Bumped version of rmpv in neovide to 1.0.0 to match nvim-rs.
Also, fixed a warning where a variable need not be mut.
Co-authored-by: Oliver Krylow <o.krylow@isp-insoft.de>
In Linux, custom changes to the $PATH are usually defined in ~/.profile,
~/.bash_profile, ~/.zprofile, etc. These files are only loaded by a
'login shell', which can be explicitly invoked with the -l flag. Most
shells (bash, dash, zsh, fish) support this -l flag. This commit uses
the $SHELL env var to invoke the user's default shell with the -l flag to
force a login shell. This should properly load any custom $PATH settings
defined by the WSL user. This is a potential fix for #693
Avoids
```
warning: unused variable: `points_per_inch`
--> src/renderer/fonts/font_options.rs:94:9
|
94 | let points_per_inch = 72.0;
| ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_points_per_inch`
|
= note: `#[warn(unused_variables)]` on by default
```
on macOS, which is innocuous but has been bugging me for a while.
Using `has("nvim-0.4")` check seems more robust than using a regex to
parse the version string. This also means regex is no longer a runtime
dependency.
This is a rather heavy dependency that's easily replaceable using only
the standard library. This brings the number of dependencies down from
368 to 362 (on Linux).
Paired values, like width/height now using tuples and Dimensions.
`Dimensions` struct implements traits for multiplication and division,
which allows us to scale grid size to physical and back just by
multiplying `Dimensions` instead of each variable.
Also, added trait for multiplication (u64, u64) by Dimensions.
For the same purpose as above.
Setting initial window size moved into draw_frame, and called
after fonts are loaded. So initial window size matches requested
geometry.
This also fixes missing startup screen, as UiCommand::Resize is not
called on startup.
Providing a wrong font was causing neovide to retry every time to load an
inexistent font, instead just trying to load once at it's setup should
be enough
* trying to make app_id and class exchangeable
* still fails to hand over the argument
* make both app_id and class be set by command line arguments
* added missing cfg for class
* Changes as requested. Putting the os check in a block however doesn't
work for me
* getting rid of superfluous to_string()
* x11-class argument gets ignored
* changed argument name
* Update src/cmd_line.rs
* changed faulty unwrap
* added missing comma
* fixed wrong case
* fixed class
* make cargo fmt happy
* exchanged String::from with String::new
* make both attributes also overrideable via env::var
Co-authored-by: partizan <serg.partizan@gmail.com>
* refactor(keyboard_manager): Refactor KeyboardManager
This refactoring changes nothing in key handling behaviour, but moves
some code out of handle_event, to make thigs clearer.
* style(keyboard_manager): Move private functions to bottom
set_inner_size was using LogicalSize from current physical size,
it was working fine only for scaling=1.
Removing this leaves unmaximizing to winit, which does it correctly.
Also, replaced inverse scaling (like 1 / scaling) with natural scaling.
I think easier to work with natural scaling factor (like 1..2)
and multiplication, instead of inverse scaling factor and division.
