|
|
|
@ -1,5 +1,6 @@
|
|
|
|
|
mod cursor;
|
|
|
|
|
mod style;
|
|
|
|
|
mod grid;
|
|
|
|
|
|
|
|
|
|
use std::collections::HashMap;
|
|
|
|
|
use std::sync::{Arc, Mutex};
|
|
|
|
@ -10,6 +11,7 @@ use log::trace;
|
|
|
|
|
|
|
|
|
|
pub use cursor::{Cursor, CursorShape, CursorMode};
|
|
|
|
|
pub use style::{Colors, Style};
|
|
|
|
|
pub use grid::CharacterGrid;
|
|
|
|
|
use crate::bridge::{GridLineCell, GuiOption, RedrawEvent};
|
|
|
|
|
use crate::redraw_scheduler::REDRAW_SCHEDULER;
|
|
|
|
|
use crate::INITIAL_DIMENSIONS;
|
|
|
|
@ -18,8 +20,6 @@ lazy_static! {
|
|
|
|
|
pub static ref EDITOR: Arc<Mutex<Editor>> = Arc::new(Mutex::new(Editor::new()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub type GridCell = Option<(String, Option<Arc<Style>>)>;
|
|
|
|
|
|
|
|
|
|
#[derive(new, Debug, Clone)]
|
|
|
|
|
pub struct DrawCommand {
|
|
|
|
|
pub text: String,
|
|
|
|
@ -31,10 +31,7 @@ pub struct DrawCommand {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub struct Editor {
|
|
|
|
|
pub grid: Vec<GridCell>,
|
|
|
|
|
pub dirty: Vec<bool>,
|
|
|
|
|
pub should_clear: bool,
|
|
|
|
|
|
|
|
|
|
pub grid: CharacterGrid,
|
|
|
|
|
pub title: String,
|
|
|
|
|
pub size: (u64, u64),
|
|
|
|
|
pub font_name: Option<String>,
|
|
|
|
@ -48,9 +45,7 @@ pub struct Editor {
|
|
|
|
|
impl Editor {
|
|
|
|
|
pub fn new() -> Editor {
|
|
|
|
|
let mut editor = Editor {
|
|
|
|
|
grid: Vec::new(),
|
|
|
|
|
dirty: Vec::new(),
|
|
|
|
|
should_clear: true,
|
|
|
|
|
grid: CharacterGrid::new(),
|
|
|
|
|
|
|
|
|
|
title: "Neovide".to_string(),
|
|
|
|
|
size: INITIAL_DIMENSIONS,
|
|
|
|
@ -62,39 +57,10 @@ impl Editor {
|
|
|
|
|
previous_style: None
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
editor.clear();
|
|
|
|
|
editor.grid.clear();
|
|
|
|
|
editor
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn cell_index(&self, x: u64, y: u64) -> Option<usize> {
|
|
|
|
|
let (width, height) = self.size;
|
|
|
|
|
if x >= width || y >= height {
|
|
|
|
|
None
|
|
|
|
|
}else{
|
|
|
|
|
Some((x + y * width) as usize)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn is_dirty_cell(&self, x: u64, y: u64) -> bool{
|
|
|
|
|
if let Some(idx) = self.cell_index(x, y) {
|
|
|
|
|
self.dirty[idx]
|
|
|
|
|
}else{
|
|
|
|
|
false
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn set_dirty_cell(&mut self, x: u64, y: u64) {
|
|
|
|
|
if let Some(idx) = self.cell_index(x, y) {
|
|
|
|
|
self.dirty[idx] = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn rows<'a> (&'a self) -> Vec<&'a [GridCell]> {
|
|
|
|
|
let (width, height) = self.size;
|
|
|
|
|
(0..height).map(|row| {
|
|
|
|
|
&self.grid[(row * width) as usize .. ((row+1) * width) as usize]
|
|
|
|
|
}).collect()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn handle_redraw_event(&mut self, event: RedrawEvent) {
|
|
|
|
|
match event {
|
|
|
|
@ -114,11 +80,11 @@ impl Editor {
|
|
|
|
|
trace!("Image flushed");
|
|
|
|
|
