6 Commits (81f52db78be1ebd07f084e27847afd9038c337f4)

Author SHA1 Message Date
leon332157 f9bbdab458
attempt x11 fix (#964)
* attempt x11 fix

* formet code

* trigger format check
3 years ago
leon332157 1e8f4aacf5
Fix snap package depdencencies (#909)
* change the confinement

* fix Cargo.toml

* fix snap package

* new name

Co-authored-by: AnhQuan Nguyen <j4qfrost@gmail.com>
3 years ago
Keith Simmons 3ef86d4bbb log version on startup and bump it 3 years ago
AnhQuan Nguyen fe56ce7a0f change the confinement 3 years ago
j4qfrost 2160520720
Snapcraft Stable (#722)
* Add option to install neovide from snap

* add snapcraft to release

* add snapcraft to release

* move badge

Co-authored-by: Brymer Meneses <68867487+brymer-meneses@users.noreply.github.com>
3 years ago
Keith Simmons c7694569bd
Opengl (#655)
* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* OpenGL Backend (#486)

* opengl renderer sorta working

* add x11 build argument

* remove x11

* format

* remove alternate windowing systems

* remove non opengl windowing systems

* fix thread spin

* add graphics interface debugging expects

* update interface build and add conditional compilation

* install nightly in actions

* add format component to nightly install

* remove vulkan from action

* working without shaping

* Add rustybuzz

* applied suggestions from calvinkosmatka

* remove husky

* update skia-safe

* better subpixel font rendering

* commit lock file

* fix merge error

* Bump skia-safe to 0.39.1 (#584)

Compiling for apple silicon/m1 only works on 0.39.1

* remove sdl2 file and upgrade skia/swap to egl

* Update README.md to reflect changes in the main branch. Fix sequence break in Mac installation guide. (#615)

Co-authored-by: Lord Valen <lord_valen@protonmail.com>

* Version check (#631)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* add lock file back

* pull in animation length change from main and adjust default cursor settings

* Snap for Ubuntu (#576)

* add more robust version check

* clippy

* fix some copy pasta

* revert font changes

* snap builds correctly

* add snapcraft workflow

* clean up workflow

* clean up workflow

* clean up workflow

* check workflow works

* build snap

* use lxd

* add snap push

* add step id

* use official snapcraft actions

* add snap badge

* move snap badge

* swap from rustybuzz to swash. WAY faster performance

* format files

* fix command line jump filtering

* attempt fix of github action

* add comma

* add caching to the build dependencies

* fix foating window position

* Fix 577 (#668)

* fix formatting and clippy errors

* upstream formatting fix

* Added trackpad support to scrolling/smoothscrolling in OpenGL branch (#681)

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Fixed regular scroll

* Update mod.rs

* Update mod.rs

* Reverted previous change, dividing first instead

* Update mod.rs

* Update mod.rs

* I completely forgot about how unsigned integers in rust work

* Remove the casting to integer

* Forgot function signature requires integer

* divide before cast

* remove semicolon

* Changed function signature to use float instead of integer, using float for PixelDelta

* Forgot parenthesis

* Change 0 to math float

* Do the same for the function itself

* Scrolling still too fast

* Still way to fast

* Still too fast

* Still too fast

* somehow still too fast

* Still too fast

* Update mod.rs

* testing

* still fast

* doesn't fit in f32 anymore

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Testing

* Testing something new

* Update mod.rs

* Update mod.rs

* Deleted unnecessary code

* Implement CLI parsing with clap (#680)

* implemented command line parsing with clap

* removed println!

* fixed file opening

* added files parameter to avoid -- [FILES]

* use new cmdlinesettings in various places

* lets stick to the old cli-api

* moved to builder syntax to allow for hypens in args

* Fixed merge conflict that was overlooked before

* Basic Environment variables

* Added alias for MultiGrid environment var

* Fix for #566 (#687)

* add logging to async channels

* use better logging in channels

* made float change backwards compatible

* fix clippy work

* ignore new clippy lint

* fix mac clippy lint

* adjust actions

* use nightly format

* install utilities in mac and linux builds

* Fix some shift+key mappings (#695)

* fix publish test results step

* Basic Frameless window support (#694)

* Frameless window (not resizeable)

* Update

* Delete neovide.ico

idk how did this get here

* add readme tweak to make sure people know what neovim is

* add scoop instructions for windows

* implement manual font fallback with swash

* M1 Runner (#711)

* add self-hosted m1

* remove vulkan

* cahnge toolchain

* fmt

* clippy

* remove llvm

* upload m1

* checkout upstream build.yaml

* remove llvm step

* remove git caching for self hosted

* Add environment variables for window options (#708)

* Add Env for window options

* Remove PascalCase

* Font Fallback (#701)

* better font fallback

* actually fix font fallback

* swap to u64s for most font size solutions

* increase line height slightly and attempt stencil buffer fix

* fix divider issue

* clippy and formatting fixes

Co-authored-by: Keith Simmons <keithsim@microsoft.com>

* clippy fixes

* Fix default font (#719)

* size using Z

* default font ordering

* clippy fixes

* interactive wsl path

* fix formatting

Co-authored-by: Keith Simmons <keithsim@microsoft.com>
Co-authored-by: shaunsingh <71196912+shaunsingh@users.noreply.github.com>
Co-authored-by: Lord-Valen <46138807+Lord-Valen@users.noreply.github.com>
Co-authored-by: Lord Valen <lord_valen@protonmail.com>
Co-authored-by: j4qfrost <j4qfrost@gmail.com>
Co-authored-by: PyGamer0 <64531844+PyGamer0@users.noreply.github.com>
Co-authored-by: Obyoxar <43534802+ErikMayrhofer@users.noreply.github.com>
Co-authored-by: Benson Li <bensonbinbinli@gmail.com>
Co-authored-by: meluskyc <meluskyc@gmail.com>
3 years ago