winit working

macos-click-through
Keith Simmons 4 years ago
parent 451ff87272
commit b29dff8db7

@ -1,4 +1,4 @@
use log::{error, trace};
use log::error;
use crate::settings::*;

@ -1,5 +1,5 @@
mod settings;
pub mod keyboard;
mod settings;
#[cfg_attr(feature = "sdl2", path = "sdl2/mod.rs")]
#[cfg_attr(feature = "winit", path = "winit/mod.rs")]
@ -19,6 +19,8 @@ use crate::INITIAL_DIMENSIONS;
#[cfg(feature = "sdl2")]
pub use window_wrapper::start_loop;
#[cfg(feature = "winit")]
pub use window_wrapper::start_loop;
pub use settings::*;

@ -3,9 +3,9 @@ mod qwerty;
use log::trace;
use skulpin::sdl2::keyboard::{Keycode, Mod};
use qwerty::*;
use super::keyboard::*;
use crate::settings::*;
use qwerty::*;
pub fn unsupported_key<R>(keycode: Keycode) -> Option<R> {
trace!("Unsupported key: {:?}", keycode);

@ -22,8 +22,8 @@ use skulpin::{
};
use super::handle_new_grid_size;
use super::settings::*;
pub use super::keyboard;
use super::settings::*;
use crate::bridge::UiCommand;
use crate::editor::WindowCommand;
use crate::error_handling::ResultPanicExplanation;

@ -1,5 +1,5 @@
use crate::settings::*;
use super::keyboard::initialize_settings as keyboard_initialize_settings;
use crate::settings::*;
#[derive(Clone)]
pub struct WindowSettings {

@ -4,9 +4,9 @@ use log::trace;
use skulpin::winit::event::ModifiersState;
use skulpin::winit::event::VirtualKeyCode as Keycode;
use qwerty::*;
use super::keyboard::*;
use crate::settings::*;
use qwerty::*;
pub fn unsupported_key<R>(keycode: Keycode) -> Option<R> {
trace!("Unsupported key: {:?}", keycode);

