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@ -30,10 +30,10 @@ fn windows_fix_dpi() {
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fn handle_new_grid_size(new_size: LogicalSize, renderer: &Renderer) {
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fn handle_new_grid_size(new_size: LogicalSize, renderer: &Renderer) {
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if new_size.width > 0 && new_size.height > 0 {
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if new_size.width > 0 && new_size.height > 0 {
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let new_width = ((new_size.width + 1) as f32 / renderer.font_width) as i64;
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let new_width = ((new_size.width + 1) as f32 / renderer.font_width) as u32;
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let new_height = ((new_size.height + 1) as f32 / renderer.font_height) as i64;
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let new_height = ((new_size.height + 1) as f32 / renderer.font_height) as u32;
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// Add 1 here to make sure resizing doesn't change the grid size on startup
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// Add 1 here to make sure resizing doesn't change the grid size on startup
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BRIDGE.queue_command(UiCommand::Resize { width: new_width as i64, height: new_height as i64 });
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BRIDGE.queue_command(UiCommand::Resize { width: new_width, height: new_height });
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}
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}
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}
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}
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@ -83,7 +83,10 @@ pub fn ui_loop() {
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info!("renderer created");
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info!("renderer created");
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let mut mouse_down = false;
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let mut mouse_down = false;
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let mut mouse_pos = (0, 0);
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let mut mouse_position = LogicalSize {
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width: 0,
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height: 0
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};
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let mut title = "Neovide".to_string();
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let mut title = "Neovide".to_string();
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let mut previous_size = LogicalSize::new(&window).unwrap();
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let mut previous_size = LogicalSize::new(&window).unwrap();
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@ -136,20 +139,23 @@ pub fn ui_loop() {
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}
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}
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},
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},
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Event::MouseMotion { x, y, .. } => {
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Event::MouseMotion { x, y, .. } => {
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let grid_x = (x as f32 / renderer.font_width) as i64;
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let previous_position = mouse_position;
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let grid_y = (y as f32 / renderer.font_height) as i64;
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mouse_position = LogicalSize::from_physical_size_tuple((
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let (old_x, old_y) = mouse_pos;
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(x as f32 / renderer.font_width) as u32,
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mouse_pos = (grid_x, grid_y);
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(y as f32 / renderer.font_height) as u32
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if mouse_down && (old_x != grid_x || old_y != grid_y) {
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),
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BRIDGE.queue_command(UiCommand::Drag(grid_x, grid_y));
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&window
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).expect("Could not calculate logical mouse position");
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if mouse_down && previous_position != mouse_position {
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BRIDGE.queue_command(UiCommand::Drag(mouse_position.width, mouse_position.height));
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}
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}
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},
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},
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Event::MouseButtonDown { .. } => {
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Event::MouseButtonDown { .. } => {
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BRIDGE.queue_command(UiCommand::MouseButton { action: String::from("press"), position: mouse_pos });
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BRIDGE.queue_command(UiCommand::MouseButton { action: String::from("press"), position: (mouse_position.width, mouse_position.height) });
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mouse_down = true;
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mouse_down = true;
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},
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},
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Event::MouseButtonUp { .. } => {
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Event::MouseButtonUp { .. } => {
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BRIDGE.queue_command(UiCommand::MouseButton { action: String::from("release"), position: mouse_pos });
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BRIDGE.queue_command(UiCommand::MouseButton { action: String::from("release"), position: (mouse_position.width, mouse_position.height) });
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mouse_down = false;
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mouse_down = false;
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},
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},
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Event::MouseWheel { x, y, .. } => {
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Event::MouseWheel { x, y, .. } => {
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@ -162,7 +168,7 @@ pub fn ui_loop() {
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};
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};
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if let Some(input_type) = vertical_input_type {
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if let Some(input_type) = vertical_input_type {
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BRIDGE.queue_command(UiCommand::Scroll { direction: input_type.to_string(), position: mouse_pos });
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BRIDGE.queue_command(UiCommand::Scroll { direction: input_type.to_string(), position: (mouse_position.width, mouse_position.height) });
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}
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}
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let horizontal_input_type = if x > 0 {
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let horizontal_input_type = if x > 0 {
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@ -174,7 +180,7 @@ pub fn ui_loop() {
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};
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};
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if let Some(input_type) = horizontal_input_type {
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if let Some(input_type) = horizontal_input_type {
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BRIDGE.queue_command(UiCommand::Scroll { direction: input_type.to_string(), position: mouse_pos });
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BRIDGE.queue_command(UiCommand::Scroll { direction: input_type.to_string(), position: (mouse_position.width, mouse_position.height) });
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}
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}
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},
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},
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_ => {}
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_ => {}
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