"),
|
||||
VirtualKeyCode::Z => Some("z"),
|
||||
VirtualKeyCode::Escape => Some("<ESC>"),
|
||||
VirtualKeyCode::Back => Some("<BS>"),
|
||||
VirtualKeyCode::Space => Some("<Space>"),
|
||||
VirtualKeyCode::Return => Some("<Enter>"),
|
||||
VirtualKeyCode::Up => Some("<Up>"),
|
||||
VirtualKeyCode::Down => Some("<Down>"),
|
||||
VirtualKeyCode::Left => Some("<Left>"),
|
||||
VirtualKeyCode::Right => Some("<Right>"),
|
||||
VirtualKeyCode::LShift => Some("<S>"),
|
||||
VirtualKeyCode::RShift => Some("<S>"),
|
||||
VirtualKeyCode::Key1 => Some("1"),
|
||||
VirtualKeyCode::Key2 => Some("2"),
|
||||
VirtualKeyCode::Key3 => Some("3"),
|
||||
VirtualKeyCode::Key4 => Some("4"),
|
||||
VirtualKeyCode::Key5 => Some("5"),
|
||||
VirtualKeyCode::Key6 => Some("6"),
|
||||
VirtualKeyCode::Key7 => Some("7"),
|
||||
VirtualKeyCode::Key8 => Some("8"),
|
||||
VirtualKeyCode::Key9 => Some("9"),
|
||||
VirtualKeyCode::Key0 => Some("0"),
|
||||
VirtualKeyCode::Insert => Some("<Insert>"),
|
||||
VirtualKeyCode::Home => Some("<Home>"),
|
||||
VirtualKeyCode::Delete => Some("<Delete>"),
|
||||
VirtualKeyCode::End => Some("<End>"),
|
||||
_ => None
|
||||
};
|
||||
true
|
||||
|
||||
if let Some(string) = possible_string {
|
||||
editor.lock().unwrap().nvim.input(string).expect("Input call failed...");
|
||||
}
|
||||
},
|
||||
|
||||
fn size(&mut self, width: u32, height: u32, _ctx: &mut dyn WinCtx) {
|
||||
let dpi = self.handle.get_dpi();
|
||||
let dpi_scale = dpi as f64 / 96.0;
|
||||
let width_f = (width as f64) / dpi_scale;
|
||||
let height_f = (height as f64) / dpi_scale;
|
||||
self.size = (width_f, height_f);
|
||||
Event::EventsCleared => {
|
||||
// Queue a RedrawRequested event.
|
||||
window.request_redraw();
|
||||
},
|
||||
|
||||
let mut editor = self.editor.lock().unwrap();
|
||||
editor.resize((width_f / FONT_WIDTH) as u16, (height_f / FONT_HEIGHT) as u16);
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::RedrawRequested,
|
||||
..
|
||||
} => {
|
||||
if let Err(e) = renderer.draw(&window, |canvas, coordinate_system_helper| {
|
||||
draw(&editor, canvas, coordinate_system_helper);
|
||||
}) {
|
||||
println!("Error during draw: {:?}", e);
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
},
|
||||
|
||||
fn as_any(&mut self) -> &mut dyn Any {
|
||||
self
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
pub fn ui_loop(editor: Arc<Mutex<Editor>>) {
|
||||
let window_state = WindowState::new(editor);
|
||||
|
||||
Application::init();
|
||||
let mut run_loop = RunLoop::new();
|
||||
let mut builder = WindowBuilder::new();
|
||||
builder.set_handler(Box::new(window_state));
|
||||
builder.set_title("Nvim editor");
|
||||
let window = builder.build().unwrap();
|
||||
window.show();
|
||||
run_loop.run();
|
||||
})
|
||||
}
|
||||
|
Loading…
Reference in New Issue