507 Commits (5630d5240e51d79048e301b380d8c66083f6ced2)

Author SHA1 Message Date
Serg Tereshchenko d5404299ee chore(logging): Don't log "icon created" message 3 years ago
Serg Tereshchenko caf9e35726 chore(logging): Use 4 digits for scale_factor display 3 years ago
Keith Simmons 400dbcabd3 remove global suffix on settings call 3 years ago
Serg Tereshchenko 0549540c13 style: apply cargo --fmt 3 years ago
partizan 9149c98292
Merge pull request #865 from neovide/refactor-grid-conv
Refactor grid conversions
3 years ago
Serg Tereshchenko 6d38f34f8b refactor: Use paired values as tuples/Dimensions
Paired values, like width/height now using tuples and Dimensions.

`Dimensions` struct implements traits for multiplication and division,
which allows us to scale grid size to physical and back just by
multiplying `Dimensions` instead of each variable.

Also, added trait for multiplication (u64, u64) by Dimensions.
For the same purpose as above.
3 years ago
Keith Simmons 1e1bd45d45 swap feature flag to just be a setting instead 3 years ago
Keith Simmons 48336ee84d working swap to upstream nvim-rs 3 years ago
Serg Tereshchenko 725f12cafd refactor: Remove first_render_pass flag 3 years ago
Serg Tereshchenko a8c6e1707b refactor: Refactor startup process to delay setting window size.
Setting initial window size moved into draw_frame, and called
after fonts are loaded. So initial window size matches requested
geometry.

This also fixes missing startup screen, as UiCommand::Resize is not
called on startup.
3 years ago
Serg Tereshchenko d12ab7e33a refactor: Refactor ui_attach options 3 years ago
Keith Simmons 132f993699
add better touch scrolling (#861)
* add better touch scrolling

* optionally send multiple scroll events

* fix formatting

Co-authored-by: Keith Simmons <keithsim@microsoft.com>
3 years ago
partizan 30dd5e7f73
fix(cmd_line): Renamed --multiGrid to --multigrid (#862)
BREAKING CHANGE: Renamed --multiGrid to --multigrid
BREAKING CHANGE: Removed env var NeovideMultiGrid
3 years ago
Lucas Miranda 726539fbae
add neovide_input_use_logo to toggle logo handling (#857)
* add neovide_input_use_logo to toggle logo handling
it also completely ignores keyboard inputs with D modifier

* fix lint errors
3 years ago
mforsb 178cbafb2f
Fix recursion when using -- to pass args to nvim. (#854)
Co-authored-by: Marcus Forsberg <mforsb92@gmail.com>
3 years ago
partizan 6a744fee2c
refactor: Refactor disowning process. (#852) 3 years ago
partizan 257ec70a80
refactor: Refactor window module (#849)
- Split platform-dependent code into separate function
- Remove wrapper function `create_window`
- Move handle_new_grid_size where it belongs
3 years ago
Benson Li 21a8adc4a5
Remember window dimensions #622 (#816)
* Implementation for #622

* Update src/window/settings.rs

Co-authored-by: partizan <serg.partizan@gmail.com>

* applied suggestions from @last-partizan

* applied suggestions from @Kethku

* applied more suggestions from @last-partizan

Co-authored-by: partizan <serg.partizan@gmail.com>
3 years ago
Keith Simmons 949e15f808 add debug renderer feature 3 years ago
Serg Tereshchenko 61fb07d7bf style: Fix clippy warning 3 years ago
Lucas Miranda 0d6cfd54cb
Fix to sending key signals when window focus lost (#845)
When window focus has just been lost, key pressed events aren't ignored
3 years ago
Lucas Miranda 0c1a7029e3
Fix to ensure provided gui font is valid (#842)
Providing a wrong font was causing neovide to retry every time to load an
inexistent font, instead just trying to load once at it's setup should
be enough
3 years ago
partizan 3da8b56b74
fix(keyboard): Fix shift+tab handling (#836)
Refs #445
3 years ago
Tim Biermann f6a8ffced0
Make waylands app_id and x11s class overrideable (#834)
* trying to make app_id and class exchangeable

* still fails to hand over the argument

* make both app_id and class be set by command line arguments

* added missing cfg for class

* Changes as requested. Putting the os check in a block however doesn't
work for me

* getting rid of superfluous to_string()

* x11-class argument gets ignored

* changed argument name

* Update src/cmd_line.rs

* changed faulty unwrap

* added missing comma

* fixed wrong case

* fixed class

* make cargo fmt happy

* exchanged String::from with String::new

* make both attributes also overrideable via env::var

Co-authored-by: partizan <serg.partizan@gmail.com>
3 years ago
Serg Tereshchenko 5991117814 style(fonts): Removed redundant closure
(Thanks clippy)
3 years ago
partizan 334c2d779f
Refactor keyboard manager (#833)
* refactor(keyboard_manager): Refactor KeyboardManager

This refactoring changes nothing in key handling behaviour, but moves
some code out of handle_event, to make thigs clearer.

