|
|
|
@ -6,10 +6,12 @@ use log::{debug, error, info, trace};
|
|
|
|
|
use skulpin::sdl2;
|
|
|
|
|
use skulpin::sdl2::event::{Event, WindowEvent};
|
|
|
|
|
use skulpin::sdl2::keyboard::Keycode;
|
|
|
|
|
use skulpin::sdl2::video::{FullscreenType, Window};
|
|
|
|
|
use skulpin::sdl2::video::FullscreenType;
|
|
|
|
|
use skulpin::sdl2::Sdl;
|
|
|
|
|
use skulpin::{dpis, CoordinateSystem, PresentMode, Renderer as SkulpinRenderer, RendererBuilder};
|
|
|
|
|
use skulpin::{LogicalSize, PhysicalSize};
|
|
|
|
|
use skulpin::{
|
|
|
|
|
CoordinateSystem, LogicalSize, PhysicalSize, PresentMode, Renderer as SkulpinRenderer,
|
|
|
|
|
RendererBuilder, Sdl2Window, Window,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
use crate::bridge::{produce_neovim_keybinding_string, UiCommand, BRIDGE};
|
|
|
|
|
use crate::editor::EDITOR;
|
|
|
|
@ -45,14 +47,13 @@ fn handle_new_grid_size(new_size: LogicalSize, renderer: &Renderer) {
|
|
|
|
|
|
|
|
|
|
struct WindowWrapper {
|
|
|
|
|
context: Sdl,
|
|
|
|
|
window: Window,
|
|
|
|
|
window: sdl2::video::Window,
|
|
|
|
|
skulpin_renderer: SkulpinRenderer,
|
|
|
|
|
renderer: Renderer,
|
|
|
|
|
mouse_down: bool,
|
|
|
|
|
mouse_position: LogicalSize,
|
|
|
|
|
title: String,
|
|
|
|
|
previous_size: LogicalSize,
|
|
|
|
|
previous_dpis: (f32, f32),
|
|
|
|
|
transparency: f32,
|
|
|
|
|
fullscreen: bool,
|
|
|
|
|
cached_size: (u32, u32),
|
|
|
|
@ -134,7 +135,7 @@ impl WindowWrapper {
|
|
|
|
|
// };
|
|
|
|
|
// info!("icon created");
|
|
|
|
|
|
|
|
|
|
let window = video_subsystem
|
|
|
|
|
let sdl_window = video_subsystem
|
|
|
|
|
.window("Neovide", logical_size.width, logical_size.height)
|
|
|
|
|
.position_centered()
|
|
|
|
|
.allow_highdpi()
|
|
|
|
@ -144,21 +145,22 @@ impl WindowWrapper {
|
|
|
|
|
.expect("Failed to create window");
|
|
|
|
|
info!("window created");
|
|
|
|
|
|
|
|
|
|
let skulpin_renderer = RendererBuilder::new()
|
|
|
|
|
let skulpin_renderer = {
|
|
|
|
|
let sdl_window_wrapper = Sdl2Window::new(&sdl_window);
|
|
|
|
|
RendererBuilder::new()
|
|
|
|
|
.prefer_integrated_gpu()
|
|
|
|
|
.use_vulkan_debug_layer(true)
|
|
|
|
|
.present_mode_priority(vec![PresentMode::Immediate])
|
|
|
|
|
.coordinate_system(CoordinateSystem::Logical)
|
|
|
|
|
.build(&window)
|
|
|
|
|
.expect("Failed to create renderer");
|
|
|
|
|
info!("renderer created");
|
|
|
|
|
.build(&sdl_window_wrapper)
|
|
|
|
|
.expect("Failed to create renderer")
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let previous_size = LogicalSize::new(&window).unwrap();
|
|
|
|
|
let previous_dpis = dpis(&window).unwrap();
|
|
|
|
|
info!("renderer created");
|
|
|
|
|
|
|
|
|
|
WindowWrapper {
|
|
|
|
|
context,
|
|
|
|
|
window,
|
|
|
|
|
window: sdl_window,
|
|
|
|
|
skulpin_renderer,
|
|
|
|
|
renderer,
|
|
|
|
|
mouse_down: false,
|
|
|
|
@ -167,8 +169,7 @@ impl WindowWrapper {
|
|
|
|
|
height: 0,
|
|
|
|
|
},
|
|
|
|
|
