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@ -10,8 +10,8 @@ use std::time::{Duration, Instant};
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use crossfire::mpsc::TxUnbounded;
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use image::{load_from_memory, GenericImageView, Pixel};
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use log::{debug, error, info, trace};
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use skulpin::ash::prelude::VkResult;
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use skulpin::winit;
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use skulpin::winit::dpi::Size;
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use skulpin::winit::event::VirtualKeyCode as Keycode;
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use skulpin::winit::event::{
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ElementState, Event, ModifiersState, MouseButton, MouseScrollDelta, WindowEvent,
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@ -19,13 +19,13 @@ use skulpin::winit::event::{
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use skulpin::winit::event_loop::{ControlFlow, EventLoop};
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use skulpin::winit::window::{Fullscreen, Icon};
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use skulpin::{
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CoordinateSystem, LogicalSize, PhysicalSize, PresentMode, Renderer as SkulpinRenderer,
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CoordinateSystem, LogicalSize, PhysicalSize, PresentMode, Renderer as SkulpinRenderer,
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RendererBuilder, Window, WinitWindow,
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};
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use super::handle_new_grid_size;
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use super::settings::*;
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pub use super::keyboard;
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use super::settings::*;
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use crate::bridge::UiCommand;
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use crate::editor::WindowCommand;
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use crate::error_handling::ResultPanicExplanation;
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@ -46,12 +46,13 @@ pub struct WinitWindowWrapper {
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mouse_position: LogicalSize,
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mouse_enabled: bool,
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grid_id_under_mouse: u64,
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current_modifiers: Option<ModifiersState>,
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title: String,
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previous_size: LogicalSize,
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transparency: f32,
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fullscreen: bool,
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cached_size: (u32, u32),
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cached_position: (i32, i32),
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cached_size: LogicalSize,
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cached_position: LogicalSize,
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ui_command_sender: TxUnbounded<UiCommand>,
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window_command_receiver: Receiver<WindowCommand>,
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running: Arc<AtomicBool>,
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@ -63,11 +64,21 @@ impl WinitWindowWrapper {
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self.window.set_fullscreen(None);
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// Use cached size and position
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self.window.set_inner_size(self.cached_size.into::<Size>());
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self.window.set_outer_position(self.cached_position.into::<Size>());
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self.window.set_inner_size(winit::dpi::LogicalSize::new(
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self.cached_size.width,
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self.cached_size.height,
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));
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self.window
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.set_outer_position(winit::dpi::LogicalPosition::new(
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self.cached_position.width,
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self.cached_position.height,
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));
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} else {
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self.cached_size = self.window.inner_size().into();
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self.cached_position = self.window.outer_position().unwrap().into();
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let current_size = self.window.inner_size();
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self.cached_size = LogicalSize::new(current_size.width, current_size.height);
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let current_position = self.window.outer_position().unwrap();
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self.cached_position =
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LogicalSize::new(current_position.x as u32, current_position.y as u32);
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let handle = self.window.current_monitor();
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self.window
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.set_fullscreen(Some(Fullscreen::Borderless(handle)));
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@ -77,13 +88,6 @@ impl WinitWindowWrapper {
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}
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pub fn synchronize_settings(&mut self) {
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let editor_title = { EDITOR.lock().title.clone() };
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if self.title != editor_title {
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self.title = editor_title;
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self.window.set_title(&self.title);
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}
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let fullscreen = { SETTINGS.get::<WindowSettings>().fullscreen };
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if self.fullscreen != fullscreen {
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@ -91,6 +95,11 @@ impl WinitWindowWrapper {
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}
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}
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pub fn handle_title_changed(&mut self, new_title: String) {
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self.title = new_title;
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self.window.set_title(&self.title);
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}
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pub fn handle_quit(&mut self) {
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self.running.store(false, Ordering::Relaxed);
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}
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@ -253,7 +262,6 @@ impl WinitWindowWrapper {
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pub fn handle_event(&mut self, event: Event<()>) {
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let mut keycode = None;
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let mut modifiers = None;
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let mut ignore_text_this_frame = false;
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match event {
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@ -270,9 +278,11 @@ impl WinitWindowWrapper {
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event: WindowEvent::DroppedFile(path),
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..
