hack to get the cargo patch working... not great

macos-click-through
keith 4 years ago
parent 7b9963652e
commit e3ad491a3a

2465
Cargo.lock generated

File diff suppressed because it is too large Load Diff

@ -16,7 +16,6 @@ font-kit = "0.6.0"
skribo = { git = "https://github.com/linebender/skribo" } skribo = { git = "https://github.com/linebender/skribo" }
lru = "0.4.3" lru = "0.4.3"
skulpin = { version = "0.9.0", features=["skulpin_sdl2"] } skulpin = { version = "0.9.0", features=["skulpin_sdl2"] }
sdl2 = { version = ">=0.33", features = ["bundled", "static-link"] }
derive-new = "0.5" derive-new = "0.5"
rmpv = "0.4.4" rmpv = "0.4.4"
rust-embed = { version = "5.2.0", features = ["debug-embed"] } rust-embed = { version = "5.2.0", features = ["debug-embed"] }
@ -37,6 +36,10 @@ winapi = "0.3.8"
[build-dependencies] [build-dependencies]
winres = "0.1.11" winres = "0.1.11"
sdl2 = { git = "https://github.com/Rust-SDL2/rust-sdl2", default-features = false, features = ["bundled", "static-link"] }
[patch.crates-io]
sdl2 = { git = "https://github.com/Rust-SDL2/rust-sdl2", default-features = false, features = ["bundled", "static-link"] }
[profile.release] [profile.release]
debug = true debug = true

@ -6,7 +6,6 @@ use log::{debug, error, info, trace};
use skulpin::sdl2; use skulpin::sdl2;
use skulpin::sdl2::event::{Event, WindowEvent}; use skulpin::sdl2::event::{Event, WindowEvent};
use skulpin::sdl2::keyboard::Keycode; use skulpin::sdl2::keyboard::Keycode;
use skulpin::sdl2::video::Window;
use skulpin::sdl2::video::FullscreenType; use skulpin::sdl2::video::FullscreenType;
use skulpin::sdl2::Sdl; use skulpin::sdl2::Sdl;
use skulpin::{Window, CoordinateSystem, PresentMode, Renderer as SkulpinRenderer, RendererBuilder, LogicalSize, PhysicalSize, Sdl2Window}; use skulpin::{Window, CoordinateSystem, PresentMode, Renderer as SkulpinRenderer, RendererBuilder, LogicalSize, PhysicalSize, Sdl2Window};

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