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@ -106,15 +106,15 @@ impl GridRenderer {
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.set_color(style.background(&self.default_style.colors).to_color());
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}
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// Only make background color transparent
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if self.paint.color() == self.get_default_background() {
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if is_floating {
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self.paint
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.set_alpha((255.0 * SETTINGS.get::<RendererSettings>().floating_opacity) as u8);
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} else if (SETTINGS.get::<WindowSettings>().transparency - 1.0).abs() > f32::EPSILON {
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} else if (SETTINGS.get::<WindowSettings>().transparency - 1.0).abs() > f32::EPSILON
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// Only make background color transparent
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&& self.paint.color() == self.get_default_background()
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{
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self.paint.set_alpha(0);
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}
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}
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canvas.draw_rect(region, &self.paint);
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}
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