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} => {
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self.ui_command_sender.send(UiCommand::FileDrop(
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path.into_os_string().into_string().unwrap(),
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)).ok();
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self.ui_command_sender
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.send(UiCommand::FileDrop(
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path.into_os_string().into_string().unwrap(),
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))
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.ok();
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}
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Event::WindowEvent {
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event: WindowEvent::KeyboardInput { input, .. },
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@ -286,7 +296,7 @@ impl WinitWindowWrapper {
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event: WindowEvent::ModifiersChanged(m),
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..
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} => {
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modifiers = Some(m);
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self.current_modifiers = Some(m);
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}
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Event::WindowEvent {
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event: WindowEvent::CursorMoved { position, .. },
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@ -332,7 +342,7 @@ impl WinitWindowWrapper {
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}
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if !ignore_text_this_frame {
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window.handle_keyboard_input(keycode, modifiers);
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self.handle_keyboard_input(keycode, self.current_modifiers);
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}
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}
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@ -352,7 +362,7 @@ impl WinitWindowWrapper {
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let renderer = &mut self.renderer;
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self.skulpin_renderer.draw(
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&sdl_window_wrapper,
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&winit_window_wrapper,
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|canvas, coordinate_system_helper| {
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if renderer.draw_frame(canvas, &coordinate_system_helper, dt) {
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handle_new_grid_size(current_size, &renderer, &ui_command_sender);
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@ -386,11 +396,15 @@ pub fn start_loop(
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};
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info!("icon created");
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let event_loop = EventLoop::new();
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let winit_window = winit::window::WindowBuilder::new()
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.with_title("Neovide")
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.with_inner_size((logical_size.width, logical_size.height).into())
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.with_inner_size(winit::dpi::LogicalSize::new(
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logical_size.width,
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logical_size.height,
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))
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.with_window_icon(Some(icon))
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.build(event_loop)
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.build(&event_loop)
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.expect("Failed to create window");
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info!("window created");
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@ -418,12 +432,13 @@ pub fn start_loop(
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},
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mouse_enabled: true,
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grid_id_under_mouse: 0,
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current_modifiers: None,
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title: String::from("Neovide"),
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previous_size: logical_size,
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transparency: 1.0,
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fullscreen: false,
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cached_size: (0, 0),
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cached_position: (0, 0),
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cached_size: LogicalSize::new(0, 0),
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cached_position: LogicalSize::new(0, 0),
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ui_command_sender,
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window_command_receiver,
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running: running.clone(),
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@ -432,7 +447,6 @@ pub fn start_loop(
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let mut was_animating = false;
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let mut previous_frame_start = Instant::now();
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let event_loop = EventLoop::new();
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event_loop.run(move |e, _window_target, control_flow| {
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if !running.load(Ordering::Relaxed) {
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*control_flow = ControlFlow::Exit;
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@ -452,13 +466,26 @@ pub fn start_loop(
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window_wrapper.handle_event(e);
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let window_commands: Vec<WindowCommand> =
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window_wrapper.window_command_receiver.try_iter().collect();
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for window_command in window_commands.into_iter() {
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match window_command {
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WindowCommand::TitleChanged(new_title) => {
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window_wrapper.handle_title_changed(new_title)
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}
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WindowCommand::SetMouseEnabled(mouse_enabled) => {
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window_wrapper.mouse_enabled = mouse_enabled
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}
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}
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}
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match window_wrapper.draw_frame(dt) {
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Ok(animating) => {
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was_animating = animating;
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}
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Err(error) => {
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error!("Render failed: {}", error);
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self.running.store(false, Ordering::Relaxed);
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window_wrapper.running.store(false, Ordering::Relaxed);
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return;
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}
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}
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