* style(keyboard_manager): Move private functions to bottom
3 years ago
partizan e8354e1b23
Dynamic scale factor updates (#817)
* wip: dynamic scale factor updates

* refactor font options

* update font opts

* refacor scale factor updates

* cargo fmt
3 years ago
Serg Tereshchenko 42ff24518b fix(macos): Fix scaling on mac-os
On MacOS points and pixels are the same.
3 years ago
Keith Simmons cacde9ec9d fix initial window positioning 3 years ago
partizan a527c0ebb7
fix(fonts): Fix font scaling (points to pixels conversion) (#814)
Refs #387
3 years ago
partizan abb05ab7b8
refactor(startup): Use SETTINGS to store window geometry (#806) 3 years ago
Serg Tereshchenko c870c46aa3 chore(renderer/fonts): Fix unused variable warning 3 years ago
Serg Tereshchenko a1bb24b445 fix(window): Fix resize after maximized
Refs #803
3 years ago
Serg Tereshchenko 07c0349e4a chore: Fixed formatting 3 years ago
partizan 43bab8404b
Refactor scaling code (#793)
* refactor(scaling): Refactor scaling code, scale only font size

* chore: Add debug logging for scale factor

* fix scaling for default font
3 years ago
Keith Simmons 80c57bb339
tweak vertical positioning (#795) 3 years ago
partizan d53884f6e9
fix(window_wrapper): Fix unmaximize behaviour (#792)
set_inner_size was using LogicalSize from current physical size,
it was working fine only for scaling=1.
Removing this leaves unmaximizing to winit, which does it correctly.
3 years ago
partizan d2e33b87f2
Rename "bot" to "bottom" in WindowDrawCommand::Scroll (#789)
* chore(test): Fix function call

* refactor(WindowDrawCommand::Scroll): Rename bot to bottom
3 years ago
partizan d564dc8261
chore(test): Fix function call (#785) 3 years ago
partizan 9f7207feb8
fix(window): Fix incorrect initial scaling (#784)
Also, replaced inverse scaling (like 1 / scaling) with natural scaling.
I think easier to work with natural scaling factor (like 1..2)
and multiplication, instead of inverse scaling factor and division.

Refs #771
3 years ago
Keith Simmons 73902a6c7a formatting and clippy fixes 3 years ago
Keith Simmons b0222d206e revert 'fix' for pum position 3 years ago
Keith Simmons 2fc74f83ca enable bold/italic highlight styles 3 years ago
smolck f99c21d971
feat(fonts): add support for :b and :i in guifont (#769)
Close #709.
3 years ago
Tim Biermann a0d076bbda
this adds app_id attribute to neovide (#747)
* this adds app_id attribute to neovide

* app_id should only be included for linux builds
3 years ago
smolck bc1009babc
make dead keys work w/out breaking ctrl mappings (#767) 3 years ago
Keith Simmons fd27e059f0 fix another issue 3 years ago
Keith Simmons 792a6b80b0 yet more macos fixes 3 years ago
Keith Simmons b015c77657 more macos fiddling 3 years ago
Keith Simmons 43fdcb7bb2 fix for option key on macos 3 years ago
Keith Simmons 82b745c92b fix pum menu positioning 3 years ago
Keith Simmons fec2711b90 don't send input if window was just focused 3 years ago
Keith Simmons 30f9bc9d59 minor clippy fixes 3 years ago
Nigel Baillie 27a9c94ad3
Fix sporadic cursor jumps (a bit hacky) (#753)
* Fix occasional sporadic cursor movements

* Discern between "editor" and "message" windows
3 years ago
Keith Simmons f0a46dbff9
Keyboard deadkey handling (#752)
* first stab at better dead key handling

* don't send S-
3 years ago
Keith Simmons 7a1fa123b8 swap to new icon 3 years ago
Keith Simmons 4159c47ff4 clippy fixes 3 years ago
Keith Simmons 407a7e24a9 formatting fixes 3 years ago
Keith Simmons f5b65a6770 fix mouse drag crash 3 years ago
Keith Simmons fbd8e959b2 more mouse position fixes 3 years ago
Keith Simmons 3449cfda7a port forward scrolling fix 3 years ago
Keith Simmons 1f699afad1 fix cursor disappearing glitch 3 years ago
Keith Simmons 59fa3ed2a9 rewrite the mouse handling to handle upstream bugs somewhat better. Still haven't found the crash yet 3 years ago
Keith Simmons 76237c6d47
integrate new keyboard api (#736)
* use new keyboard api using my fork of in progress winit keyboard pr branches