REDRAW_SCHEDULER.queue_next_frame();
|
|
|
|
|
},
|
|
|
|
|
RedrawEvent::Resize { width, height, .. } => self.resize((width, height)),
|
|
|
|
|
RedrawEvent::Resize { width, height, .. } => self.grid.resize((width, height)),
|
|
|
|
|
RedrawEvent::DefaultColorsSet { colors } => self.default_style = Arc::new(Style::new(colors)),
|
|
|
|
|
RedrawEvent::HighlightAttributesDefine { id, style } => { self.defined_styles.insert(id, Arc::new(style)); },
|
|
|
|
|
RedrawEvent::GridLine { row, column_start, cells, .. } => self.draw_grid_line(row, column_start, cells),
|
|
|
|
|
RedrawEvent::Clear { .. } => self.clear(),
|
|
|
|
|
RedrawEvent::Clear { .. } => self.grid.clear(),
|
|
|
|
|
RedrawEvent::CursorGoto { row, column, .. } => self.cursor.position = (row, column),
|
|
|
|
|
RedrawEvent::Scroll { top, bottom, left, right, rows, columns, .. } => self.scroll_region(top, bottom, left, right, rows, columns),
|
|
|
|
|
_ => {}
|
|
|
|
@ -127,7 +93,7 @@ impl Editor {
|
|
|
|
|
|
|
|
|
|
pub fn build_draw_commands(&mut self) -> (Vec<DrawCommand>, bool) {
|
|
|
|
|
let mut draw_commands = Vec::new();
|
|
|
|
|
for (row_index, row) in self.rows().iter().enumerate() {
|
|
|
|
|
for (row_index, row) in self.grid.rows().iter().enumerate() {
|
|
|
|
|
let mut command = None;
|
|
|
|
|
|
|
|
|
|
fn add_command(commands_list: &mut Vec<DrawCommand>, command: Option<DrawCommand>) {
|
|
|
|
@ -178,25 +144,23 @@ impl Editor {
|
|
|
|
|
}
|
|
|
|
|
add_command(&mut draw_commands, command);
|
|
|
|
|
}
|
|
|
|
|
let should_clear = self.should_clear;
|
|
|
|
|
|
|
|
|
|
let (width, height) = self.size;
|
|
|
|
|
let should_clear = self.grid.should_clear;
|
|
|
|
|
|
|
|
|
|
let draw_commands = draw_commands.into_iter().filter(|command| {
|
|
|
|
|
let (x, y) = command.grid_position;
|
|
|
|
|
|
|
|
|
|
let min = (x as i64 - 1).max(0) as u64;
|
|
|
|
|
let max = (x + command.cell_width + 1).min(width);
|
|
|
|
|
let max = (x + command.cell_width + 1).min(self.grid.width);
|
|
|
|
|
for char_index in min..max {
|
|
|
|
|
if self.is_dirty_cell(char_index, y) {
|
|
|
|
|
if self.grid.is_dirty_cell(char_index, y) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}).collect::<Vec<DrawCommand>>();
|
|
|
|
|
|
|
|
|
|
self.dirty = vec![false; (width * height) as usize];
|
|
|
|
|
self.should_clear = false;
|
|
|
|
|
self.grid.set_dirty_all(false);
|
|
|
|
|
self.grid.should_clear = false;
|
|
|
|
|
|
|
|
|
|
trace!("Draw commands sent");
|
|
|
|
|
(draw_commands, should_clear)
|
|
|
|
@ -215,15 +179,15 @@ impl Editor {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if text.is_empty() {
|
|
|
|
|
let cell_index = self.cell_index(*column_pos, row_index).expect("Should not paint outside of grid");
|
|
|
|
|
self.grid[cell_index] = Some(("".to_string(), style.clone()));
|
|
|
|
|
self.set_dirty_cell(*column_pos, row_index);
|
|
|
|
|
let cell_index = self.grid.cell_index(*column_pos, row_index).expect("Should not paint outside of grid");