@ -10,8 +10,8 @@ use std::time::{Duration, Instant};
use crossfire::mpsc::TxUnbounded;
use image::{load_from_memory, GenericImageView, Pixel};
use log::{debug, error, info, trace};
use skulpin::ash::prelude::VkResult;
use skulpin::winit;
use skulpin::winit::dpi::Size;
use skulpin::winit::event::VirtualKeyCode as Keycode;
use skulpin::winit::event::{
ElementState, Event, ModifiersState, MouseButton, MouseScrollDelta, WindowEvent,
@ -24,8 +24,8 @@ use skulpin::{
};
use super::handle_new_grid_size;
use super::settings::*;
pub use super::keyboard;
use super::settings::*;
use crate::bridge::UiCommand;
use crate::editor::WindowCommand;
use crate::error_handling::ResultPanicExplanation;
@ -46,12 +46,13 @@ pub struct WinitWindowWrapper {
mouse_position: LogicalSize,
mouse_enabled: bool,
grid_id_under_mouse: u64,
current_modifiers: Option<ModifiersState>,
title: String,
previous_size: LogicalSize,
transparency: f32,
fullscreen: bool,
cached_size: (u32, u32),
cached_position: (i32, i32),
cached_size: LogicalSize,
cached_position: LogicalSize,
ui_command_sender: TxUnbounded<UiCommand>,
window_command_receiver: Receiver<WindowCommand>,
running: Arc<AtomicBool>,
@ -63,11 +64,21 @@ impl WinitWindowWrapper {
self.window.set_fullscreen(None);
// Use cached size and position
self.window.set_inner_size(self.cached_size.into::<Size>());
self.window.set_outer_position(self.cached_position.into::<Size>());
self.window.set_inner_size(winit::dpi::LogicalSize::new(
self.cached_size.width,
self.cached_size.height,
));
self.window
.set_outer_position(winit::dpi::LogicalPosition::new(
self.cached_position.width,
self.cached_position.height,
));
} else {
self.cached_size = self.window.inner_size().into();
self.cached_position = self.window.outer_position().unwrap().into();
let current_size = self.window.inner_size();
self.cached_size = LogicalSize::new(current_size.width, current_size.height);
let current_position = self.window.outer_position().unwrap();
self.cached_position =
LogicalSize::new(current_position.x as u32, current_position.y as u32);
let handle = self.window.current_monitor();
self.window
.set_fullscreen(Some(Fullscreen::Borderless(handle)));
@ -77,13 +88,6 @@ impl WinitWindowWrapper {
}
pub fn synchronize_settings(&mut self) {
let editor_title = { EDITOR.lock().title.clone() };
if self.title != editor_title {
self.title = editor_title;
self.window.set_title(&self.title);
}
let fullscreen = { SETTINGS.get::<WindowSettings>().fullscreen };
if self.fullscreen != fullscreen {
@ -91,6 +95,11 @@ impl WinitWindowWrapper {
}
}
pub fn handle_title_changed(&mut self, new_title: String) {
self.title = new_title;
self.window.set_title(&self.title);
}
pub fn handle_quit(&mut self) {
self.running.store(false, Ordering::Relaxed);
}
@ -253,7 +262,6 @@ impl WinitWindowWrapper {
pub fn handle_event(&mut self, event: Event<()>) {
let mut keycode = None;
let mut modifiers = None;
let mut ignore_text_this_frame = false;
match event {
@ -270,9 +278,11 @@ impl WinitWindowWrapper {
event: WindowEvent::DroppedFile(path),
..
} => {
self.ui_command_sender.send(UiCommand::FileDrop(
self.ui_command_sender
.send(UiCommand::FileDrop(
path.into_os_string().into_string().unwrap(),
)).ok();
))
.ok();
}
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
@ -286,7 +296,7 @@ impl WinitWindowWrapper {
event: WindowEvent::ModifiersChanged(m),
..
} => {
modifiers = Some(m);
self.current_modifiers = Some(m);
}
Event::WindowEvent {
event: WindowEvent::CursorMoved { position, .. },
@ -332,7 +342,7 @@ impl WinitWindowWrapper {
}
if !ignore_text_this_frame {
window.handle_keyboard_input(keycode, modifiers);
self.handle_keyboard_input(keycode, self.current_modifiers);
}
}
@ -352,7 +362,7 @@ impl WinitWindowWrapper {
let renderer = &mut self.renderer;
self.skulpin_renderer.draw(
&sdl_window_wrapper,
&winit_window_wrapper,
|canvas, coordinate_system_helper| {
if renderer.draw_frame(canvas, &coordinate_system_helper, dt) {
handle_new_grid_size(current_size, &renderer, &ui_command_sender);
@ -386,11 +396,15 @@ pub fn start_loop(
};
info!("icon created");
let event_loop = EventLoop::new();
let winit_window = winit::window::WindowBuilder::new()
.with_title("Neovide")
.with_inner_size((logical_size.width, logical_size.height).into())
.with_inner_size(winit::dpi::LogicalSize::new(
logical_size.width,
logical_size.height,
))
.with_window_icon(Some(icon))
.build(event_loop)
.build(&event_loop)
.expect("Failed to create window");
info!("window created");
@ -418,12 +432,13 @@ pub fn start_loop(
},
mouse_enabled: true,
grid_id_under_mouse: 0,
current_modifiers: None,
title: String::from("Neovide"),
previous_size: logical_size,
transparency: 1.0,
fullscreen: false,
cached_size: (0, 0),
cached_position: (0, 0),
cached_size: LogicalSize::new(0, 0),
cached_position: LogicalSize::new(0, 0),
ui_command_sender,
window_command_receiver,
running: running.clone(),
@ -432,7 +447,6 @@ pub fn start_loop(
let mut was_animating = false;
let mut previous_frame_start = Instant::now();
let event_loop = EventLoop::new();
event_loop.run(move |e, _window_target, control_flow| {
if !running.load(Ordering::Relaxed) {
*control_flow = ControlFlow::Exit;
@ -452,13 +466,26 @@ pub fn start_loop(
window_wrapper.handle_event(e);
let window_commands: Vec<WindowCommand> =
window_wrapper.window_command_receiver.try_iter().collect();
for window_command in window_commands.into_iter() {
match window_command {
WindowCommand::TitleChanged(new_title) => {
window_wrapper.handle_title_changed(new_title)
}
WindowCommand::SetMouseEnabled(mouse_enabled) => {
window_wrapper.mouse_enabled = mouse_enabled
}
}
}
match window_wrapper.draw_frame(dt) {
Ok(animating) => {
was_animating = animating;
}
Err(error) => {
error!("Render failed: {}", error);
self.running.store(false, Ordering::Relaxed);
window_wrapper.running.store(false, Ordering::Relaxed);
return;
}
}

Loading…
Cancel
Save