keith
1f3f21ba41
update skulpin
5 years ago
keith
6ca70139db
add back aur package instructions
5 years ago
Keith Simmons
387a0c7c7b
Update release documentation
5 years ago
keith
bb64fe6ca6
update to use skulpin branch with optional sdl embed
5 years ago
Keith Simmons
45ce6d932a
Remove arch linux instructions
...
They are out of date :l
5 years ago
Keith Simmons
70e1848027
Possible fix on mac instructions
5 years ago
Keith Simmons
7adb7387aa
Merge pull request #168 from OrcaXS/patch-1
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Add `cmake` as build dependency for macOS
5 years ago
OrcaXS
055abba070
Add `cmake` as build dependency for macOS
5 years ago
Keith Simmons
63e56e0d90
Merge pull request #164 from alassek/update-readme
...
Update Linux dependencies in README
5 years ago
Adam Lassek
50dc8b5f10
Add libsndio-dev as a Linux dependency
...
My build broke because I was missing this
5 years ago
Keith Simmons
8aff807fee
Merge pull request #161 from wezm/patch-1
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Update README
5 years ago
Keith Simmons
195a04f89b
Merge pull request #160 from Kethku/Readme-update-progress-(had-to-restart)
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Add vfx to readme
5 years ago
keith
147c29c267
gifs
5 years ago
Wesley Moore
c504ee0c45
Update README
...
Fix some typos, add Arch Linux instructions.
5 years ago
Keith Simmons
c5b82a31fc
Update README.md
5 years ago
keith
f25d317b1b
minor refactoring
5 years ago
Jon Valdés
6f418d6c65
Added particle curl option
5 years ago
Jon Valdés
b82db76553
Expose speed and phase parameters for particles
5 years ago
Jon Valdés
78e74a7984
Fixed small typo
5 years ago
Keith Simmons
2b76e0e665
Merge pull request #159 from Kethku/framerate-independent-cursor
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Framerate independent cursor
5 years ago
Jon Valdés
f34c8823e1
Attempt to fix Linux CI runs
5 years ago
Jon Valdés
2dc28c633e
Merge branch 'master' into framerate-independent-cursor
5 years ago
Jon Valdés
1b2a2552c3
Make particle effects based on font size. Spawn particles at text baseline
5 years ago
Jon Valdés
b11642c6b0
Fix railgun effect particle spawning
5 years ago
Jon Valdés
0fc2680098
Made the rng persist from frame to frame, so particles don't spawn in the same place every time
5 years ago
Jon Valdés
b29a83214a
Fix issue that was creating particles with NaN lifetimes, causing the update loop to never kill them
5 years ago
Jon Valdés
cef497d0a0
Random number generation was completely wrong. Fixed
5 years ago
Jon Valdés
7fd6df50ce
Exposed setting for particle density
5 years ago
Jon Valdés
885aca19da
Exposing cursor vfx parameters as settings
5 years ago
Jon Valdés
1eadd7fad6
More lenient type checking for setting parsing
5 years ago
Jon Valdés
6d2d398c23
Fix cursor animation being stuck for 1 frame after animation reset
5 years ago
Jon Valdés
6939a8186b
Made trail animation slightly longer to match old behavior better
5 years ago
Jon Valdés
5c8b1de97a
Switched to an exponential function for cursor trail animation
5 years ago
Jon Valdés
4ea5e31f13
Added "PixieDust" effect
5 years ago
Jon Valdés
8c410cef6e
Added "torpedo" mode to cursor effects
5 years ago
Jon Valdés
47eaf0c418
Implemented settings-based control for cursor animations
5 years ago
Jon Valdés
c517f00033
Fixing after rebasing on top of structured settings work
5 years ago
Jon Valdés
2ad315a507
Kept antialiasing enabled only for the cursor rendering
5 years ago
Jon Valdés
218f9adb6a
Railgun cursor tweaking
5 years ago
Jon Valdés
6fcd50289a
Added particle trail effect
5 years ago
Jon Valdés
5c6d1ffa42
Easing point highlight alpha
5 years ago
Jon Valdés
028c36d32a
Renamed CursorVFX to PointHighlight. Implemented Ripple and Wireframe modes
5 years ago
Jon Valdés
7c3585e9a6
Make CursorVFX a trait, tweak cursor trail with cubic easing function
5 years ago
Jon Valdés
e56bddf6b6
Splitting CursorVFX into its own module
5 years ago
Jon Valdés
d967666222
Making cursor_renderer its own nested module
5 years ago
Jon Valdés
a4c9dd442a
Tweaking and cleaning cursor trail math code
5 years ago
Jon Valdés
8295f835b5
Fixed a few bugs, implemented cursor VFX on state change
5 years ago
Jon Valdés
1b9f4b4f7c
Fix cursor shape changes
...
Also, make cursor movements while typing be immediate
5 years ago
Jon Valdés
169a04079d
Better idle detection for cursor animation
5 years ago
Jon Valdés
945ef975f6
Work on framerate-independent cursor animation
...
Has several different easing methods, but defaults to linear for now.
ease_out_quad was also pretty good, but which specific method we choose
will be more a personal preference than an objective thing
5 years ago