|
|
|
|
|
self.grid.characters[cell_index] = Some(("".to_string(), style.clone())); // TODO -- Encapsulate 'characters' better
|
|
|
|
|
self.grid.set_dirty_cell(*column_pos, row_index);
|
|
|
|
|
*column_pos = *column_pos + 1;
|
|
|
|
|
} else {
|
|
|
|
|
for (i, character) in text.graphemes(true).enumerate() {
|
|
|
|
|
if let Some(cell_index) = self.cell_index(i as u64 + *column_pos, row_index) {
|
|
|
|
|
self.grid[cell_index] = Some((character.to_string(), style.clone()));
|
|
|
|
|
self.set_dirty_cell(*column_pos, row_index);
|
|
|
|
|
if let Some(cell_index) = self.grid.cell_index(i as u64 + *column_pos, row_index) {
|
|
|
|
|
self.grid.characters[cell_index] = Some((character.to_string(), style.clone())); // TODO -- Encapsulate 'characters' better
|
|
|
|
|
self.grid.set_dirty_cell(*column_pos, row_index);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
*column_pos = *column_pos + text.graphemes(true).count() as u64;
|
|
|
|
@ -232,7 +196,7 @@ impl Editor {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn draw_grid_line(&mut self, row: u64, column_start: u64, cells: Vec<GridLineCell>) {
|
|
|
|
|
if row < self.grid.len() as u64 {
|
|
|
|
|
if row < self.grid.height {
|
|
|
|
|
let mut column_pos = column_start;
|
|
|
|
|
for cell in cells {
|
|
|
|
|
self.draw_grid_line_cell(row, &mut column_pos, cell);
|
|
|
|
@ -264,12 +228,12 @@ impl Editor {
|
|
|
|
|
|
|
|
|
|
for x in x_iter {
|
|
|
|
|
let dest_x = x - cols;
|
|
|
|
|
let source_idx = self.cell_index(x as u64, y as u64);
|
|
|
|
|
let dest_idx = self.cell_index(dest_x as u64, dest_y as u64);
|
|
|
|
|
let source_idx = self.grid.cell_index(x as u64, y as u64);
|
|
|
|
|
let dest_idx = self.grid.cell_index(dest_x as u64, dest_y as u64);
|
|
|
|
|
|
|
|
|
|
if let (Some(source_idx), Some(dest_idx)) = (source_idx, dest_idx) {
|
|
|
|
|
self.grid[dest_idx] = self.grid[source_idx].clone();
|
|
|
|
|
self.set_dirty_cell(dest_x as u64, dest_y as u64);
|
|
|
|
|
self.grid.characters[dest_idx] = self.grid.characters[source_idx].clone(); // TODO -- Encapsulate 'characters' better
|
|
|
|
|
self.grid.set_dirty_cell(dest_x as u64, dest_y as u64);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -277,20 +241,6 @@ impl Editor {
|
|
|
|
|
trace!("Region scrolled");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn resize(&mut self, new_size: (u64, u64)) {
|
|
|
|
|
trace!("Editor resized");
|
|
|
|
|
self.size = new_size;
|
|
|
|
|
self.clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn clear(&mut self) {
|
|
|
|
|
trace!("Editor cleared");
|
|
|
|
|
let (width, height) = self.size;
|
|
|
|
|
self.grid = vec![None; (width * height) as usize];
|
|
|
|
|
self.dirty = vec![true; (width * height) as usize];
|
|
|
|
|
self.should_clear = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn set_option(&mut self, gui_option: GuiOption) {
|
|
|
|
|
trace!("Option set {:?}", &gui_option);
|
|
|
|
|
match gui_option {
|
|
|
|
|