* attempt fix for modifiers stuck bug
3 years ago
Keith Simmons 113a3f421c clippy fixes 3 years ago
Anirudh Balaji 7697cd9cef
fix: don't drop entire blob when shaping control characters (#737) 3 years ago
Keith Simmons 5c7deeb8b9 fix rendering when glyph can't be found and add last resort font 3 years ago
j4qfrost 2160520720
Snapcraft Stable (#722)
* Add option to install neovide from snap

* add snapcraft to release

* add snapcraft to release

* move badge

Co-authored-by: Brymer Meneses <68867487+brymer-meneses@users.noreply.github.com>
3 years ago
Keith Simmons 8168023152 add scroll deadzone setting 4 years ago
Keith Simmons f517cf0a68 handle horizontal scrolling on mac 4 years ago
Keith Simmons d62f008843 fix merge error 4 years ago
Keith Simmons c7694569bd
Opengl (#655)
* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* Version check (#631)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* add lock file back

* pull in animation length change from main and adjust default cursor settings

* Snap for Ubuntu (#576)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* snap builds correctly

* add snapcraft workflow

* clean up workflow

* clean up workflow

* clean up workflow

* check workflow works

* build snap

* use lxd

* add snap push

* add step id

* use official snapcraft actions

* add snap badge

* move snap badge

* swap from rustybuzz to swash. WAY faster performance

* format files

* fix command line jump filtering

* attempt fix of github action

* add comma

* add caching to the build dependencies

* fix foating window position

* Fix 577 (#668)

* fix formatting and clippy errors

* upstream formatting fix

* Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681)

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Fixed regular scroll

* Update mod.rs

* Update mod.rs

* Reverted previous change, dividing first instead

* Update mod.rs

* Update mod.rs

* I completely forgot about how unsigned integers in rust work

* Remove the casting to integer

* Forgot function signature requires integer

* divide before cast

* remove semicolon

* Changed function signature to use float instead of integer, using float for PixelDelta

* Forgot parenthesis

* Change 0 to math float

* Do the same for the function itself

* Scrolling still too fast

* Still way to fast

* Still too fast

* Still too fast

* somehow still too fast

* Still too fast

* Update mod.rs

* testing

* still fast

* doesn't fit in f32 anymore

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Testing

* Testing something new

* Update mod.rs

* Update mod.rs

* Deleted unnecessary code

* Implement CLI parsing with clap (#680)

* implemented command line parsing with clap

* removed println!

* fixed file opening

* added files parameter to avoid -- [FILES]

* use new cmdlinesettings in various places

* lets stick to the old cli-api

* moved to builder syntax to allow for hypens in args

* Fixed merge conflict that was overlooked before

* Basic Environment variables

* Added alias for MultiGrid environment var

* Fix for #566 (#687)

* add logging to async channels

* use better logging in channels

* made float change backwards compatible

* fix clippy work

* ignore new clippy lint

* fix mac clippy lint

* adjust actions

* use nightly format

* install utilities in mac and linux builds

* Fix some shift+key mappings (#695)

* fix publish test results step

* Basic Frameless window support (#694)

* Frameless window (not resizeable)

* Update

* Delete neovide.ico

idk how did this get here

* add readme tweak to make sure people know what neovim is

* add scoop instructions for windows

* implement manual font fallback with swash

* M1 Runner (#711)

* add self-hosted m1

* remove vulkan

* cahnge toolchain

* fmt

* clippy

* remove llvm

* upload m1

* checkout upstream build.yaml

* remove llvm step

* remove git caching for self hosted

* Add environment variables for window options (#708)

* Add Env for window options

* Remove PascalCase

* Font Fallback (#701)

* better font fallback

* actually fix font fallback

* swap to u64s for most font size solutions

* increase line height slightly and attempt stencil buffer fix

* fix divider issue

* clippy and formatting fixes

Co-authored-by: Keith Simmons <keithsim@microsoft.com>

* clippy fixes

* Fix default font (#719)