Refs #771
* OpenGL Backend (#486)
* opengl renderer sorta working
* add x11 build argument
* remove x11
* format
* remove alternate windowing systems
* remove non opengl windowing systems
* fix thread spin
* add graphics interface debugging expects
* update interface build and add conditional compilation
* install nightly in actions
* add format component to nightly install
* remove vulkan from action
* working without shaping
* Add rustybuzz
* applied suggestions from calvinkosmatka
* remove husky
* update skia-safe
* better subpixel font rendering
* commit lock file
* fix merge error
* Bump skia-safe to 0.39.1 (#584)
Compiling for apple silicon/m1 only works on 0.39.1
* remove sdl2 file and upgrade skia/swap to egl
* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
* OpenGL Backend (#486)
* opengl renderer sorta working
* add x11 build argument
* remove x11
* format
* remove alternate windowing systems
* remove non opengl windowing systems
* fix thread spin
* add graphics interface debugging expects
* update interface build and add conditional compilation
* install nightly in actions
* add format component to nightly install
* remove vulkan from action
* working without shaping
* Add rustybuzz
* applied suggestions from calvinkosmatka
* remove husky
* update skia-safe
* better subpixel font rendering
* commit lock file
* fix merge error
* Bump skia-safe to 0.39.1 (#584)
Compiling for apple silicon/m1 only works on 0.39.1
* remove sdl2 file and upgrade skia/swap to egl
* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
* Version check (#631)
* add more robust version check
* clippy
* fix some copy pasta
* revert font changes
* add lock file back
* pull in animation length change from main and adjust default cursor settings
* Snap for Ubuntu (#576)
* add more robust version check
* clippy
* fix some copy pasta
* revert font changes
* snap builds correctly
* add snapcraft workflow
* clean up workflow
* clean up workflow
* clean up workflow
* check workflow works
* build snap
* use lxd
* add snap push
* add step id
* use official snapcraft actions
* add snap badge
* move snap badge
* swap from rustybuzz to swash. WAY faster performance
* format files
* fix command line jump filtering
* attempt fix of github action
* add comma
* add caching to the build dependencies
* fix foating window position
* Fix 577 (#668)
* fix formatting and clippy errors
* upstream formatting fix
* Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681)
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Fixed regular scroll
* Update mod.rs
* Update mod.rs
* Reverted previous change, dividing first instead
* Update mod.rs
* Update mod.rs
* I completely forgot about how unsigned integers in rust work
* Remove the casting to integer
* Forgot function signature requires integer
* divide before cast
* remove semicolon
* Changed function signature to use float instead of integer, using float for PixelDelta
* Forgot parenthesis
* Change 0 to math float
* Do the same for the function itself
* Scrolling still too fast
* Still way to fast
* Still too fast
* Still too fast
* somehow still too fast
* Still too fast
* Update mod.rs
* testing
* still fast
* doesn't fit in f32 anymore
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Update mod.rs
* Testing
* Testing something new
* Update mod.rs
* Update mod.rs
* Deleted unnecessary code
* Implement CLI parsing with clap (#680)
* implemented command line parsing with clap
* removed println!
* fixed file opening
* added files parameter to avoid -- [FILES]
* use new cmdlinesettings in various places
* lets stick to the old cli-api
* moved to builder syntax to allow for hypens in args
* Fixed merge conflict that was overlooked before
* Basic Environment variables
* Added alias for MultiGrid environment var
* Fix for #566 (#687)
* add logging to async channels
* use better logging in channels
* made float change backwards compatible
* fix clippy work
* ignore new clippy lint
* fix mac clippy lint
* adjust actions
* use nightly format
* install utilities in mac and linux builds
* Fix some shift+key mappings (#695)
* fix publish test results step
* Basic Frameless window support (#694)
* Frameless window (not resizeable)
* Update
* Delete neovide.ico
idk how did this get here
* add readme tweak to make sure people know what neovim is
* add scoop instructions for windows
* implement manual font fallback with swash
* M1 Runner (#711)
* add self-hosted m1
* remove vulkan
* cahnge toolchain
* fmt
* clippy
* remove llvm
* upload m1
* checkout upstream build.yaml
* remove llvm step
* remove git caching for self hosted
* Add environment variables for window options (#708)
* Add Env for window options
* Remove PascalCase
* Font Fallback (#701)
* better font fallback
* actually fix font fallback
* swap to u64s for most font size solutions
* increase line height slightly and attempt stencil buffer fix
* fix divider issue
* clippy and formatting fixes
Co-authored-by: Keith Simmons <keithsim@microsoft.com>
* clippy fixes
* Fix default font (#719)
* size using Z
* default font ordering
* clippy fixes
* interactive wsl path
* fix formatting
Co-authored-by: Keith Simmons <keithsim@microsoft.com>
Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com>
Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com>
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
Co-authored-by: j4qfrost <j4qfrost@gmail.com>
Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com>
Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com>
Co-authored-by: Benson Li <bensonbinbinli@gmail.com>
Co-authored-by: meluskyc <meluskyc@gmail.com>
* Fix warnings associated with neovide-derive
* Remove unused transparency member
Sdl2WindowWrapper had a property called transparency that was never
read and was causing a warning.
* Add Lint with Clippy to build workflow
* Remote TCP proof of concept
* Allow usage of both tcp and child connections using `TxWrapper`
* Tidy up and add flag to set tcp target
* Add readme section
* Remove the need for `Compat<TxWrapper>` as we are wrapping it anyway