title: String::from("Neovide"),
|
|
|
|
|
previous_size,
|
|
|
|
|
previous_dpis,
|
|
|
|
|
previous_size: logical_size,
|
|
|
|
|
transparency: 1.0,
|
|
|
|
|
fullscreen: false,
|
|
|
|
|
cached_size: (0, 0),
|
|
|
|
@ -278,16 +279,13 @@ impl WindowWrapper {
|
|
|
|
|
|
|
|
|
|
pub fn handle_pointer_motion(&mut self, x: i32, y: i32) {
|
|
|
|
|
let previous_position = self.mouse_position;
|
|
|
|
|
|
|
|
|
|
if let Ok(new_mouse_position) = LogicalSize::from_physical_size_tuple(
|
|
|
|
|
(
|
|
|
|
|
let physical_size = PhysicalSize::new(
|
|
|
|
|
(x as f32 / self.renderer.font_width) as u32,
|
|
|
|
|
(y as f32 / self.renderer.font_height) as u32,
|
|
|
|
|
),
|
|
|
|
|
&self.window,
|
|
|
|
|
) {
|
|
|
|
|
self.mouse_position = new_mouse_position;
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
let sdl_window_wrapper = Sdl2Window::new(&self.window);
|
|
|
|
|
self.mouse_position = physical_size.to_logical(sdl_window_wrapper.scale_factor());
|
|
|
|
|
if self.mouse_down && previous_position != self.mouse_position {
|
|
|
|
|
BRIDGE.queue_command(UiCommand::Drag(
|
|
|
|
|
self.mouse_position.width,
|
|
|
|
@ -295,7 +293,6 @@ impl WindowWrapper {
|
|
|
|
|
));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pub fn handle_pointer_down(&mut self) {
|
|
|
|
|
BRIDGE.queue_command(UiCommand::MouseButton {
|
|
|
|
@ -359,26 +356,12 @@ impl WindowWrapper {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Ok(new_size) = LogicalSize::new(&self.window) {
|
|
|
|
|
let sdl_window_wrapper = Sdl2Window::new(&self.window);
|
|
|
|
|
let new_size = sdl_window_wrapper.logical_size();
|
|
|
|
|
if self.previous_size != new_size {
|
|
|
|
|
handle_new_grid_size(new_size, &self.renderer);
|
|
|
|
|
self.previous_size = new_size;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Ok(new_dpis) = dpis(&self.window) {
|
|
|
|
|
if self.previous_dpis != new_dpis {
|
|
|
|
|
let physical_size = PhysicalSize::new(&self.window);
|
|
|
|
|
|
|
|
|
|
self.window
|
|
|
|
|
.set_size(
|
|
|
|
|
(physical_size.width as f32 * new_dpis.0 / self.previous_dpis.0) as u32,
|
|
|
|
|
(physical_size.height as f32 * new_dpis.1 / self.previous_dpis.1) as u32,
|
|
|
|
|
)
|
|
|
|
|
.unwrap();
|
|
|
|
|
self.previous_dpis = new_dpis;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
debug!("Render Triggered");
|
|
|
|
|
|
|
|
|
@ -389,10 +372,10 @@ impl WindowWrapper {
|
|
|
|
|
|
|
|
|
|
if self
|
|
|
|
|
.skulpin_renderer
|
|
|
|
|
.draw(&self.window, |canvas, coordinate_system_helper| {
|
|
|
|
|
.draw(&sdl_window_wrapper, |canvas, coordinate_system_helper| {
|
|
|
|
|
let dt = 1.0 / (SETTINGS.get::<WindowSettings>().refresh_rate as f32);
|
|
|
|
|
|
|
|
|
|
if renderer.draw(canvas, coordinate_system_helper, dt) {
|
|
|
|
|
if renderer.draw(canvas, &coordinate_system_helper, dt) {
|
|
|
|
|
handle_new_grid_size(current_size, &renderer)
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|