* size using Z

* default font ordering

* clippy fixes

* interactive wsl path

* fix formatting

Co-authored-by: Keith Simmons <keithsim@microsoft.com>
Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com>
Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com>
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
Co-authored-by: j4qfrost <j4qfrost@gmail.com>
Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com>
Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com>
Co-authored-by: Benson Li <bensonbinbinli@gmail.com>
Co-authored-by: meluskyc <meluskyc@gmail.com>
4 years ago
partizan c6a68915a2
fix: Fix parsing win_float_pos_arguments (#715)
Refs #714
4 years ago
Anirudh Balaji 86a3ea650f
Use interactive path for neovim resolution (#672)
* fix: use interactive env when getting nvim path

* fix: read interactive path in neovim
4 years ago
JeWe37 94bd58847e
Add distance dependent animation length (#621)
* Add distance dependent animation length

* Fix for #117 cursor trails disabled when switching between modes an optionally when going to cmd line
4 years ago
Benjamin Davies 764633d2ba
Fix warnings (#573)
* Fix warnings associated with neovide-derive

* Remove unused transparency member

Sdl2WindowWrapper had a property called transparency that was never
read and was causing a warning.

* Add Lint with Clippy to build workflow
4 years ago
Francisco Santos 2098de7296
Version and help without opening the program (#590)
Co-authored-by: Francisco Santos <franciscosantos@MacBook-Pro.Home>
4 years ago
Benjamin Davies d8d6f4eac2
Remote TCP (#557)
* Remote TCP proof of concept

* Allow usage of both tcp and child connections using `TxWrapper`

* Tidy up and add flag to set tcp target

* Add readme section

* Remove the need for `Compat<TxWrapper>` as we are wrapping it anyway
4 years ago
Keith Simmons 6e2f9551eb remove vulkan call branch 4 years ago
Benjamin Davies 5d98148b03
Don't call `.vulkan()` when building the SDL window on macOS (#541)
This appears to fix some (not all) of the problems that are mentioned in #466
4 years ago
Chinmay Dalal 54b967f41a
Fix `log::error` import (#522) 4 years ago
Chinmay Dalal d14802cb43
Fix clippy, fix font load test (#517)
* Fix warnings

* Fix clippy, ignore font_load test

* Changes requested in PR review

* Fix unused variable and function using #cfg
4 years ago
Chinmay Dalal cc50ff262e
Set termguicolors to true 4 years ago
Keith Simmons 5c6d84a4f1 switch to prefering the discrete gpu 4 years ago
Keith Simmons 9f1be63ce6 format code 4 years ago
Jade 6d5d632c96
Add an icon to the SDL2 window (#462)
* Add an icon to the SDL2 window

* Use the native endian RGBA32 so we don't have wrong icons on BE
4 years ago
ref209 008528d272
Add vim setting for iso layout compatibility (#463) 4 years ago
Lachlan Easton 80f5dcee42
Round up font size to account for draw_image_rect not doing subpixel copying (#454) 4 years ago
Jade 68582e0551
Disable the default-on SDL hint to disable compositing on X11 (#464)
SDL tells the window manager to disable compositing for its windows by
default in order to somewhat improve rendering performance.  This is
unfortunate for a text editor one would be using concurrently with other
programs, because KDE misbehaves with its global taskbar if this is
done, and it also may freeze or otherwise break the display of running
Firefox windows. This misbehaviour affects all SDL windows including
e.g. games such as Factorio.

There is a global switch to ignore all applications making this request
in the KDE compositor settings called "Allow applications to block
compositing", as well as an option in the window rules dialog to do it
for individual windows by class, but we should try to do the right thing
by default. The user can decide to block compositing per-window with
these rules if they wish to preserve the previous behaviour.

Fixes #370.
4 years ago
Keith Simmons b0bf7c2e75 fix winit build 4 years ago
Keith Simmons 9b26d4b4d5 add back mac os exit when running from bundle 4 years ago
Keith Simmons fed63a9507 separate font types into files in their own folder 4 years ago
Keith Simmons 86c241ee55 I hate everything 4 years ago
Keith Simmons 3aceaaaa62 fix formatting 4 years ago
Keith Simmons 4d4e97b519 fix usings issue on mac 4 years ago
Keith Simmons e6b52f8127 fix linux and mac builds 4 years ago
Keith Simmons 546937501b
Add version and help command line arguments (#443)
* add maximized command line argument

* fix println when in release mode on windows
4 years ago
Keith Simmons 5b29700513
add maximized command line argument (#442) 4 years ago
Keith Simmons ec06247ad2 fix floating window foreground 4 years ago
Keith Simmons af93c54f3e
Settings derive macro (#439)
* Added procedural macro crate

* Initial derive macro implementation

* Compiles for cursor settings

* Derive macro working correctly

* Derive macro working for all settings structs

* Cleanup

* Moved the binary back to the project root

* remove unused utils file

Co-authored-by: Tim Harding <Tim@TimHarding.co>
4 years ago